7465 次代码提交 (868aeec4-f2a1-4b8c-8214-64e6402f00f5)

作者 SHA1 备注 提交日期
sebastienlagarde ed6aecc7 Update Changelog and integrate PR feedback 6 年前
Paul Melamed c6fc1808 Added per channel blend selection mode for decals to render pipe asset 6 年前
sebastienlagarde 870dbb61 Large refactor of transmission code to share it between material 6 年前
Nerites 71589903 RenderScale -> TargetScale; added groundwork for ViewportScale 6 年前
Paul Melamed 43a67dcc ran include generator 6 年前
Sebastien Lagarde 162b8ee9 Draft of refactoring of SSS and Transmission code, to share more code 6 年前
Nerites 4b5c5d5c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 6 年前
Paul Melamed 3c660e30 per channel decals working for all combinations 6 年前
Sebastien Lagarde 1b7fa589 Update changelog 6 年前
Paul Melamed 8e6c1409 per channel decals work for meshes and transparency 6 年前
GitHub 1c6693e5 Merge pull request #1558 from Unity-Technologies/Fix-applyRangeAttenuation 6 年前
Paul Melamed de7b8a99 mesh decals work with some per channel masks 6 年前
Sebastien Lagarde e8e01be4 Fix apply Range Attenuation 6 年前
Paul Melamed 96a4d824 inter commit 6 年前
GitHub 57261f28 Merge pull request #1548 from Unity-Technologies/switch-support 6 年前
Kay Chang 198ff5a8 Added comment in CHANGELOG.md for both HDRP and LWRP. 6 年前
Paul Melamed e000418f Intermediate work 6 年前
Kay Chang 6f8fb9c4 Switch compilation fixes. 6 年前
GitHub bd393bda Merge branch 'master' into switch-support 6 年前
Antoine Lelievre 2bdf7f27 Forgot to offset PCSS shadow sample for block search 6 年前
Antoine Lelievre b03972ff Fix depth bias in PCSS blocker search 6 年前
Antoine Lelievre 2bdab402 Fixed PCSS bias for PCSSS block search and depth compare with reversed z 6 年前
GitHub ff2cec54 Update CHANGELOG.md 6 年前
Antoine Lelievre f6b0b8f5 Fix shadow algorithm reserve size 6 年前
Antoine Lelievre 8120bd8f Cleanup code and inconsistencies 6 年前
Antoine Lelievre 2ac4614c Reverted LightLoop to the original version 6 年前
Antoine Lelievre 74cc8ad5 Removed UI hint code 6 年前
Antoine Lelievre 9d62831c Removed UI code for PR 6 年前
Antoine Lelievre f53d652d Added a field to control sampleCount in the inspector 6 年前
RSlysz abf20e9f Add missing readonly for colors 6 年前
RSlysz d3e6837e Encapsulate the reflection call 6 年前
RSlysz 4c1f41cf Hide blend normal distance for planar reflection 6 年前
RSlysz 7f6a6168 Add UNITY_EDITOR arround editor properties 6 年前
RSlysz 8e6992f8 Remove log 6 年前
Stephane Laroche 333ce3d1 StackLit : Working LTC Area lights. Fixed GetBakedDiffuseLighting to use the diffuseEnergy factor calculated when coat is enabled, along with SSS texturing modes. 6 年前
Remi Slysz fab33964 Fix serialization for PlanarReflectionProbe 6 年前
GitHub 38b060ce Update CHANGELOG.md 6 年前
Stephane Laroche 7f579046 Optimization for LTC area light: reusing already fetched FGD (clearcoat will now use FGD too instead of point-wise Fresnel term hack). 6 年前
Remi Slysz 43d98473 Small clean up in HDReflectionProbe 6 年前
Remi Slysz 584a71fd Fix serialization of HDReflectionProbe 6 年前
RSlysz cef85bcb [WIP] Serializing editor only parameters for advance/simplified mode of influence settings box 6 年前
RSlysz 3becbe60 Gizmo6FacesBox: added all handle controled by one hability 6 年前
RSlysz 43968136 Capitalize header of HDReflectionProbe 6 年前
RSlysz 7e65ce84 Add toolbar quick reminder in InfluenceVolume section of PlanarReflectionProbe 6 年前
RSlysz 885eadde Clean CoreEditorUtils unused method 6 年前
RSlysz 73c63c5b Missmatch error message match between HDReflectionProbe and PlanarReflectionProbe 6 年前
RSlysz df1a0f20 Change Gizmo6FacesBox namespace 6 年前
RSlysz cda72349 HDReflectionProbe editor: clamp offset to contain object center 6 年前
RSlysz 59e133f3 Hide PlanarReflexionProbe Influence box's offset 6 年前
RSlysz 42c843f7 Cleaning HDReflectionProbe editor code 6 年前