121 次代码提交 (434d0103-4fdf-4075-be0b-fe17abe343ac)

作者 SHA1 备注 提交日期
Andre 36b78bf8 Initial project push 7 年前
Andre McGrail eb60867b Level tweaks 7 年前
Andre McGrail 039ec916 level tweaks 7 年前
Andre McGrail fe281ee1 Scene dressing 7 年前
Andre McGrail 95f9af62 Small tweaks 7 年前
Andre McGrail 8adcbeea Updated water submodule 7 年前
Andre McGrail abc17eb2 Switched terrain to mesh 7 年前
Andre McGrail 7438b4a6 Created LOD switcher to only use high level lods on main Camera 7 年前
Andre McGrail 9abb6a66 Added custom terrain shadegraph 7 年前
Andre McGrail 3e297a4c Fixed vegetation shaders 7 年前
Andre McGrail 40418733 Small tweaks, removed unneeded shaders and variants 7 年前
Andre McGrail 13b925a4 Camera work for cutscene 7 年前
Andre McGrail c4011ea8 Updated packages and added basic debug menu 7 年前
Andre McGrail 379cda8c Setup MPBs on the boats 7 年前
Andre McGrail eb7bff0b Updated baked lighting 7 年前
Andre McGrail f485660c Manifest back to packages 7 年前
Andre McGrail 033decc7 Tweaked LOD settings 6 年前
Andre McGrail 01a69cb1 Rebaked Lighting 6 年前
Andre McGrail 7ec2acab Large update, lots of visual differences, be careful updating to here 6 年前
Andre McGrail 88fbddf7 Massive cleanup 6 年前
GitHub c330c77c Merge pull request #2 from Verasl/custom-renderer 6 年前
Andre McGrail b1f6c73f Fixed custom renderer for latest SRP 6 年前
Andre McGrail 316d47cb Removed WaterSystem submodule and embedded as local Package. 6 年前
Andre McGrail e5cf59be Init branch push 6 年前
Andre McGrail 48578b71 Water foam work 6 年前
GitHub bd60d1e2 Merge pull request #7 from Verasl/MiscWork 6 年前
Andre McGrail f1da6447 Added burst compiler for the water system job 6 年前
Andre McGrail 309b3c34 Merge branch 'lw/shader-include' into lw/api-review-v4 6 年前
GitHub d58b7d71 Merge pull request #10 from Verasl/lw/api-review-v4 6 年前
Andre McGrail 8b65ed9b Update work for API v5 6 年前
GitHub 672c6f5f Merge pull request #12 from Verasl/lw/file-renames 6 年前
Andre McGrail e79c320d Some more water shader tweaks 6 年前
GitHub 41727060 Merge pull request #13 from Verasl/lw/api-review-v6 6 年前
Andre McGrail 08c9a7be Texture/Shader tweaks 6 年前
Andre McGrail 9c167dec Small fixes/tweaks 6 年前
GitHub 599cccf6 Merge pull request #21 from Verasl/optimization 6 年前
André McGrail d221bcac Updated to work with shader cleanup PR on SRP 6 年前
GitHub 03081f47 Merge pull request #23 from Verasl/shader-api-cleanup 6 年前
André McGrail 741890d1 Init commit 6 年前
André McGrail 5e65d97b SRP batcher on 6 年前
GitHub a6991323 Merge pull request #29 from Verasl/art-tweaks 6 年前
André McGrail 81134287 Init changes 6 年前
André McGrail 192ef3fc Final tweaks to branch 6 年前
GitHub 28758d0f Merge pull request #31 from Verasl/lw/passes-in-objects 6 年前
André McGrail cfbcafcc Tweaks to shadergraphs and baked water depth map 6 年前
André McGrail 1b25cca4 InitCommit 6 年前
André McGrail da3485f6 Merge branch 'GDC-temporary' 6 年前
André McGrail 083db55c Updated FBX settings and cleaned up some un-needed files 6 年前
André McGrail a3c601de Updated material data references 5 年前
André McGrail 3de9266d Merge branch 'master' into release/2019.1 5 年前
André McGrail 5dc36208 Remove unused mesh 5 年前
André McGrail eca7f35e Remove unused mesh 5 年前
André McGrail 26d685c4 Remove unused mesh 5 年前
André McGrail 2dfa66c1 Merge branch 'release/2019.3' 5 年前
André McGrail a5cd0dc0 Merge branch 'master' into lw/post-v3 5 年前
André McGrail 7b564e6c Update to Universal 5 年前
André McGrail c3ae69d1 Clean up 5 年前
André McGrail 0669fac0 Minor tweaks 5 年前
GitHub c05078fa Merge pull request #47 from Verasl/Update-to-package-7.0.0 5 年前
katem 1d4b81d9 init commit from B&D 5 年前
Bruno Gagne 08ce545b added asset small_tree_A + shader and textures 5 年前
GitHub 635d9497 Demo work merge (#64) 5 年前
Bruno Gagne 96efdb6f added a wip for theses assets: distant cards, bush_A, grass_clump and 2 small_trees 5 年前
André McGrail 40233fd2 Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work 5 年前
André McGrail d2264a9f Merge branch 'master' into release/2019.3 5 年前
GitHub 3b5e5ca2 Bug fixes (#70) 5 年前
GitHub b5164358 Bug fixes (#71) 5 年前
Andre McGrail 625fd653 Tweaks to water shader and fixed lifetime issue for caustics material 4 年前
Andre McGrail bfaabc16 Assorted bug fixes and improvements 4 年前
andytouch baa541e9 Upgrade: Project is now using Unity 2020.1.0b8 5 年前
Mike Geig 5f1126f8 Merge branch 'merge-branch' into dots-physics 5 年前
André McGrail c018758f Clean up 4 年前
Andre McGrail 2d3b0e44 Clean up 4 年前
André McGrail 67e830f4 Merge remote-tracking branch 'origin/demo_brandanddesign' into demo-work 5 年前
GitHub 1e1d985d Changed Lod Lightmaps to run only in editor and only when needed (#118) 4 年前
Andre McGrail 725238d0 Start on cloud assets 4 年前
Andre McGrail 62f4e58f Benchmark base 4 年前
Andre McGrail 928fffba Changed Lod Lightmaps to run only in editor and only when needed (#118) 4 年前
André McGrail b5841bcb Init commit 5 年前
GitHub 20c32484 Feature/benchmark (#126) 4 年前
Andre McGrail 163f5887 Added skybox feature to render objects at scaled size 4 年前
Andre McGrail 1cd0745c Fix FBX errors 4 年前
André McGrail 219e8688 Squashed commit of the following: 4 年前
André McGrail 937258d5 Merge branch 'master' into feature/new-clouds 4 年前
André McGrail b3469914 Solved culling issue by having skybox follow camera, downside is shader code(world position etc) 4 年前
Andre McGrail 33fdb9a8 Small updates 4 年前
Andre McGrail 06289a37 Squashed commit of the following: 4 年前
Andre McGrail 02722ac4 Update to 2020.2.0f1 4 年前
André McGrail d00579aa cloud mesh generator moved to utility, and asset 4 年前
Andre McGrail 9b7c02b9 Squashed commit of the following: 4 年前
Andrem c38e8a73 More cloud work, secondary layer, graph cleanup 4 年前
Andrem 39df451d additional work 4 年前
Andrem 036f8f82 More work 4 年前
Andrem 924abe5e Added cloud layer to demo scene for iteration work 4 年前
mikegeig bd44dad8 Merge branch 'demo-work' into prep-for-merge 5 年前
Andrem deed6b8d Imposters working 4 年前
André McGrail 2addac81 Merge remote-tracking branch 'origin/demo_brandanddesign' into demo-work 5 年前
David Llewelyn f2a5c27b Beginning work to divide up the world into gi param groups 4 年前
André McGrail 1c0adb5c Merge branch 'demo-work-temp' into demo-work 5 年前
David Llewelyn 5346d992 Made assignments of Lightmap Params to nested prfab hierarchies. Got a draft video with super-dumb reflection setup for a quick update 4 年前
André McGrail acc5c0e7 Updates for clouds 5 年前
André McGrail b8b2f3c5 Improvements to the Buoyant system 5 年前
André McGrail 34f1f05f General lookdev update 5 年前
André McGrail eb377391 Assorted tweaks 5 年前
André McGrail fbe96a9c Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work 5 年前
André McGrail f65adef5 Assorted fixes 5 年前
André McGrail dc80faee Assorted changed 5 年前
André McGrail 49320f4a Assorted Changes 5 年前
André McGrail 2f3b9d78 Blocked off cave and rebaked lighting 5 年前
André McGrail 73f3a10b Init commit 5 年前
André McGrail 7e67e768 Assorted cleanup and UI work 5 年前
André McGrail dfacfd94 updates 5 年前
André McGrail 71d76279 Project cleanup 5 年前
André McGrail a60e6f47 Merge branch 'demo-work-temp' into demo-work 5 年前
André McGrail 3d8e8756 Project files cleanup 5 年前
Andrem be266629 fixed FBX frame rate error 3 年前
Andrem 5cf50635 tweaks to the cloud system 3 年前
Andre McGrail 36477726 small changes 3 年前
Andre McGrail 5a392d1a work on day/night controller 3 年前
Andre McGrail 49659ec8 Squashed commit of the following: 3 年前
tim e006090c strip all lods but lod 0 for now 3 年前