浏览代码

Removed UI hint code

/main
Antoine Lelievre 7 年前
当前提交
74cc8ad5
共有 1 个文件被更改,包括 0 次插入2 次删除
  1. 2
      com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/HDLightEditor.Styles.cs

2
com.unity.render-pipelines.high-definition/HDRP/Editor/Lighting/HDLightEditor.Styles.cs


public readonly GUIContent shadowFadeDistance = new GUIContent("Fade Distance", "The shadow will fade at distance ShadowFadeDistance before being culled to minimize popping.");
public readonly GUIContent shadowDimmer = new GUIContent("Dimmer", "Aim to be use with script, timeline or animation. It allows dimming one or multiple shadows. This can also be used as an optimization to fit in shadow budget manually and minimize popping.");
public readonly GUIContent contactShadows = new GUIContent("Enable Contact Shadows", "Enable support for contact shadows on this light. Better for lights with a lot of visible shadows.");
public readonly GUIContent shadowSoftness = new GUIContent("Penumbra Softness", "TODO !");
public readonly GUIContent pcssSampleCount = new GUIContent("PCSS Sample count", "TODO !");
// Bias control
public readonly GUIContent viewBiasMin = new GUIContent("View Bias");

正在加载...
取消
保存