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public const int TileInputId = 5; |
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public const int BlendInputId = 6; |
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const string kOutputSlotName = "Out"; |
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const string kTextureInputName = "Tex"; |
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const string kTextureInputName = "Texture"; |
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const string kSamplerInputName = "Sampler"; |
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const string kPositionInputName = "Position"; |
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const string kNormalInputName = "Normal"; |
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