var fromCount = SlotValueHelper.GetChannelCount(from);
var toCount = SlotValueHelper.GetChannelCount(to);
// can convert from v1 vectors :)
if (from == ConcreteSlotValueType.Vector1 && toCount > 0)
return true;
if (toCount == 0)
return false;
if (toCount <= fromCount)
if (toCount > 0 && fromCount > 0)
}