4710 次代码提交 (0ac5f863-a65f-4214-8c38-b5c9199dcc94)

作者 SHA1 备注 提交日期
Evgenii Golubev 79e2a564 Fix formatting 7 年前
Evgenii Golubev 78ee066f Precompute the phase constant 7 年前
Evgenii Golubev 5cde6c51 Further optimize the SH code 7 年前
Evgenii Golubev f1562a13 Optimize the SH code 7 年前
Alex Lian e9016313 Add function for preparing a project for editor tests 7 年前
uygar a6b4b937 Set the default depth bias to 0. 7 年前
uygar a8084c53 Silenced warning about loop iterations if optimize register usage is enabled. 7 年前
uygar 74b782e2 Added new parameters to control the edge leak fixup. 7 年前
uygar f5518a7e Limited per face information to matrices and atlas offsets to cut down on register usage. 7 年前
GitHub e6be5cc8 Merge pull request #232 from keijiro/step-args 7 年前
Matt Dean 295b3e44 Add type colours for Boolean and Cubemap 7 年前
GitHub e621117d Merge pull request #231 from keijiro/fix-222 7 年前
Keijiro Takahashi a3b44dd5 Fix for issue #222 7 年前
Keijiro Takahashi 2dfb9d77 Easy-to-understand names for step function arguments. 7 年前
Matt Dean 6cb97136 Update Is NaN node for GLES and D3D 7 年前
GitHub a1c15f0d Merge pull request #229 from Unity-Technologies/safer-callbacks 7 年前
Peter Bay Bastian c9173f20 Replace `onNodeModified` with methods for registering and deregistering to avoid direct access to the delegate. 7 年前
Peter Bay Bastian 0b99046c Fix issue causing deserialization to fail 7 年前
GitHub e986db46 Merge pull request #223 from Unity-Technologies/tim-fixes 7 年前
Tim Cooper b5bf1073 Add API so that we can find the type of subshaders that can be added. 7 年前
GitHub dbef85a4 Merge pull request #226 from Unity-Technologies/build/automation 7 年前
Tim Cooper 27b8deec Add API for modification of embedded supported subshaders 7 年前
GitHub 6dfcd844 Merge pull request #227 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 98f88207 Update documentation links 7 年前
Tim Cooper 8dc99cbc *Fefactor subshader / master node generation to be more uniform 7 年前
Matt Dean 5b6fd3d8 Fixes to Matrix 2 definition 7 年前
Matt Dean 7c973636 Merge branch 'master' into node-bugfixes 7 年前
Tim Cooper 000afbf2 Remove unneeded files 7 年前
GitHub d2945014 Merge pull request #219 from keijiro/screenspace-slot 7 年前
Matt Dean 3df359f2 Merge branch 'master' into node-matrix 7 年前
Alex Lian 6a2d4b34 Cleanup local build.py to utilize central scripts 7 年前
Tim Cooper 3b150ad9 Add Shadow / depth passes to lightweight unlit master node. 7 年前
GitHub b9b93c1c Merge pull request #215 from keijiro/improve-artnodes 7 年前
Matt Dean 9e6e6e30 Revert uneeded changes 7 年前
Keijiro Takahashi 8c83fd3d Changed input slot IDs for backward compatibility. 7 年前
Keijiro Takahashi de7e2997 Addition of ScreenPositionSlotControlView 7 年前
Alex Lian 1f1622ac Build automation 7 年前
Tim Cooper 025d9ffb UVNode now outputs vector4 UV's 7 年前
Matt Dean 173b189a Delete temporary graph 7 年前
Jens Holm f19eae8b Split handling of resize in ResizeSideHandle into each direction 7 年前
Keijiro Takahashi 72b23308 Fixes to the previous commit. 7 年前
GitHub 02682528 Merge pull request #216 from keijiro/gradient-noise-node 7 年前
Matt Dean e20fd08b Fix matrix defaults 7 年前
Keijiro Takahashi 746b96e3 Added Gradient Noise node. 7 年前
Keijiro Takahashi 820e58c3 Improvements to artistic nodes. 7 年前
GitHub b3f61fbc Merge pull request #213 from keijiro/fix-range 7 年前
Matt Dean 6298bd34 Add axis selection to Matrix Split and Construction nodes 7 年前
Matt Dean da78abd3 Added Matrix Construction node 7 年前
Matt Dean a6899bcf Combine and Split node fixes 7 年前
Matt Dean e9026c65 Fix implicit conversion check for non dynamic casts 7 年前