Peter Bay Bastian
81f1a5f5
Remove meta files from documentation
6 年前
GitHub
9577f3da
Merge pull request #1842 from Unity-Technologies/rename-deferredShadow-screenspaceshadow
rename deferredShadow => screenspaceshadow + change to RG16
6 年前
Tim Cooper
38da1cef
reenable test that was failing on trunk
6 年前
sebastienlagarde
4a415b0c
rename deferredShadow => screenspaceshadow + change to RG16
6 年前
sebastienlagarde
cd4f7be3
Rename Documentation -> Documentation~ for tempalte laoding time
6 年前
GitHub
8f2d2fc8
Lw/receive shadows prop ( #1830 )
* Added support to receive shadows prop in standard PBS and Simple Lighting shaders.
* Updated test scene
* updated release notes
* addressed PR comment.
* updated test images for test 020.
* merged test scene 020
6 年前
GitHub
6f09a226
Merge pull request #1819 from Unity-Technologies/HDLightExplorerExtension
Hd light explorer extension. Requires API which landed in trunk in 104c4c520ad9
6 年前
sebastienlagarde
23862b28
HDRP: Update changelog
6 年前
sebastienlagarde
b5fa681b
Merge branch 'master' into HDLightExplorerExtension
6 年前
sebastienlagarde
d2f0ed9b
HDRP: Update changelog
6 年前
GitHub
a466054a
Merge pull request #1839 from Unity-Technologies/volume-texture-tool
Volume texture tool
6 年前
sebastienlagarde
b953de4f
Merge branch 'master' into volume-texture-tool
6 年前
sebastienlagarde
67cd9633
HDRP: update changelog
6 年前
GitHub
eb899d7b
Merge pull request #1840 from Unity-Technologies/HDRP/staging
merge Hdrp/staging
6 年前
Sebastien Lagarde
514571bc
- Apply various fix / change
- Fix warning
- Update obsolete function
- Format a bit the { and (
6 年前
Sebastien Lagarde
4dd21879
Hide MSAA framesettings
6 年前
sebastienlagarde
f7078aa6
Merge branch 'master' into volume-texture-tool
6 年前
Sebastien Lagarde
05036cac
Merge branch 'HDRP/staging' into HDLightExplorerExtension
6 年前
Sebastien Lagarde
2ffdd738
Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/staging
6 年前
Sebastien Lagarde
4624b1e4
Update menu item and class name (to pass katana)
6 年前
GitHub
1c310c2e
Merge pull request #1838 from Unity-Technologies/fix-perf-regression-issue
HDRP: Fix perf regression issue introduce with lightlayers
6 年前
Sebastien Lagarde
83c22774
Fix texture scrolling direction
6 年前
Sebastien Lagarde
8b6ee7b1
HDRP: Fix perf regression issue introduce with lightlayers
6 年前
Sebastien Lagarde
e3a5ac9f
Fix warning in compute shader LightListBuild.compute
6 年前
Sebastien Lagarde
5a227f37
New Volume Texture Tool.
Can now update an already in use asset as long as the sizes are the same.
6 年前
GitHub
3f48dd98
Merge pull request #1837 from Unity-Technologies/Split-material-utilities
Split materialUtilities in 2 files (for VFX editor)
6 年前
Sebastien Lagarde
24e59066
Split materialUtilities in 2 files (for VFX editor)
6 年前
GitHub
80401d99
Merge pull request #1710 from Unity-Technologies/lighting-arealigh-fixup
Renamed Area to Rectangle
6 年前
Sebastien Lagarde
72141169
Merge branch 'master' into lighting-arealigh-fixup
6 年前
GitHub
9a65725e
Merge pull request #1836 from Unity-Technologies/HDRP/staging
Merge Hdrp/staging
6 年前
GitHub
2b22a7a3
Update CHANGELOG.md
6 年前
RSlysz
f7eb9399
rewrite realtime reflection probe capture
6 年前
GitHub
d0830c44
Merge pull request #1832 from Unity-Technologies/RemoveSSSInLuxMeter
Disable SSS when luxmeter is enabled
6 年前
RSlysz
b522c5fa
better fix of clamping gizmo values
6 年前
egomeh
89376019
Add graphics test script to attenuation scene
6 年前
GitHub
508e65a4
Merge pull request #1822 from Unity-Technologies/HDRP/fix/ObliqueLightLoop
Added support for oblique matrices in light loop culling
6 年前
GitHub
c0ff7b91
Convert LW / Core RP tests into pacakges ( #1829 )
Port LW and Core tests to live in packages. They will be built as part of the package build process and also published. This means the can be used on katana and similar for testing.
LW / core are 'first version' of this. We need 'real usage' before we port HD / Shader Graph.
6 年前
RSlysz
f7a8cc05
merge with HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前
egomeh
2aa4e426
Add attenuation test scene
6 年前
GitHub
b851e647
Merge pull request #1833 from Unity-Technologies/HDRP/fix-debug-menu-prefab
Fixed prefab references for Debug Menu UI elements.
6 年前
GitHub
15ec335a
Add a comment
6 年前
Frédéric Vauchelles
0d2f6c60
Fixed blend normal distance for planar
6 年前
egomeh
ba0b9874
Remove quadFalloff part of distance attenuation
6 年前
Julien Ignace
b0b20a49
Fixed prefab references for Debug Menu UI elements.
6 年前
GitHub
625a1a9c
Fixed issue with shadow cascade culling. ( #1831 )
6 年前
Frédéric Vauchelles
8d5eb072
fix mode selection on reflection probe
6 年前
RSlysz
a824fb71
fix clamping of gizmo values
6 年前
egomeh
84f4c707
Remove division with pi in light intensity in light callback
6 年前
GitHub
7fb58b9a
Lw/bugfix/1059142 ( #1823 )
* Fixed lightweight directional cascade culling.
* updated release notes
6 年前
RSlysz
2e910e35
Merge branch 'HDRP/refactor-reflectionProbe/merge-probe-editors' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/refactor-reflectionProbe/merge-probe-editors
6 年前