浏览代码

Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work

/demo-work-customrenderer
André McGrail 5 年前
当前提交
40233fd2
共有 47 个文件被更改,包括 14492 次插入0 次删除
  1. 1
      Assets/Objects/environment/Trees/Materials/Trees_billboards.mat
  2. 79
      Assets/Objects/environment/Cliffs/Env_DistantCards.fbx
  3. 100
      Assets/Objects/environment/Cliffs/Env_DistantCards.fbx.meta
  4. 1001
      Assets/Objects/environment/Cliffs/Maps/BGcards_Albedo.png
  5. 103
      Assets/Objects/environment/Cliffs/Maps/BGcards_Albedo.png.meta
  6. 1001
      Assets/Objects/environment/Cliffs/Maps/BGcards_Normal.png
  7. 103
      Assets/Objects/environment/Cliffs/Maps/BGcards_Normal.png.meta
  8. 90
      Assets/Objects/environment/Cliffs/Materials/Env_DistantCards_MAT.mat
  9. 8
      Assets/Objects/environment/Cliffs/Materials/Env_DistantCards_MAT.mat.meta
  10. 1001
      Assets/Objects/environment/Trees/Maps/GrassClump_Albedo.png
  11. 103
      Assets/Objects/environment/Trees/Maps/GrassClump_Albedo.png.meta
  12. 1001
      Assets/Objects/environment/Trees/Maps/GrassClump_Normal.png
  13. 103
      Assets/Objects/environment/Trees/Maps/GrassClump_Normal.png.meta
  14. 103
      Assets/Objects/environment/Trees/Maps/TreesC_Albedo.png.meta
  15. 103
      Assets/Objects/environment/Trees/Maps/TreesC_Normal.png.meta
  16. 103
      Assets/Objects/environment/Trees/Maps/bush_v01_Billboard_Color.png.meta
  17. 1001
      Assets/Objects/environment/Trees/Maps/bush_v01_Billboard_Normal.png
  18. 103
      Assets/Objects/environment/Trees/Maps/bush_v01_Billboard_Normal.png.meta
  19. 1001
      Assets/Objects/environment/Trees/Maps/small_tree_v01_Billboard_Color.png
  20. 103
      Assets/Objects/environment/Trees/Maps/small_tree_v01_Billboard_Color.png.meta
  21. 1001
      Assets/Objects/environment/Trees/Maps/small_tree_v01_Billboard_Normal.png
  22. 103
      Assets/Objects/environment/Trees/Maps/small_tree_v01_Billboard_Normal.png.meta
  23. 1001
      Assets/Objects/environment/Trees/Maps/small_tree_v02_Billboard_Color.png
  24. 103
      Assets/Objects/environment/Trees/Maps/small_tree_v02_Billboard_Color.png.meta
  25. 1001
      Assets/Objects/environment/Trees/Maps/small_tree_v02_Billboard_Normal.png
  26. 103
      Assets/Objects/environment/Trees/Maps/small_tree_v02_Billboard_Normal.png.meta
  27. 80
      Assets/Objects/environment/Trees/Materials/BushA_Bilboard_MAT.mat
  28. 8
      Assets/Objects/environment/Trees/Materials/BushA_Bilboard_MAT.mat.meta
  29. 80
      Assets/Objects/environment/Trees/Materials/GrassClump_MAT.mat
  30. 8
      Assets/Objects/environment/Trees/Materials/GrassClump_MAT.mat.meta
  31. 93
      Assets/Objects/environment/Trees/Materials/SmallTreeA_bilboard_MAT.mat
  32. 8
      Assets/Objects/environment/Trees/Materials/SmallTreeA_bilboard_MAT.mat.meta
  33. 93
      Assets/Objects/environment/Trees/Materials/SmallTreeB_bilboard_MAT.mat
  34. 8
      Assets/Objects/environment/Trees/Materials/SmallTreeB_bilboard_MAT.mat.meta
  35. 91
      Assets/Objects/environment/Trees/Materials/TreesC_MAT.mat
  36. 8
      Assets/Objects/environment/Trees/Materials/TreesC_MAT.mat.meta
  37. 1001
      Assets/Objects/environment/Trees/bush_A.fbx
  38. 109
      Assets/Objects/environment/Trees/bush_A.fbx.meta
  39. 62
      Assets/Objects/environment/Trees/grass_clump.fbx
  40. 100
      Assets/Objects/environment/Trees/grass_clump.fbx.meta
  41. 1001
      Assets/Objects/environment/Trees/small_tree_A.fbx
  42. 109
      Assets/Objects/environment/Trees/small_tree_A.fbx.meta
  43. 1001
      Assets/Objects/environment/Trees/small_tree_B.fbx
  44. 109
      Assets/Objects/environment/Trees/small_tree_B.fbx.meta

1
Assets/Objects/environment/Trees/Materials/Trees_billboards.mat


m_Offset: {x: 0, y: 0}
m_Floats:
- BOOLEAN_D0D03BFD: 1
- Boolean_F799EE7C: 0
- VERTEX_ANIMATION: 0
- Vector1_19FBDA45: 0.3
- Vector1_4F6BB00E: 0.5

79
Assets/Objects/environment/Cliffs/Env_DistantCards.fbx


Kaydara FBX Binary L# FBXHeaderExtensiontFBXHeaderVersionI��
FBXVersionIL�EncryptionTypeI)CreationTimeStampVersionI�9YearI�\MonthI}DayI�HourI �MinuteI�SecondI0 MillisecondIr)CreatorS$FBX SDK/FBX Plugins version 2018.1.1
' SceneInfoSGlobalInfoSceneInfoSUserData� TypeSUserData
VersionIdFMetaDataPVersionIdsTitleS�SubjectS�AuthorS�KeywordsSRevisionS-CommentS�
Properties70}PS DocumentUrlSKStringSUrlSSO/Users/bruno.gagne/Documents/maya/projects/boat_attack/scenes/distant_cards.fbx��PSSrcDocumentUrlSKStringSUrlSSO/Users/bruno.gagne/Documents/maya/projects/boat_attack/scenes/distant_cards.fbx�$PSOriginalSCompoundSS6BPSOriginal|ApplicationVendorSKStringSSSAutodesk�<PSOriginal|ApplicationNameSKStringSSSMaya�APSOriginal|ApplicationVersionSKStringSSS201800NMPSOriginal|DateTime_GMTSDateTimeSSS22/07/2019 09:03:48.000��PSOriginal|FileNameSKStringSSSO/Users/bruno.gagne/Documents/maya/projects/boat_attack/scenes/distant_cards.fbx'%PS LastSavedSCompoundSS�CPSLastSaved|ApplicationVendorSKStringSSSAutodesk�=PSLastSaved|ApplicationNameSKStringSSSMaya7 BPSLastSaved|ApplicationVersionSKStringSSS201800� NPSLastSaved|DateTime_GMTSDateTimeSSS22/07/2019 09:03:48.0007
~PS!Original|ApplicationActiveProjectSKStringSSS=/Users/bruno.gagne/Documents/maya/projects/boat_attack/scenes�
�PSOriginal|ApplicationNativeFileSKStringSSSI/Users/bruno.gagne/Documents/maya/projects/boat_attack/scenes/bg_cards.mbW FileIdR,�&��&���˰#�-���  CreationTimeS2019-07-22 09:03:48:000� 8CreatorS3FBX SDK/FBX Plugins version 2018.1.1 build=20170505{GlobalSettings< VersionI�b Properties70� )PSUpAxisSintSIntegerSI� -PS
UpAxisSignSintSIntegerSI1 ,PS FrontAxisSintSIntegerSI{ 0PS FrontAxisSignSintSIntegerSI� ,PS CoordAxisSintSIntegerSI 0PS CoordAxisSignSintSIntegerSIV1PSOriginalUpAxisSintSIntegerSI�5PSOriginalUpAxisSignSintSIntegerSI�8PSUnitScaleFactorSdoubleSNumberSD�?Q@PSOriginalUnitScaleFactorSdoubleSNumberSD�?�HPS AmbientColorSColorRGBSColorSDDD;PS DefaultCameraSKStringSSSProducer FrontG%PSTimeModeSenumSSI �)PS TimeProtocolSenumSSI�,PSSnapOnFrameModeSenumSSI3PS TimeSpanStartSKTimeSTimeSLR^�ri2PS TimeSpanStopSKTimeSTimeSL���Y�8PSCustomFrameRateSdoubleSNumberSD���&PS
TimeMarkerSCompoundSSI4PSCurrentTimeMarkerSintSIntegerSI����( Documents�CountIDocumentLNj`SSScene� Properties70^&PS SourceObjectSobjectSS�;PSActiveAnimStackNameSKStringSSSTake 001� RootNodeLd
References> Definitions�VersionId�CountIB
ObjectTypeSGlobalSettings)CountI�
ObjectTypeSAnimationStack�CountI�PropertyTemplateS FbxAnimStack� Properties70?+PS DescriptionSKStringSSS�0PS
LocalStartSKTimeSTimeSL�/PS LocalStopSKTimeSTimeSL 4PSReferenceStartSKTimeSTimeSLm3PS ReferenceStopSKTimeSTimeSL5
ObjectTypeSAnimationLayerCountIPropertyTemplateS FbxAnimLayer Properties70�*PSWeightSNumberSSADY@�!PSMuteSboolSSI*!PSSoloSboolSSIe!PSLockSboolSSI�APSColorSColorRGBSColorSD�������?D�������?D�������?&PS BlendModeSenumSSIO5PSRotationAccumulationModeSenumSSI�2PSScaleAccumulationModeSenumSSI�5PSBlendModeBypassS ULongLongSSL
ObjectTypeS NodeAttribute�CountI� PropertyTemplateSFbxNull� Properties70BAPSColorSColorRGBSColorSD�������?D�������?D�������?�-PSSizeSdoubleSNumberSDY@�!PSLookSenumSSIZ4
ObjectTypeSModel_CountIA4 PropertyTemplateSFbxNode(4 Properties702PSQuaternionInterpolateSenumSSIjKPSRotationOffsetSVector3DSVectorSDDD�JPS RotationPivotSVector3DSVectorSDDD2JPS ScalingOffsetSVector3DSVectorSDDD�IPS ScalingPivotSVector3DSVectorSDDD�.PSTranslationActiveSboolSSIB KPSTranslationMinSVector3DSVectorSDDD� KPSTranslationMaxSVector3DSVectorSDDD� ,PSTranslationMinXSboolSSI3!,PSTranslationMinYSboolSSIy!,PSTranslationMinZSboolSSI�!,PSTranslationMaxXSboolSSI",PSTranslationMaxYSboolSSIK",PSTranslationMaxZSboolSSI�"*PS RotationOrderSenumSSI�"6PSRotationSpaceForLimitOnlySboolSSI4#;PSRotationStiffnessXSdoubleSNumberSD�#;PSRotationStiffnessYSdoubleSNumberSD�#;PSRotationStiffnessZSdoubleSNumberSD($0PSAxisLenSdoubleSNumberSD$@�$HPS PreRotationSVector3DSVectorSDDD�$IPS PostRotationSVector3DSVectorSDDD2%+PSRotationActiveSboolSSI�%HPS RotationMinSVector3DSVectorSDDD�%HPS RotationMaxSVector3DSVectorSDDD9&)PS RotationMinXSboolSSI|&)PS RotationMinYSboolSSI�&)PS RotationMinZSboolSSI')PS RotationMaxXSboolSSIE')PS RotationMaxYSboolSSI�')PS RotationMaxZSboolSSI�'(PS InheritTypeSenumSSI(*PS ScalingActiveSboolSSIo(GPS
ScalingMinSVector3DSVectorSDDD�(GPS
ScalingMaxSVector3DSVectorSD�?D�?D�?)(PS ScalingMinXSboolSSIT)(PS ScalingMinYSboolSSI�)(PS ScalingMinZSboolSSI�)(PS ScalingMaxXSboolSSI*(PS ScalingMaxYSboolSSI\*(PS ScalingMaxZSboolSSI�*QPSGeometricTranslationSVector3DSVectorSDDD/+NPSGeometricRotationSVector3DSVectorSDDD�+MPSGeometricScalingSVector3DSVectorSD�?D�?D�?�+6PS MinDampRangeXSdoubleSNumberSD6,6PS MinDampRangeYSdoubleSNumberSD�,6PS MinDampRangeZSdoubleSNumberSD�,6PS MaxDampRangeXSdoubleSNumberSD&-6PS MaxDampRangeYSdoubleSNumberSDv-6PS MaxDampRangeZSdoubleSNumberSD�-9PSMinDampStrengthXSdoubleSNumberSD.9PSMinDampStrengthYSdoubleSNumberSDo.9PSMinDampStrengthZSdoubleSNumberSD�.9PSMaxDampStrengthXSdoubleSNumberSD/9PSMaxDampStrengthYSdoubleSNumberSDh/9PSMaxDampStrengthZSdoubleSNumberSD�/7PSPreferedAngleXSdoubleSNumberSD
07PSPreferedAngleYSdoubleSNumberSD[07PSPreferedAngleZSdoubleSNumberSD�0(PSLookAtPropertySobjectSS�0*PSUpVectorPropertySobjectSS1!PSShowSboolSSIn18PSNegativePercentShapeSupportSboolSSI�18PSDefaultAttributeIndexSintSIntegerSI�����1#PSFreezeSboolSSI:2#PSLODBoxSboolSSI�2NPSLcl TranslationSLcl TranslationSSADDD3HPS Lcl RotationS Lcl RotationSSADDDd3FPS Lcl ScalingS Lcl ScalingSSAD�?D�?D�?�32PS
VisibilityS
VisibilitySSAD�?4EPSVisibility InheritanceSVisibility InheritanceSSI<7
ObjectTypeSGeometry�4CountI#7 PropertyTemplateSFbxMesh
7 Properties70b5APSColorSColorRGBSColorSD�������?D�������?D�������?�5DPSBBoxMinSVector3DSVectorSDDD6DPSBBoxMaxSVector3DSVectorSDDDg6/PSPrimary VisibilitySboolSSI�6*PS Casts ShadowsSboolSSI�6,PSReceive ShadowsSboolSSI�=
ObjectTypeSMaterial�7CountI�=PropertyTemplateSFbxSurfaceLambert�= Properties70@83PS ShadingModelSKStringSSSLambert�8'PS
MultiLayerSboolSSI�8BPS EmissiveColorSColorSSADDD)92PSEmissiveFactorSNumberSSAD�?�9APS AmbientColorSColorSSAD�������?D�������?D�������?�91PS AmbientFactorSNumberSSAD�?*:APS DiffuseColorSColorSSAD�������?D�������?D�������?u:1PS DiffuseFactorSNumberSSAD�?�:APSBumpSVector3DSVectorSDDD0;FPS NormalMapSVector3DSVectorSDDD};3PS
BumpFactorSdoubleSNumberSD�?�;EPSTransparentColorSColorSSADDD,<6PSTransparencyFactorSNumberSSAD�<MPSDisplacementColorSColorRGBSColorSDDD�<;PSDisplacementFactorSdoubleSNumberSD�?U=SPSVectorDisplacementColorSColorRGBSColorSDDD�=APSVectorDisplacementFactorSdoubleSNumberSD�?��Objects=?& NodeAttributeL�1`SNodeAttributeSNull�> Properties70�>!PSLookSenumSSI$? TypeFlagsSNull�G!GeometryL`Z�j�S
GeometrySMesh @mVerticesd `���<���?�<�����UU�<�UUſ�?�UU�<�UUſU@PolygonVertexIndexi�����@Edgesi�@GeometryVersionI|�BLayerElementNormalIAVersionIf4ANameSqAMappingInformationTypeS ByVertice�A ReferenceInformationTypeSDirect:BmNormalsd `�?�<�?�<�?�<�?�<�B-NormalsWd �?�?�?�?\DLayerElementUVI�BVersionIeC NameSmap1[CMappingInformationTypeSByPolygonVertex�CReferenceInformationTypeS IndexToDirectDMUVd@��?����?`?����?`?��Z�?��?��Z�?CDUVIndexi�ELayerElementMaterialI�DVersionIe�DNameSE MappingInformationTypeSAllSameSEReferenceInformationTypeS IndexToDirect�E Materialsi�GLayerI�EVersionId�F LayerElement@FTypeSLayerElementNormalhF
TypedIndexIG LayerElement�FTypeSLayerElementMaterialG
TypedIndexI�G LayerElementrGTypeSLayerElementUV�G
TypedIndexI�P!GeometryL 8(l�S
GeometrySMesh�H�Verticesdx���UU�<�UUſ�?�UU�<�UUſ��@UU��@UU�?�UU�?@UU��@UU�?�?@UU��@UU�?I!PolygonVertexIndexi����XI!Edgesi�IGeometryVersionI|�KLayerElementNormalI�IVersionIf�INameS9JMappingInformationTypeS ByVerticeuJ ReferenceInformationTypeSDirectK�Normalsdx�?�<�?�<�?�<�?�<�?�<pK5NormalsWd(�?�?�?�?�?XMLayerElementUVI�KVersionIeL NameSmap1CLMappingInformationTypeSByPolygonVertex�LReferenceInformationTypeS IndexToDirect�L]UVd
P`?P�?`? `�?P�? `�?��? `�?��?P�??M!UVIndexi�NLayerElementMaterialI�MVersionIe�MNameS N MappingInformationTypeSAllSameONReferenceInformationTypeS IndexToDirect�N Materialsi�PLayerI�NVersionId}O LayerElement<OTypeSLayerElementNormaldO
TypedIndexIP LayerElement�OTypeSLayerElementMaterialP
TypedIndexI�P LayerElementnPTypeSLayerElementUV�P
TypedIndexI�Y!GeometryL@9�j�S
GeometrySMesh�QmVerticesd `�UU�?���?�?���?�UU�?@�㘼@���?�?@�㘼@���?�QPolygonVertexIndexi����4REdgesiaRGeometryVersionI|ETLayerElementNormalI�RVersionIf�RNameSSMappingInformationTypeS ByVerticeQS ReferenceInformationTypeSDirect�SmNormalsd `�?�<�?�<�?�<�?�<,T-NormalsWd �?�?�?�?VLayerElementUVI�TVersionIe�T NameSmap1�TMappingInformationTypeSByPolygonVertexBUReferenceInformationTypeS IndexToDirect�UMUVd@��Z�?�c�?��Z�?r,?����?r,?����?�c�?�UUVIndexiCWLayerElementMaterialIWVVersionIeyVNameS�V MappingInformationTypeSAllSame�VReferenceInformationTypeS IndexToDirect*W MaterialsipYLayerI�WVersionId%X LayerElement�WTypeSLayerElementNormal X
TypedIndexI�X LayerElement�XTypeSLayerElementMaterial�X
TypedIndexIWY LayerElementYTypeSLayerElementUV>Y
TypedIndexI�b!GeometryL�<!l�S
GeometrySMeshqZ�Verticesdx�UU�?�Ǒ����?�?�Ǒ����?�UU�?`UU��`UU�?�UU�?@�㘼@���?�?@�㘼@���?�Z!PolygonVertexIndexi�����Z!Edgesi)[GeometryVersionI|-]LayerElementNormalI~[VersionIf�[NameS�[MappingInformationTypeS ByVertice\ ReferenceInformationTypeSDirect�\�Normalsdx�?`�<�?`�<�?`�<�?`�<�?`�<]5NormalsWd(�?�?�?�?�?�^LayerElementUVI~]VersionIe�] NameSmap1�]MappingInformationTypeSByPolygonVertex*^ReferenceInformationTypeS IndexToDirect�^]UVd
P����?���?����?��j�?��Z�?��j�?��Z�?@UU�?��Z�?���?�^!UVIndexi?`LayerElementMaterialIS_VersionIeu_NameS�_ MappingInformationTypeSAllSame�_ReferenceInformationTypeS IndexToDirect&` MaterialsilbLayerI�`VersionId!a LayerElement�`TypeSLayerElementNormala
TypedIndexI�a LayerElement|aTypeSLayerElementMaterial�a
TypedIndexISb LayerElementbTypeSLayerElementUV:b
TypedIndexI-k!GeometryL�>!l�S
GeometrySMeshUcmVerticesd `�UU�?@UU��@UU�?�?@UU��@UU�?�UU�?�Ǒ����?�?�Ǒ����?�cPolygonVertexIndexi�����cEdgesidGeometryVersionI|�eLayerElementNormalIZdVersionIf|dNameS�dMappingInformationTypeS ByVertice�d ReferenceInformationTypeSDirect�emNormalsd `�?����<�?����<�?����<�?����<�e-NormalsWd �?�?�?�?�gLayerElementUVI:fVersionIe`f NameSmap1�fMappingInformationTypeSByPolygonVertex�fReferenceInformationTypeS IndexToDirectNgMUVd@��Z�? �Q�?��Z�?��x�?����?��x�?����? �Q�?�gUVIndexi�hLayerElementMaterialI�gVersionIehNameSXh MappingInformationTypeSAllSame�hReferenceInformationTypeS IndexToDirect�h MaterialsikLayerI/iVersionId�i LayerElement�iTypeSLayerElementNormal�i
TypedIndexIej LayerElement$jTypeSLayerElementMaterialLj
TypedIndexI�j LayerElement�jTypeSLayerElementUV�j
TypedIndexI)t!GeometryL@׾j�S
GeometrySMeshl�Verticesdx�����?��`UU��`UU�?�UU�?@�㘼@���?�UU�?`UU��`UU�?�UU�?���?al!PolygonVertexIndexi�����l!Edgesi�lGeometryVersionI|�nLayerElementNormalI"mVersionIfDmNameS�mMappingInformationTypeS ByVertice�m ReferenceInformationTypeSDirectbn�Normalsdx�?����<�?����<�?����<�?����<�?����<�n5NormalsWd(�?�?�?�?�?�pLayerElementUVI"oVersionIeHo NameSmap1�oMappingInformationTypeSByPolygonVertex�oReferenceInformationTypeS IndexToDirectFp]UVd
P��J�?��j�?��J�?��J�?`UU?��J�?`UU?`U5?��J�?`U5?�p!UVIndexi�qLayerElementMaterialI�pVersionIeqNameSTq MappingInformationTypeSAllSame�qReferenceInformationTypeS IndexToDirect�q MaterialsitLayerI+rVersionId�r LayerElement�rTypeSLayerElementNormal�r
TypedIndexIas LayerElement sTypeSLayerElementMaterialHs
TypedIndexI�s LayerElement�sTypeSLayerElementUV�s
TypedIndexI%}!GeometryL�ھj�S
GeometrySMeshu�Verticesdx��@UU��@UU�?�UU�?�Ǒ����?�UU�?@UU��@UU�?��`UU��`UU�?�UU�?`UU��`UU�?]u!PolygonVertexIndexi�����u!Edgesi�uGeometryVersionI|�wLayerElementNormalIvVersionIf@vNameS}vMappingInformationTypeS ByVertice�v ReferenceInformationTypeSDirect^w�Normalsdx��? �<��? �<��? �<��? �<��? �<�w5NormalsWd(�?�?�?�?�?�yLayerElementUVIxVersionIeDx NameSmap1�xMappingInformationTypeSByPolygonVertex�xReferenceInformationTypeS IndexToDirectBy]UVd
P��J�?@Uu�?��J�?P�?`UU?P�?`UU?��_�?��J�?��_�?�y!UVIndexi�zLayerElementMaterialI�yVersionIezNameSPz MappingInformationTypeSAllSame�zReferenceInformationTypeS IndexToDirect�z Materialsi }LayerI'{VersionId�{ LayerElement�{TypeSLayerElementNormal�{
TypedIndexI]| LayerElement|TypeSLayerElementMaterialD|
TypedIndexI�| LayerElement�|TypeSLayerElementUV�|
TypedIndexIp&ModelL����Sbg_cardsModelSNull�}VersionI� Properties70�}+PSRotationActiveSboolSSI:~(PS InheritTypeSenumSSI�~GPS
ScalingMaxSVector3DSVectorSDDD�~8PSDefaultAttributeIndexSintSIntegerSI(ShadingCYWCullingS
CullingOffp�.ModelL����Sbg_cards_high_01ModelSMesh�VersionI�� Properties70K�+PSRotationActiveSboolSSI��(PS InheritTypeSenumSSI��GPS
ScalingMaxSVector3DSVectorSDDD@�8PSDefaultAttributeIndexSintSIntegerSI��HPS Lcl RotationS Lcl RotationSSAD�����V@DD��1PS currentUVSetSKStringSSUSmap1(�ShadingCTW�CullingS
CullingOffp�.ModelL�݋�Sbg_cards_high_02ModelSMesh��VersionI�� Properties70K�+PSRotationActiveSboolSSI��(PS InheritTypeSenumSSI��GPS
ScalingMaxSVector3DSVectorSDDD@�8PSDefaultAttributeIndexSintSIntegerSI��HPS Lcl RotationS Lcl RotationSSAD�����V@DD��1PS currentUVSetSKStringSSUSmap1(�ShadingCTW�CullingS
CullingOffo�-ModelL�݋�Sbg_cards_low_03ModelSMesh��VersionI�� Properties70J�+PSRotationActiveSboolSSI��(PS InheritTypeSenumSSI��GPS
ScalingMaxSVector3DSVectorSDDD?�8PSDefaultAttributeIndexSintSIntegerSI��HPS Lcl RotationS Lcl RotationSSAD�����V@DD��1PS currentUVSetSKStringSSUSmap1'�ShadingCTV�CullingS
CullingOffn�-ModelL�ڋ�Sbg_cards_low_02ModelSMesh߈VersionI�� Properties70I�+PSRotationActiveSboolSSI��(PS InheritTypeSenumSSI��GPS
ScalingMaxSVector3DSVectorSDDD>�8PSDefaultAttributeIndexSintSIntegerSI��HPS Lcl RotationS Lcl RotationSSAD�����V@DD��1PS currentUVSetSKStringSSUSmap1&�ShadingCTU�CullingS
CullingOffm�-ModelL�0k�Sbg_cards_low_01ModelSMeshދVersionI�� Properties70H�+PSRotationActiveSboolSSI��(PS InheritTypeSenumSSI��GPS
ScalingMaxSVector3DSVectorSDDD=�8PSDefaultAttributeIndexSintSIntegerSI��HPS Lcl RotationS Lcl RotationSSAD�����V@DD��1PS currentUVSetSKStringSSUSmap1%�ShadingCTT�CullingS
CullingOffl�-ModelL�0k�Sbg_cards_mid_02ModelSMeshݎVersionI�� Properties70G�+PSRotationActiveSboolSSI��(PS InheritTypeSenumSSI��GPS
ScalingMaxSVector3DSVectorSDDD<�8PSDefaultAttributeIndexSintSIntegerSI��HPS Lcl RotationS Lcl RotationSSAD�����V@DD��1PS currentUVSetSKStringSSUSmap1$�ShadingCTS�CullingS
CullingOffk�-ModelL�ދ�Sbg_cards_mid_01ModelSMeshܑVersionI�� Properties70F�+PSRotationActiveSboolSSI��(PS InheritTypeSenumSSI��GPS
ScalingMaxSVector3DSVectorSDDD;�8PSDefaultAttributeIndexSintSIntegerSI��HPS Lcl RotationS Lcl RotationSSAD�����V@DD��1PS currentUVSetSKStringSSUSmap1#�ShadingCTR�CullingS
CullingOff<�%MaterialL`\�j�Slambert1MaterialS֔VersionIf� ShadingModelSlambert/�
MultiLayerI#� Properties70��APS AmbientColorSColorSSADDD
�APS DiffuseColorSColorSSAD�?D�?D�?U�1PS DiffuseFactorSNumberSSAD����?��6PSTransparencyFactorSNumberSSAD�?�EPSEmissiveSVector3DSVectorSDDDb�DPSAmbientSVector3DSVectorSDDD��DPSDiffuseSVector3DSVectorSD����?D����?D����?
�0PSOpacitySdoubleSNumberSD�?�&AnimationStackLx�`STake 001AnimStackS�� Properties70��0PS
LocalStartSKTimeSTimeSLR^�rA�/PS LocalStopSKTimeSTimeSLp6��5��4PSReferenceStartSKTimeSTimeSLR^�rܙ3PS ReferenceStopSKTimeSTimeSLp6��5u�'AnimationLayerL�& l�SBaseLayerAnimLayerS�� Connections��CSOOL����L�CSOOL�& l�Lx�`K�CSOOL�1`L����~�CSOOL����L������CSOOL�݋�L������CSOOL�݋�L�����CSOOL�ڋ�L����J�CSOOL�0k�L����}�CSOOL�0k�L������CSOOL�ދ�L������CSOOL`Z�j�L�����CSOOL`\�j�L����I�CSOOL 8(l�L�݋�|�CSOOL`\�j�L�݋���CSOOL@9�j�L�݋���CSOOL`\�j�L�݋��CSOOL�<!l�L�ڋ�H�CSOOL`\�j�L�ڋ�{�CSOOL�>!l�L�0k���CSOOL`\�j�L�0k���CSOOL@׾j�L�0k��CSOOL`\�j�L�0k�G�CSOOL�ھj�L�ދ�z�CSOOL`\�j�L�ދ�ؠTakesޟ CurrentSTake 001�� TakeSTake 001:�FileNameS Take_001.takn� LocalTimeLR^�rLp6��5�� ReferenceTimeLR^�rLp6��5������b�q���)uL�Z�j���~�� �u�)

100
Assets/Objects/environment/Cliffs/Env_DistantCards.fbx.meta


fileFormatVersion: 2
guid: c643b011f5a02d14899b7dd439a62567
ModelImporter:
serializedVersion: 28
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: lambert1
second: {fileID: 2100000, guid: ed50f7e5c91218943b29d6ffc23fb27d, type: 2}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Cliffs/Maps/BGcards_Albedo.png
文件差异内容过多而无法显示
查看文件

103
Assets/Objects/environment/Cliffs/Maps/BGcards_Albedo.png.meta


fileFormatVersion: 2
guid: 3e5172134615a504899177f506080329
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Cliffs/Maps/BGcards_Normal.png
文件差异内容过多而无法显示
查看文件

103
Assets/Objects/environment/Cliffs/Maps/BGcards_Normal.png.meta


fileFormatVersion: 2
guid: c781a528765ee404dbfb3d499d3f6f48
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

90
Assets/Objects/environment/Cliffs/Materials/Env_DistantCards_MAT.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3605037638903036465
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Env_DistantCards_MAT
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _ENVIRONMENTREFLECTIONS_OFF _NORMALMAP _SPECULAR_SETUP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2500
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 3e5172134615a504899177f506080329, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: c781a528765ee404dbfb3d499d3f6f48, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3e5172134615a504899177f506080329, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 1
- _Blend: 0
- _BumpScale: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 0
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _WorkflowMode: 0
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

8
Assets/Objects/environment/Cliffs/Materials/Env_DistantCards_MAT.mat.meta


fileFormatVersion: 2
guid: ed50f7e5c91218943b29d6ffc23fb27d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Trees/Maps/GrassClump_Albedo.png
文件差异内容过多而无法显示
查看文件

103
Assets/Objects/environment/Trees/Maps/GrassClump_Albedo.png.meta


fileFormatVersion: 2
guid: a7c0694587d61154faf8998f0d1e68e2
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Trees/Maps/GrassClump_Normal.png
文件差异内容过多而无法显示
查看文件

103
Assets/Objects/environment/Trees/Maps/GrassClump_Normal.png.meta


fileFormatVersion: 2
guid: dbad3fd7101d9094ab9a971eeeab3909
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

103
Assets/Objects/environment/Trees/Maps/TreesC_Albedo.png.meta


fileFormatVersion: 2
guid: f9b3189a9e47c7041bbb39abef612b9f
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

103
Assets/Objects/environment/Trees/Maps/TreesC_Normal.png.meta


fileFormatVersion: 2
guid: 78c4f2ab4cb46f14c9c8ae71247e9d6b
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

103
Assets/Objects/environment/Trees/Maps/bush_v01_Billboard_Color.png.meta


fileFormatVersion: 2
guid: c1817567a2ef32d4a81ddf2c9b6bbd29
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Trees/Maps/bush_v01_Billboard_Normal.png
文件差异内容过多而无法显示
查看文件

103
Assets/Objects/environment/Trees/Maps/bush_v01_Billboard_Normal.png.meta


fileFormatVersion: 2
guid: 5afb3e7ae0d5b68428c45500cee963c5
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Trees/Maps/small_tree_v01_Billboard_Color.png
文件差异内容过多而无法显示
查看文件

103
Assets/Objects/environment/Trees/Maps/small_tree_v01_Billboard_Color.png.meta


fileFormatVersion: 2
guid: 767f4eb3ba74e7a49b5608c04f06c5b2
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Trees/Maps/small_tree_v01_Billboard_Normal.png
文件差异内容过多而无法显示
查看文件

103
Assets/Objects/environment/Trees/Maps/small_tree_v01_Billboard_Normal.png.meta


fileFormatVersion: 2
guid: b03e1990ce44d184b9b32a1d71442cf3
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Trees/Maps/small_tree_v02_Billboard_Color.png
文件差异内容过多而无法显示
查看文件

103
Assets/Objects/environment/Trees/Maps/small_tree_v02_Billboard_Color.png.meta


fileFormatVersion: 2
guid: 15e883c9ccdbc03409e9362d1507b35f
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Trees/Maps/small_tree_v02_Billboard_Normal.png
文件差异内容过多而无法显示
查看文件

103
Assets/Objects/environment/Trees/Maps/small_tree_v02_Billboard_Normal.png.meta


fileFormatVersion: 2
guid: c9223551760878942a10b9c3ac3568a9
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 10
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 0
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: -1
aniso: -1
mipBias: -100
wrapU: -1
wrapV: -1
wrapW: -1
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 1
textureShape: 1
singleChannelComponent: 0
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

80
Assets/Objects/environment/Trees/Materials/BushA_Bilboard_MAT.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BushA_Bilboard_MAT
m_Shader: {fileID: 4800000, guid: 1adca499d9899854aa1b4011854d49fb, type: 3}
m_ShaderKeywords: _CORRECTNORMALS _VERTEXANIMATION
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: c1817567a2ef32d4a81ddf2c9b6bbd29, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 5afb3e7ae0d5b68428c45500cee963c5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _BendStrength: 0.05
- _Blend: 0
- _BumpScale: 1
- _CorrectNormals: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _Gloss: 0.5
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _VertexAnimation: 1
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

8
Assets/Objects/environment/Trees/Materials/BushA_Bilboard_MAT.mat.meta


fileFormatVersion: 2
guid: 495d595bd2b847b40b5734dc4eb04512
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

80
Assets/Objects/environment/Trees/Materials/GrassClump_MAT.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GrassClump_MAT
m_Shader: {fileID: 4800000, guid: 1adca499d9899854aa1b4011854d49fb, type: 3}
m_ShaderKeywords: _CORRECTNORMALS
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: a7c0694587d61154faf8998f0d1e68e2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: dbad3fd7101d9094ab9a971eeeab3909, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _BendStrength: 0.05
- _Blend: 0
- _BumpScale: 1
- _CorrectNormals: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _Gloss: 0.5
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _VertexAnimation: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

8
Assets/Objects/environment/Trees/Materials/GrassClump_MAT.mat.meta


fileFormatVersion: 2
guid: 5cd5874b07d21b14b83ae8c2de204b18
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

93
Assets/Objects/environment/Trees/Materials/SmallTreeA_bilboard_MAT.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SmallTreeA_bilboard_MAT
m_Shader: {fileID: 4800000, guid: 1adca499d9899854aa1b4011854d49fb, type: 3}
m_ShaderKeywords: _CORRECTNORMALS _ENVIRONMENTREFLECTIONS_OFF _VERTEXANIMATION
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 767f4eb3ba74e7a49b5608c04f06c5b2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b03e1990ce44d184b9b32a1d71442cf3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _BendStrength: 0.05
- _Blend: 0
- _BumpScale: 1
- _CorrectNormals: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 0
- _Gloss: 0.5
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _VertexAnimation: 1
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
--- !u!114 &3757135756774449647
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1

8
Assets/Objects/environment/Trees/Materials/SmallTreeA_bilboard_MAT.mat.meta


fileFormatVersion: 2
guid: dad76ebc1f8dcc845b3ccbf5d4640ae5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

93
Assets/Objects/environment/Trees/Materials/SmallTreeB_bilboard_MAT.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6191798228806357955
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 1
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: SmallTreeB_bilboard_MAT
m_Shader: {fileID: 4800000, guid: 1adca499d9899854aa1b4011854d49fb, type: 3}
m_ShaderKeywords: _CORRECTNORMALS _ENVIRONMENTREFLECTIONS_OFF _VERTEXANIMATION
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 2800000, guid: 15e883c9ccdbc03409e9362d1507b35f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: c9223551760878942a10b9c3ac3568a9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaClip: 0
- _BendStrength: 0.05
- _Blend: 0
- _BumpScale: 1
- _CorrectNormals: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 0
- _Gloss: 0.5
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _VertexAnimation: 1
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

8
Assets/Objects/environment/Trees/Materials/SmallTreeB_bilboard_MAT.mat.meta


fileFormatVersion: 2
guid: 0ce3b1aff2128d84997e431bb3c159ad
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

91
Assets/Objects/environment/Trees/Materials/TreesC_MAT.mat


%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: TreesC_MAT
m_Shader: {fileID: 4800000, guid: 1adca499d9899854aa1b4011854d49fb, type: 3}
m_ShaderKeywords: _CORRECTNORMALS
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Texture2D_B222E8F:
m_Texture: {fileID: 2800000, guid: f9b3189a9e47c7041bbb39abef612b9f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_D9BFD5F1:
m_Texture: {fileID: 2800000, guid: 78c4f2ab4cb46f14c9c8ae71247e9d6b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BaseMap:
m_Texture: {fileID: 2800000, guid: f9b3189a9e47c7041bbb39abef612b9f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 78c4f2ab4cb46f14c9c8ae71247e9d6b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- Boolean_F799EE7C: 1
- Vector1_19FBDA45: 0
- Vector1_4F6BB00E: 0.5
- _AlphaClip: 0
- _BendStrength: 0.0508
- _Blend: 0
- _BumpScale: 1
- _CorrectNormals: 1
- _Cull: 2
- _Cutoff: 0.5
- _DstBlend: 0
- _EnvironmentReflections: 1
- _Gloss: 0.205
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _VertexAnimation: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _Color: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}

8
Assets/Objects/environment/Trees/Materials/TreesC_MAT.mat.meta


fileFormatVersion: 2
guid: a06ce52c3f606b04db21955abfd0c2ef
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Trees/bush_A.fbx
文件差异内容过多而无法显示
查看文件

109
Assets/Objects/environment/Trees/bush_A.fbx.meta


fileFormatVersion: 2
guid: b627390df28579f4480a4fced99bb86e
ModelImporter:
serializedVersion: 28
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: bush_v01_Billboard_LOD3
second: {fileID: 2100000, guid: 495d595bd2b847b40b5734dc4eb04512, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: lambert2
second: {fileID: 2100000, guid: a06ce52c3f606b04db21955abfd0c2ef, type: 2}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages:
- 0.25
- 0.125
- 0.0625
- 0.01
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

62
Assets/Objects/environment/Trees/grass_clump.fbx


Kaydara FBX Binary L�
FBXHeaderExtensiontFBXHeaderVersionI��
FBXVersionIL�EncryptionTypeI)CreationTimeStampVersionI�9YearI�\MonthI}DayI�HourI �MinuteI*�SecondI+ MillisecondI�r)CreatorS$FBX SDK/FBX Plugins version 2018.1.1�
' SceneInfoSGlobalInfoSceneInfoSUserData� TypeSUserData
VersionIdFMetaDataPVersionIdsTitleS�SubjectS�AuthorS�KeywordsSRevisionS-CommentS�
Properties70�tPS DocumentUrlSKStringSUrlSSFC:\Users\bruno.gagne\Desktop\boat_wip\maya\boat\assets\grass_clump.fbx�wPSSrcDocumentUrlSKStringSUrlSSFC:\Users\bruno.gagne\Desktop\boat_wip\maya\boat\assets\grass_clump.fbx�$PSOriginalSCompoundSS$BPSOriginal|ApplicationVendorSKStringSSSAutodeskz<PSOriginal|ApplicationNameSKStringSSSMaya�APSOriginal|ApplicationVersionSKStringSSS201800<MPSOriginal|DateTime_GMTSDateTimeSSS20/08/2019 13:42:43.966�wPSOriginal|FileNameSKStringSSSFC:\Users\bruno.gagne\Desktop\boat_wip\maya\boat\assets\grass_clump.fbx %PS LastSavedSCompoundSSiCPSLastSaved|ApplicationVendorSKStringSSSAutodesk�=PSLastSaved|ApplicationNameSKStringSSSMaya BPSLastSaved|ApplicationVersionSKStringSSS201800� NPSLastSaved|DateTime_GMTSDateTimeSSS20/08/2019 13:42:43.966
wPS!Original|ApplicationActiveProjectSKStringSSS6C:\Users\bruno.gagne\Desktop\boat_wip\maya\boat\assets�
�PSOriginal|ApplicationNativeFileSKStringSSSDC:\Users\bruno.gagne\Desktop\boat_wip\maya\boat\scenes\vegetation.mb0 FileIdR,�-��"�dz¹*�$��q  CreationTimeS2019-08-20 09:42:43:967� 8CreatorS3FBX SDK/FBX Plugins version 2018.1.1 build=20170505ZGlobalSettings VersionI�A Properties70} )PSUpAxisSintSIntegerSI� -PS
UpAxisSignSintSIntegerSI
,PS FrontAxisSintSIntegerSIT 0PS FrontAxisSignSintSIntegerSI� ,PS CoordAxisSintSIntegerSI� 0PS CoordAxisSignSintSIntegerSI/1PSOriginalUpAxisSintSIntegerSI~5PSOriginalUpAxisSignSintSIntegerSI�8PSUnitScaleFactorSdoubleSNumberSD�?*@PSOriginalUnitScaleFactorSdoubleSNumberSD�?�HPS AmbientColorSColorRGBSColorSDDD�APS DefaultCameraSKStringSSSProducer Perspective&%PSTimeModeSenumSSI i)PS TimeProtocolSenumSSI�,PSSnapOnFrameModeSenumSSI�3PS TimeSpanStartSKTimeSTimeSLH2PS TimeSpanStopSKTimeSTimeSLp6��5�8PSCustomFrameRateSdoubleSNumberSD���&PS
TimeMarkerSCompoundSS(4PSCurrentTimeMarkerSintSIntegerSI���� Documents�CountI�DocumentL��1SSScene� Properties70=&PS SourceObjectSobjectSS�;PSActiveAnimStackNameSKStringSSSTake 001� RootNodeLC
References�I Definitions�VersionId�CountI!
ObjectTypeSGlobalSettingsCountI�
ObjectTypeSAnimationStackzCountI~PropertyTemplateS FbxAnimStacke Properties70+PS DescriptionSKStringSSSh0PS
LocalStartSKTimeSTimeSL�/PS LocalStopSKTimeSTimeSL�4PSReferenceStartSKTimeSTimeSLL3PS ReferenceStopSKTimeSTimeSL
ObjectTypeSAnimationLayer�CountI�PropertyTemplateS FbxAnimLayer� Properties70�*PSWeightSNumberSSADY@�!PSMuteSboolSSI !PSSoloSboolSSID!PSLockSboolSSI�APSColorSColorRGBSColorSD�������?D�������?D�������?�&PS BlendModeSenumSSI.5PSRotationAccumulationModeSenumSSIz2PSScaleAccumulationModeSenumSSI�5PSBlendModeBypassS ULongLongSSL�
ObjectTypeSGeometrygCountI� PropertyTemplateSFbxMesh� Properties70APSColorSColorRGBSColorSD�������?D�������?D�������?zDPSBBoxMinSVector3DSVectorSDDD�DPSBBoxMaxSVector3DSVectorSDDD!/PSPrimary VisibilitySboolSSIe*PS Casts ShadowsSboolSSI�,PSReceive ShadowsSboolSSIT&
ObjectTypeSMaterialICountI;&PropertyTemplateSFbxSurfacePhong"& Properties70�1PS ShadingModelSKStringSSSPhong7'PS
MultiLayerSboolSSI�BPS EmissiveColorSColorSSADDD�2PSEmissiveFactorSNumberSSAD�?: APS AmbientColorSColorSSAD�������?D�������?D�������?� 1PS AmbientFactorSNumberSSAD�?� APS DiffuseColorSColorSSAD�������?D�������?D�������?+!1PS DiffuseFactorSNumberSSAD�?�!APSBumpSVector3DSVectorSDDD�!FPS NormalMapSVector3DSVectorSDDD3"3PS
BumpFactorSdoubleSNumberSD�?�"EPSTransparentColorSColorSSADDD�"6PSTransparencyFactorSNumberSSADI#MPSDisplacementColorSColorRGBSColorSDDD�#;PSDisplacementFactorSdoubleSNumberSD�? $SPSVectorDisplacementColorSColorRGBSColorSDDDf$APSVectorDisplacementFactorSdoubleSNumberSD�?�$BPS SpecularColorSColorSSAD�������?D�������?D�������?%2PSSpecularFactorSNumberSSAD�?]%5PSShininessExponentSNumberSSAD4@�%DPSReflectionColorSColorSSADDD &4PSReflectionFactorSNumberSSAD�?$,
ObjectTypeSTexture�&CountI ,PropertyTemplateSFbxFileTexture�+ Properties70L'+PSTextureTypeUseSenumSSI�'1PS Texture alphaSNumberSSAD�?�'/PSCurrentMappingTypeSenumSSI (&PS WrapModeUSenumSSI`(&PS WrapModeVSenumSSI�(#PSUVSwapSboolSSI�(-PSPremultiplyAlphaSboolSSI?)APS TranslationSVectorSSADDD�)>PSRotationSVectorSSADDD�)=PSScalingSVectorSSAD�?D�?D�?Y*QPSTextureRotationPivotSVector3DSVectorSDDD�*PPSTextureScalingPivotSVector3DSVectorSDDD+4PSCurrentTextureBlendModeSenumSSIW+,PSUVSetSKStringSSSdefault�+(PS UseMaterialSboolSSI�+&PS UseMipMapSboolSSIoC
ObjectTypeSModelt,CountIVC PropertyTemplateSFbxNode=C Properties70-2PSQuaternionInterpolateSenumSSI-KPSRotationOffsetSVector3DSVectorSDDD�-JPS RotationPivotSVector3DSVectorSDDDG.JPS ScalingOffsetSVector3DSVectorSDDD�.IPS ScalingPivotSVector3DSVectorSDDD�..PSTranslationActiveSboolSSIW/KPSTranslationMinSVector3DSVectorSDDD�/KPSTranslationMaxSVector3DSVectorSDDD0,PSTranslationMinXSboolSSIH0,PSTranslationMinYSboolSSI�0,PSTranslationMinZSboolSSI�0,PSTranslationMaxXSboolSSI1,PSTranslationMaxYSboolSSI`1,PSTranslationMaxZSboolSSI�1*PS RotationOrderSenumSSI�16PSRotationSpaceForLimitOnlySboolSSII2;PSRotationStiffnessXSdoubleSNumberSD�2;PSRotationStiffnessYSdoubleSNumberSD�2;PSRotationStiffnessZSdoubleSNumberSD=30PSAxisLenSdoubleSNumberSD$@�3HPS PreRotationSVector3DSVectorSDDD4IPS PostRotationSVector3DSVectorSDDDG4+PSRotationActiveSboolSSI�4HPS RotationMinSVector3DSVectorSDDD 5HPS RotationMaxSVector3DSVectorSDDDN5)PS RotationMinXSboolSSI�5)PS RotationMinYSboolSSI�5)PS RotationMinZSboolSSI6)PS RotationMaxXSboolSSIZ6)PS RotationMaxYSboolSSI�6)PS RotationMaxZSboolSSI�6(PS InheritTypeSenumSSI#7*PS ScalingActiveSboolSSI�7GPS
ScalingMinSVector3DSVectorSDDD�7GPS
ScalingMaxSVector3DSVectorSD�?D�?D�?'8(PS ScalingMinXSboolSSIi8(PS ScalingMinYSboolSSI�8(PS ScalingMinZSboolSSI�8(PS ScalingMaxXSboolSSI/9(PS ScalingMaxYSboolSSIq9(PS ScalingMaxZSboolSSI�9QPSGeometricTranslationSVector3DSVectorSDDDD:NPSGeometricRotationSVector3DSVectorSDDD�:MPSGeometricScalingSVector3DSVectorSD�?D�?D�?�:6PS MinDampRangeXSdoubleSNumberSDK;6PS MinDampRangeYSdoubleSNumberSD�;6PS MinDampRangeZSdoubleSNumberSD�;6PS MaxDampRangeXSdoubleSNumberSD;<6PS MaxDampRangeYSdoubleSNumberSD�<6PS MaxDampRangeZSdoubleSNumberSD�<9PSMinDampStrengthXSdoubleSNumberSD1=9PSMinDampStrengthYSdoubleSNumberSD�=9PSMinDampStrengthZSdoubleSNumberSD�=9PSMaxDampStrengthXSdoubleSNumberSD*>9PSMaxDampStrengthYSdoubleSNumberSD}>9PSMaxDampStrengthZSdoubleSNumberSD�>7PSPreferedAngleXSdoubleSNumberSD?7PSPreferedAngleYSdoubleSNumberSDp?7PSPreferedAngleZSdoubleSNumberSD�?(PSLookAtPropertySobjectSS�?*PSUpVectorPropertySobjectSS1@!PSShowSboolSSI�@8PSNegativePercentShapeSupportSboolSSI�@8PSDefaultAttributeIndexSintSIntegerSI����A#PSFreezeSboolSSIOA#PSLODBoxSboolSSI�ANPSLcl TranslationSLcl TranslationSSADDDBHPS Lcl RotationS Lcl RotationSSADDDyBFPS Lcl ScalingS Lcl ScalingSSAD�?D�?D�?�B2PS
VisibilityS
VisibilitySSAD�?$CEPSVisibility InheritanceSVisibility InheritanceSSI�I
ObjectTypeSVideo�CCountI�I PropertyTemplateSFbxVideo�I Properties70_D+PSPathSKStringSXRefUrlSS�D.PSRelPathSKStringSXRefUrlSSEAPSColorSColorRGBSColorSD�������?D�������?D�������?HE,PSClipInSKTimeSTimeSL�E-PSClipOutSKTimeSTimeSL�E,PSOffsetSKTimeSTimeSL!F2PS PlaySpeedSdoubleSNumberSDcF(PS FreeRunningSboolSSI�F!PSLoopSboolSSI�F!PSMuteSboolSSIG'PS
AccessModeSenumSSI^G*PS ImageSequenceSboolSSI�G6PSImageSequenceOffsetSintSIntegerSI�G2PS FrameRateSdoubleSNumberSD@H,PS LastFrameSintSIntegerSI�H(PSWidthSintSIntegerSI�H)PSHeightSintSIntegerSI I-PS
StartFrameSintSIntegerSIRI,PS StopFrameSintSIntegerSI�I*PS InterlaceModeSenumSSI��Objects�v!GeometryL@�rS
GeometrySMesh�U Verticesdp x5�yX���Q\7P�uDC��K�Q�Dq���Ԧ47Z\O*���K�pI,-s5-�4����,5w ��Ԩ�J�K�]��;�������{�<���<�|�1�r�ۆ1���n"���x��ь.�iWB�\����`қm[ڻ�8s�)�O/�Ƃ� w�;�����t�2#��2��ْ��m�z����٦���8�o<ΒI/vO�{_�b ſ1`��d��_��w���*Kq\?�)�q��K�b̍����m�7��p6�\�5mgq/���MÄ�� �`���w5�M�#כF��/������������]�C x��H� �����p�n�\]:��n��qSc��ݔx���з���& �DR~6�Ï#o�(�t��#/�� ��9;Xx���t�<>�A�#n.�:Ζ��u�Z���{��漲6��t�4���*9�.���?�Xٺ��ͨ�f����j�$&ܼ� ?� �*���UQ›�߻au�S��º1� 6��q�C������>��}��'��$�ur*���H>9:n��:oTb���>�q{��O� ��� ϦhC7�·���ᕋ"7���Ey!������_���S�3�:C���D�}E�9�.��=r�ܫ���|s��?c���]�9��[d�����h���K�.�>��W}���ЍrM�2�Uo7W��Q��c���>�qQ�����`�y�U���Í7�Jڷb�kț9�u���?'y��c�g��.����C���S�|����� �gY��q�r ��W)o��������� NW�Yw���N|�ߓ���$ĩ !~{|X��h㞧= �M1�x�λ�q�x\_�3�����n��2 K�������qp������uR$��~� 7�e7��3���0�S���6x�ѓ��^�'�,=�� ����3��gfGԑU�B�E��A��9�>����'7���� ���|�[���Ȯ�����?��]��N[Ώ�e�O5��[n�‡��O�cs��9�����"��r���n�W� �<1>*p�m��s�oZ��^��1�s�m����v�����Dp֚�$kUT�q=�W����]�����퓡7?mA�u�w�3�'zi:������>�B��ŹЋk��e?��#Kw��W
�/ſ'��>��K�om �\�>�z7�}�� �Q J�u�Kv:�Xp�r�>��:��䮧���+/�ϊ��8�x���x�n�\,�B�ł8/�K��)?P��n� zK}IVtA>����75_�u7|=K*Bcݩ��w"}D"�Ş�=� �M\��"2�X��߉q���k���<�/)�v�'R�ٽ���ձO�����H�j����#Y����x_&�7������U���aw]���pU��˽��?�`�.��PGQ�FK��U�1�M�4ԝ=h�� j�e�Q���_x��N�u�9�#�K��,�
>�������/TszyzƷ`�ُ/���q>��l��F����7�C/��@�45{��Y���u���������]y���߫��l�]����7�ί�L�/�Fy���<��k���J�K������m�g95
z�~W��១g�VAo�I����W{��e��G�ތ��R��#�cb/�u�V��\�hZ�|��&�������<n�{P� vD�g����z��^�7�u�|f�G>�œK.��<�G|�uaK��O�<_�fF�\˸mͅ�/�#��N�'�÷�Oěς�OR����~5���SnS����y���΋�{��0���4��r�pv|[{���4Zwc6��:5����)�I�C<#\�Uτ���� �QvZ@��)�S��m��u���z�dp�p}��<.��Aq^_����ÿ����E�B��*���7��|&����.Fބ�H�:�=�p���w�6SӺ��\}�G�'��y�r(��Eq� �^����բ2�� �E��� n;>
ql�"r�>,�5���Jh�x2AϚ��umn�m�!�L����-C_���k9��SV�����_�̂���eK���l.g_F~D}��.�u�D<2�ׇw��O�C��0�>��3г�q�\�<� p�`�����죟���B���x��:�,���8�|do��b�� �\]a�Q� �>�5��i��<p~4��+�R�i� �J�Q�!Q�S�~q��E���t�o�nj�\˭+>������/̥��]n�'��߆@�r\����v�q����H�G>l����cv�t(�"�2Η���æN�:��K�O>�g�_��n}�/�=u#�o~{\F�{ ���8oI�����ڍ�^N���K��3Ü������)��>8���0p[����P��#��o�O@��=��+G̈́^�]Jqfv�zu\�C��|�`�=�KwZ��F��c��^�3J(�W~�O}O��B|L^��zr*���,|عQ�K,����j��t*�-�kb�G����n�&�����)�F1Я���� !�]�����p}�7���7�.�o����;n���p,�L�|�}/x>q�'����*}�/��?}y �uE��r磃g�G]8A�������i�O]N�Uu��&���t^��uȃh����j-�x�w oz�Z�[u�� ˴�lYZ �G����������]O��Tݚ� y�ED�}�FL�^�����Y�Q�++� �T{� ��,�2�P����x�����Y�S N�Vܿ����������T����{n]�^���L���QMi�e�8�kp��W���n����(���˳��O�`]�w(��~��O������ya�.ߴe�p���F}�m��5y���ҽ����5�>�'F�9�� |X�Ip9y^��[���X+PolygonVertexIndexi�x5�yL�qƛ�����sv�)W�H�Dni�\9s��!ji�%*:���l6���9f63f��c���=����~��������S#�
�X���Ljk��fd ��q�V����m�|��[��oG��������~�z���������_xs�)���~�Ơ���w���/ޝ����X���Ej���>d?�\}��,\}�B�c]�+|9��d�̺��x)�m ��KHm��-ޗ� �0W� w`~ۺ��PrT��к�x%�m<�G��P���+</�ܺ�Zܝ �a"^O>�qP��!ݠ\�'ֵ�㵤6x��&GB ���á����k{�{������ֵU�3Hm^P����&�=|:�m2����T���v�> Jqr
�?:W�zf�>��B\��}�,�ڪ�r6�B*�ܺ�l|�md�KIms!_Bj���r!,�t;W_�r>�?:W=��z�E\=B! _a][.F�����#`;ţ�kKƷ��VC��\[!�b][����!���7�)<�\����|um��Z2�N=_}��bq}���s�NR�JH�w�{����[�����۶?h]�a�y�`+k]��c[4~ܺ��x<y��Z��umQxyҶ�x�um��$2R ?o][~�<k[8~���H<�L�+��l]�R<��h�b��um�xy�!�a][0�Ef��ߴ�-�K�B8��<ۦp^J�m�x y�6��^`��Kݓ��9��"�|9����}p�����qU���y-����5�C�tUӫls�_�l��?��<[[Edgesi:x%�yh`�aC�6b�9��ܶr� ss�rls��c̙���m��;�X��EMM�B�U��(�|������zK����Hє�,�"��P��4�U��*��AM"�M8� #�P�R��Ci�R��c��J'�H�+�t#���b���h�3�� ����T��>2��n��Bv��%le)�XI6���j.�}Ls�#s��q�3�����.R�5.q��\�&��,w8�]����<�!e��H���<�7/y�O��������'�������x�^`�S-��5X�D9B��<��2фQ�pZP�F�!��4� �"��Ԣ%5��
��H*G�t&�.��=�Ko�1�� a ��H�3�1�b(�L��D�2�)�`ɤ��lR�"�yd0�L�3�Ť��%l`)�XI6kY�
6���l"����m�b[�K.��v�������zJ;�Y���)Lc&��N���0�a�d�)4c�^�zC��-��"���:G�i�b?�����c��a �e=�� uꊎL[GeometryVersionI|ehLayerElementNormalI�[VersionIf�[NameS\MappingInformationTypeS ByVertice<\ ReferenceInformationTypeSDirect�g� Normalsdp� x-X}\�W>[f��{0y;�2�1�c㙍�%2͙�y����g�/��!6l^Ƒ�I�Pa��x)E�/��h$o�gS2O�u���9���^羯�>����c���9�� ��pStVヌu��<W�Zo}3���¤�x�*<�ʌ3���<���|'��.�%��g=_n̲��%�����!�4�U�8��Z>���r�OV���K.گ*/����1���V��K��:gs7��Z��x�q���]����ղ��)ʺ�����O��=��"���� ϗ�x@Q�i��W���� *fZ�x�Q�j�MQ�r��<*�xN��}Y�|�Z���&��bă�����=�V�����ZVgjE�5�����d�@���9ń������3�hm|��7�����V�ɹw�>=��Z�J2h-�6�>��Q�IG��F���7l^���@�y~��{2����x.���0(������M��7��1{>�<��Z����"��G�d��Z�g3�W�-�)�I�88|1��C��D�M�����A�9]���|����g�\�G ���u��������<FQ~�|����]y��\�F����<�V���ߋ�����W���̛(�^Bk�{�"nF��:������>�#9��L(B?��Z�x/�W
���v���G����u��+9� �f�'������y��|��Cē��b(�_$�T��_~�)����� �gևZ�q���G�Y�k���Ήk���)��3�!���&���z��n䣶$B��� �ٝT�gZ��^��L�Jۗv_>(¾�E@=��u 密W��o7D���;�o��U7W2֛�͢��,�u֏D�T��?||F =� �&>/>���N�ז�/(�p1;�����O��|����ˊ������/^�BkY�3������G{}u�~@�20y:��� }w%�E��z_o܅�19�-t�·?����H��������~�1�(�oo�ob��F�����׃������|��"̷شu+���q�_h�� ��硗���
_�V\�o�3�lp���G�+O.����(���2���.���%�Sd���������ox����x���������]�NLy6�E��(ʙ%��ԏF�P�3��-��� �������3�� ��g���W��\[E�wm_f�?�7���7�.g��봿^u����7�~� <r���|q�U�c��� s�0�j�N�e����P�ϐ��n�8��7S����\�{y��������UQ���c+�0O��h̥�Ru
�ޚ�r����ϰ���5|֍o�gSo�y����Z���<�91A�܄��� �߬��>�
s��|��p^r �|�s��N��� W��Z��'���d�ڣ Σ9��yҏ�NC�q�o�@[ϘQ���t����gR�H'�(����cַ�-��? ý�f>���r���t�.O���T,�?��?�����C�p�ȡm���9�X��<���a+_��q���u��v=:�:���︃�_��@?����!�lL���k�0̗�*;D|�m��7bF�<���*��d^ʡ�̈���K߯�Su��{��Hkԫ�z'���1�����}�ފ���&�\V�'����$�ճ|��9 �C��tr�N~G;W?�ؾ�U� gC�B���%�]�6���˷�� y�s9�
�C8/ .�Oζ}��E�N�+����y����B���*G8���{ �3��8W�F ~7�E[
��k��:d����I���g��xTl���C؟�d����:����Z�>r�r�b�'u�]4���������z��|Mg�[g�tµ?D��?�����������fYp�Mp���-�PO=W��[)��������[���e�M��nV#��ٓ��(sP�xa5�:�3�G�3�����cŪN�_��O,��6ر��F0�5/���_�W�A�Q�s��S�λi�i�K������H���o�\ɱ���#{MnZ��G �Ϻ�b�,'�$�˷;�_�΅>�j�}�����t,�: ���;s��G��D&�m�)���և>>��d<�^&ܴ(�o�mt���l����7��+�_�`��7��w��d����8/�K7���=p�ux��˫��;���� �י�pO��Vgm=�%���F^3-����];JQ\{���5��N�B�G㻦}v�{���跳�s'�d���R�?ը5�� \gu�$�~�U����]���#3\����9�W#w�D>� 3 m:�y���{�/��s��uO�]b��,�(�!W;A:j���y��xߴMŹvF�}޻�≔y�S��g����˗�l߆4�/���6�6�^f�7�������|����j�h����q~ٜd̉��@u�l��W�.�����!ꗾ�Cߜ~���V7��y_���0gzd ~g�)�v~&4��Q?ը<��'�#}'�U���ٺ�O�'\�n�U�p�qϬࣾ<���)y:O�Λ��)�ڹ�a�՘��s��p������#�'�s�iϵ�wΖ]����.�,��_]�k��/�������b�7�)����1���\�j��1���ݷ0_,�w�+h`��������� ���>�_�\ ~�,�8goW���*�*�`�KS��Fg�k�����>��:`l��ʣ�Q"�����I.��\� �}bk�s5����jn��[��x�17F��/��]ڇ��� ��v>͚K����g���a�lj��A��(���6��/�9n�}��ܧp3+����0�N�H�(�U�Ѵn.�uE[|Gy���q8/��y�n�y�my��jG!ty�r����u�O�;��,��:�xC�I�/p�xk t���S/�c����̈́����W�'1np��&�p=l���^ �3�~�W�~��9����p�����(��"¹�'̍\2.���W��7����>YM<ݼ]E������ⳮ��X{LLh.NormalsWd�!xc`��`j� ���0�Fˁ�r�N�1��1sLayerElementUVI�hVersionIe�h NameSmap1iMappingInformationTypeSByPolygonVertexbiReferenceInformationTypeS IndexToDirectKp�UVd��xM�yp�G�ם"ͤ����#qd:�D�d+�(A�u6�x��0�G�p�wE���k�I$H(!6A⌣�+u$%� Q���y�L��������y�}�1&jKBc��X������#�F���ze����e`3 �|Ge���f�����J�)�`�5v�������h�œa`Nv�p u|;/� ��3)�K�į ���-�i�尋f�����Nj�Q#`grB�fVҞ����*oa��a�7�UE=���/�âQ�����O�4%}���<�� �\���{�?�4� IG�x�6���̵u��y�5m#O���字��z�|lx#ع�;�KF���=�/#t���=���Ns�hV�=��=3I3K��T��!�yp�k䑣���׀�����Y2��oe��W'ԓ���j����6�?'�����^x�눤b0w����Uԯo���vkP��{ǻ�N���Ϊ�4��J���~�f�� q����󯈫���/��e�� �lVW0��{�q�/t��x~���� �T�L��w�l�G>Y>l5ۂzƺ/)��zT�Hbc#���`�wg���E��a���jL}Ӱ\�3�[��`_���j�\����x 6v5���O%�s
���D��Փ��鰳֫�t�� ���0O΢�MC�j�
2HO���5[Q��ާ�>�ܣ3�le�pb;b����8@�^��hfQ�^_,��gF��;�� ���zƉq`~x(���c���w>l����\"yM�>����+��W@��������)�B����ͤ`��������>�̣�=�VN���� :�1/v33,�,����E$������b{&��w�fk��� ��T��&�Y�K'��^�`��}�W���ꕿ�N�w ������z�A)X��%} W�?��c�����F?��\���s�}��O�\C|ɏ�1�ι��`6v��*�?�������� c]�K3��ǀ���4���� �����hr�����[]^��,v$��)-�5˕��7�&S���l@�mW���}뽈����Cp�S���G[����O�Y8d�� ���x�i�{����lMj�2x�c�c?潅`)�c�F�E`1��gf/���Կ� ɯKʟл�l6^��L������>��-����G=�݈<Osk@�b{���Ǩc�cˉ��"��������v� [��p ��=��o�����=v��G������uz��E?,G��oe뱦US�js�Ϩ��뛡ߨߏZ��5�
؈i�sD&_�v����#��4,����Gb57/�F��/��'?#?��ŏ�����%6>����K �Eu�y��.�;��������Mv��ž��̋�� �3/�ϓ���r�����������������S7/G��}8z�y��q��Mz���� }μT�;�řW�$�3/��{�;�RF�?μT�1��n^ޅ�/g^^��ߞ_؅�'�`.�o�w4r�jx��� ��v.�lT�a�7��#�����8OEp�:��!�����6�`uj�?��,�I!��������~̃�ҹ6���1at~�����t���Xv�^��0���U�:����%��g�p>��~���Z0R��=k� � � �]E������j�M�����`���k"��e#����/��_���-I�C��ļx�.� �����A�kpn�7�|���e�ֱ�aK�`W���-�K���؏ږK���C�n��Rs�UVIndexi��x-�eS�QEa�����V���������nETT@��K�5s�����𼇄���|ȏ(ٮ �Dg.�r���8J��\�`W&�]i�E��ܼ�]���v�
�7��C%N��f� �o��`������T�ǻ�v��6:s�P�� �̵�;sm��]rd�:��z��L|�lWљ =:s�Ј3 n�����횠)��'~�Gd�����Eh�� n�V�
�/��Z�6�Yp��?�E�О3n#�u@Nt採���;#v�#�uAWtCw�@��v��;:s$������?�` �d��ag"��C�7#��v���}v��l7#1
�1c#ۍ����01:�$L��<%L��7��cF���w�̳��ؙg�wؙ�����F���<��,���sqtK"�-�2ؙ���+��*��갆s-�d^��a���7�v�&N�ͼ���w������μ۰;��"���셻�w�v��p�p8��ű�ܼ�]��8��8��8��,��|tn����\�%\�\�lw �q#:7�x��&n�6�pw#���}<���;I�{�Gx�'x�g����^F���ڽ�g�F22� )�s��ع��-����vn�
;�x;�<|A�!_a���`疃��s���s��Oع��/ع���S^tLayerElementMaterialIrsVersionIe�sNameS�s MappingInformationTypeSAllSametReferenceInformationTypeS IndexToDirectEt Materialsi�vLayerI�tVersionId@u LayerElement�tTypeSLayerElementNormal'u
TypedIndexI�u LayerElement�uTypeSLayerElementMaterial�u
TypedIndexIrv LayerElement1vTypeSLayerElementUVYv
TypedIndexI.{)ModelL��$� Sgrass_clumpModelSMeshwVersionI��z Properties70�wJPS RotationPivotSVector3DSVectorSDn
o����D���Q@DW��~ ��wIPS ScalingPivotSVector3DSVectorSDn
o����D���Q@DW��~ �Ax+PSRotationActiveSboolSSI�x(PS InheritTypeSenumSSI�xGPS
ScalingMaxSVector3DSVectorSDDD6y8PSDefaultAttributeIndexSintSIntegerSI�yNPSLcl TranslationSLcl TranslationSSAD��ޛ��A�D�C4��,�?DR%t���zHPS Lcl RotationS Lcl RotationSSADD��s��<@D`zFPS Lcl ScalingS Lcl ScalingSSAD��4�>�?D��4�>�?D��4�>�?�z1PS currentUVSetSKStringSSUSmap1�zShadingCT{CullingS
CullingOff��#MaterialL���� Sphong1MaterialS�{VersionIf�{
ShadingModelSphong�{
MultiLayerIՀ Properties70n|APS AmbientColorSColorSSADDD�|APS DiffuseColorSColorSSAD�?D�?D�?}1PS DiffuseFactorSNumberSSAD����?d}6PSTransparencyFactorSNumberSSAD�?�}BPS SpecularColorSColorSSAD�?D�?D�?~5PSShininessExponentSNumberSSAD��@]~4PSReflectionFactorSNumberSSAD�~EPSEmissiveSVector3DSVectorSDDDDPSAmbientSVector3DSVectorSDDDxDPSDiffuseSVector3DSVectorSD����?D����?D����?�EPSSpecularSVector3DSVectorSD�?D�?D�?#�2PS ShininessSdoubleSNumberSD��@m�0PSOpacitySdoubleSNumberSD�?��5PS ReflectivitySdoubleSNumberSDB�#VideoL ��� S file2VideoSClipU� TypeSClipg� Properties70��WPSPathSKStringSXRefUrlSS,C:/Users/bruno.gagne/Desktop/grass_clump.pngN�IPSRelPathSKStringSXRefUrlSS..\..\..\..\grass_clump.png�� UseMipMapI��1FilenameS,C:/Users/bruno.gagne/Desktop/grass_clump.png)� RelativeFilenameS..\..\..\..\grass_clump.png��!TextureL`��� Sfile2TextureS��TypeSTextureVideoClipڃVersionI�� TextureNameSfile2Texture"� Properties70��4PSCurrentTextureBlendModeSenumSSIDŽ)PSUVSetSKStringSSSmap1 �(PS UseMaterialSboolSSIQ�MediaS file2Video��1FileNameS,C:/Users/bruno.gagne/Desktop/grass_clump.png�� RelativeFilenameS..\..\..\..\grass_clump.png)�ModelUVTranslationDDb�ModelUVScalingD�?D�?�� Texture_Alpha_SourceSNone͆CroppingIIII �&AnimationStackL�!STake 001AnimStackS� Properties70��/PS LocalStopSKTimeSTimeSLp6��5��3PS ReferenceStopSKTimeSTimeSLp6��5��'AnimationLayerL@H�SBaseLayerAnimLayerS�� Connections��CSOOL��$� L*�CSOOL@H�L�!n�*CSOPL`��� L���� S DiffuseColor��.CSOPL`��� L���� STransparentColor��+CSOPL`��� L���� S SpecularColor.�CSOOL ��� L`��� a�CSOOL@�rL��$� ��CSOOL���� L��$� ��Takes�� CurrentSTake 001ً TakeSTake 001T�FileNameS Take_001.tak�� LocalTimeLLp6��5�� ReferenceTimeLLp6��5������i�|���-qL�Z�j���~�� �u�)

100
Assets/Objects/environment/Trees/grass_clump.fbx.meta


fileFormatVersion: 2
guid: ae46aec575d58934cb18c6e11572e967
ModelImporter:
serializedVersion: 28
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: phong1
second: {fileID: 2100000, guid: 5cd5874b07d21b14b83ae8c2de204b18, type: 2}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Trees/small_tree_A.fbx
文件差异内容过多而无法显示
查看文件

109
Assets/Objects/environment/Trees/small_tree_A.fbx.meta


fileFormatVersion: 2
guid: 3b904783061ac5c43b3f491cba912355
ModelImporter:
serializedVersion: 28
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: lambert2
second: {fileID: 2100000, guid: a06ce52c3f606b04db21955abfd0c2ef, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: small_tree_v01_Billboard_LOD3
second: {fileID: 2100000, guid: dad76ebc1f8dcc845b3ccbf5d4640ae5, type: 2}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages:
- 0.25
- 0.125
- 0.0625
- 0.01
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

1001
Assets/Objects/environment/Trees/small_tree_B.fbx
文件差异内容过多而无法显示
查看文件

109
Assets/Objects/environment/Trees/small_tree_B.fbx.meta


fileFormatVersion: 2
guid: 0bc0fcd57479a904dad042c0ed256751
ModelImporter:
serializedVersion: 28
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: lambert2
second: {fileID: 2100000, guid: a06ce52c3f606b04db21955abfd0c2ef, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: small_tree_v02_Billboard_LOD3
second: {fileID: 2100000, guid: 0ce3b1aff2128d84997e431bb3c159ad, type: 2}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages:
- 0.25
- 0.125
- 0.0625
- 0.01
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存