EditorGUILayout.PropertyField(p.boxSize,CoreEditorUtils.GetContent("Box Size|The size of the box in which the reflections will be applied to objects. The value is not affected by the Transform of the Game Object."));
}
EditorGUILayout.EndHorizontal();
EditorGUI.BeginChangeCheck();
EditorGUILayout.BeginHorizontal();
EditorGUILayout.PropertyField(p.boxOffset,CoreEditorUtils.GetContent("Box Offset|The center of the box in which the reflections will be applied to objects. The value is relative to the position of the Game Object."));