4143 次代码提交 (f2351cfb-ce71-4df2-be51-98fb1b211ae8)

作者 SHA1 备注 提交日期
Matt Dean 6e105759 Fix toggle control defaults 7 年前
Matt Dean 8deedb5f Add missing Sampler State types 7 年前
Matt Dean 41300be2 Fix Screen Position Tile mode 7 年前
Matt Dean 2ec75211 Fix Math node default values 7 年前
Matt Dean 2e568046 Fresnel node fixes 7 年前
Matt Dean 7c4099ec Fix Screen Position and Reflection Probe nodes 7 年前
Matt Dean 458bb9ee Update RGBA slot width 7 年前
Matt Dean 7f9b3b2c Remove eyedropper from Color fields 7 年前
Matt Dean d2cd9dcf Update Twirl defaults 7 年前
Matt Dean 9bc7e3e7 Fix looping of flipbook 7 年前
Matt Dean 25109a19 Extend PBR master functionality 7 年前
Matt Dean e36e1fc8 Fix Sampler State property 7 年前
Martin Thorzen 06553d81 updated with PR feedback 7 年前
Tim Cooper feb5b785 Fix up instancing from graph. 7 年前
Matt Dean f76d536a Add CubemapControlView to USS 7 年前
Martin Thorzen fc1154db [FIX] #162 Checking if the texture has changed or not and updating accordingly. 7 年前
Tim Cooper 216c2b0a Fix shader template issue + bump release. 7 年前
Matt Dean e5024bd2 Cosmetic (name) changes 7 年前
Martin Thorzen ee72228e [FIX] Matching the color request from the UI team 7 年前
GitHub 2927625a Merge pull request #169 from Unity-Technologies/SRP-0.1.25 7 年前
Matt Dean 7e22f269 Update ToggleControl to UIElements 7 年前
Martin Thorzen f243e1cf [FIX] #157 Removed the check for Master node which casued the Exception. 7 年前
Tim Cooper 7d55fdcb Bump pacage to 0.1.12 7 年前
Matt Dean f7209064 Switch control's HDR argument to enum 7 年前
Matt Dean 21d73861 Improve ChannelMixerControl callbacks 7 年前
Martin Thorzen 450a5759 [FIX] #88 Added a forcedRedrawPreviews flag that will redraw the graph and update the nodes to reflect changes properly when an external source has been re-imported. 7 年前
Tim Cooper 21984136 LW working with new SRP release. 7 年前
Matt Dean 7c4730ca PR Fixes 7 年前
Matt Dean 81985612 Fix/change slider property view UI 7 年前
Matt Dean fb18c249 Refactor Channel Mixer UI 7 年前
Martin Thorzen 29920efb [FIX] #159 Added a utility node method for converting float to shader value. To catch Infinity text string. 7 年前
GitHub b3954895 Merge pull request #155 from Unity-Technologies/CreateNodeOnSpace 7 年前
Matt Dean 28df6957 Upgrade Slider UI to UIElements 7 年前
Matt Dean ab60aa3e Update Triplanar slot label 7 年前
Matt Dean 70e75999 Fix Channel Mask validation 7 年前
Matt Dean 641ea895 Fix IntegerControlView styling 7 年前
Matt Dean 6d66cb6a Revert Screen Position node changes 7 年前
Raymond Graham d1c64b56 Merge branch 'master' into gpuInstancingSupport 7 年前
GitHub 37a266ac Merge pull request #788 from Unity-Technologies/Branch_FixHeightMapUpdate 7 年前
GitHub ed6465fd Merge pull request #749 from Unity-Technologies/feature/mip-debug 7 年前
GitHub dff8ea78 Merge pull request #787 from Unity-Technologies/debug-scrollview 7 年前
Remy febd1e92 Add camera motion vector tests 7 年前
Thomas e065274b Boxed debug panel items in a scrollview 7 年前
Remy 4a36daf4 Add GBuffer debug for debug view controller. 7 年前
Felipe Lira 8f43aa08 Merge branch 'LW-Optimization' 7 年前
Remy bfbb6604 Remove multiplicative blend mode from tests. 7 年前
GitHub 26be26ee Add a TODO 7 年前
Felipe Lira 70226c0e Fixed viewport rendering issue. 7 年前
sebastienlagarde bd49afda HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location 7 年前
sebastienlagarde 89b5cebe HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location 7 年前