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Fix issue causing deserialization to fail

/main
Peter Bay Bastian 6 年前
当前提交
0b99046c
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 4
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/MasterNode.cs

4
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/MasterNode.cs


return;
m_SubShaders.Add(subshader);
onModified(this, ModificationScope.Node);
Dirty(ModificationScope.Node);
onModified(this, ModificationScope.Node);
Dirty(ModificationScope.Node);
}
public string GetShader(GenerationMode mode, string outputName, out List<PropertyCollector.TextureInfo> configuredTextures)

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