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Add missing Sampler State types

- Trilinear
- Mirror
- MirrorOnce
/main
Matt Dean 7 年前
当前提交
8deedb5f
共有 1 个文件被更改,包括 5 次插入2 次删除
  1. 7
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Graphs/TextureSamplerState.cs

7
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Graphs/TextureSamplerState.cs


public enum FilterMode
{
Linear,
Point
Point,
Trilinear
Clamp
Clamp,
Mirror,
MirrorOnce
}
[SerializeField] private FilterMode m_filter = FilterMode.Linear;

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