Anis Benyoub
57c8659e
Adding support for the tangent map
Correcting review problems
6 年前
Anis Benyoub
4cd20da6
Upgrading the renderpipeline resource version
6 年前
Anis Benyoub
6d0e4723
Fixed compilation for .Net 4.0
6 年前
Anis Benyoub
aee0ce4d
Couple merge issues
6 年前
Anis Benyoub
03507596
Moving the default specular value from Lit.hlsl to CommonMaterial.hlsl
Writing the GetSurfaceAndBuiltinData for the fabric shader
Correcting problems in the custom inspector of the Fabric Material
Adding Emissive support for the fabric shader
Correction problems in the Fabric.hlsl shader
6 年前
Anis Benyoub
38d93fc3
Fixing a missing resource (introduced by renaming cloth to fabric)
6 年前
Anis Benyoub
cd8cac28
Rename cloth to Fabric
6 年前
Anis Benyoub
949ce831
More work on cloth UI
6 年前
Anis Benyoub
599042fa
Add clothUI (not working)
6 年前
Anis Benyoub
7d5b0f93
Add support for IBL
Miss:
- Test / Check
- UI
- Area light
6 年前
GitHub
f1c61ca7
Merge pull request #1849 from Unity-Technologies/Bring-update-from-stacklit2
Update variance normal code
6 年前
Anis Benyoub
82a270d7
Factor anisotropy code
6 年前
Sebastien Lagarde
6f587a2a
Update variance normal code
6 年前
Anis Benyoub
cb2c3076
Add SSS and transmission support to cloth + various cleanup/factor code
6 年前
GitHub
2808870d
Merge pull request #1848 from Unity-Technologies/import-stacklit-change
Apply some stacklit change (fix and formatting)
6 年前
Anis Benyoub
e8580362
Add more work
6 年前
Sebastien Lagarde
1052ecf2
Change NormalMapAverageLength processor to NormalMapFiltering
6 年前
egomeh
51e6471a
Add reference images for attenuation test
6 年前
Anis Benyoub
6efcaf31
Update cloth with model for silk
6 年前
Sebastien Lagarde
9c4acb91
Import various stacklit branch change
Move specular funciton in commonlighting.hlsl
Fix issue in TextureNormalVariance
Fix issue with colorPicker not working in forward
Misc format/comment/code sharing
6 年前
egomeh
b97c872c
Add attenuation scene to build settings
6 年前
Anis Benyoub
833ae5fe
Update cloth shader with CharlieD BSDF
6 年前
sebastienlagarde
c70d19d9
Merge branch 'master' into HDRP/staging
6 年前
egomeh
cb1008b9
Move light attenuation to test package
6 年前
Anis Benyoub
08f93184
Add skeleton of cloth material
6 年前
sebastienlagarde
fde5f5b8
Fix typo in light explorer
6 年前
Tristan Genevet
13607475
Fixed compilation for .Net 4.0
6 年前
egomeh
507df163
Merge branch 'master' into lw/light-attenuation
6 年前
Sebastien Lagarde
6ef66858
HDRP Update changelog
6 年前
GitHub
02ef1729
Merge pull request #1841 from Unity-Technologies/documentation-rename
Rename Documentation -> Documentation~ for template loading time
6 年前
GitHub
01fdbb38
Merge branch 'master' into fix/coupling-hdlight-workflow
6 年前
RSlysz
6c716b5b
Fix missing serialized update when using fade part of gizmo
6 年前
Sebastien Lagarde
cbd762db
Merge branch 'master' into HDRP/staging
6 年前
GitHub
5c6caff1
Merge pull request #1846 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
RSlysz
aeaafbb9
Fix InfluenceVolume's offset and offset tool
6 年前
Sebastien Lagarde
b4745a6b
HDRP: Update changelog
6 年前
RSlysz
e4386713
force everyframe for realtime reflection probe
Other modes not yet supported.
6 年前
GitHub
eb16617a
Merge pull request #1844 from Unity-Technologies/FixUnsupportedAPIMessage
Fixed Unsupported API error message in the editor
6 年前
RSlysz
25058ffd
clean InfluenceVolumeUI
6 年前
Antoine Lelievre
91635f62
Fixed Unsupported API error message in the editor
6 年前
sebastienlagarde
121b9933
Change default settings of reflection probe to 256
6 年前
Frédéric Vauchelles
0b5f6f18
Merge branch 'HDRP/refactor-reflectionProbe/merge-probe-editors' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前
GitHub
0554e9b7
Merge pull request #1843 from Unity-Technologies/FixCameraDarkenSceneViewWhenSelected
Fix sRGB forced into preview camera render
6 年前
RSlysz
18425484
Remove old probe acquisition
6 年前
sebastienlagarde
df4dde70
Remove vulkan / Metal hack
6 年前
RSlysz
bc6282b0
Remove unwanted commited hack on materialflags.compute
6 年前
Frédéric Vauchelles
3b4360d3
Fix case 1046713 - Planar reflection are black when viewing in the direction of the normal of the mirror for infinite projections.
6 年前
Antoine Lelievre
ebc99757
Fix sRGB forced into preview camera render
6 年前
sebastienlagarde
01ba67bc
Add shadowMap16Bit support
6 年前
Tim Cooper
52530342
Bump version for <next> release
6 年前