Disable SSS when luxmeter is enabled
{
currentFrameSettings.enablePostprocess = false;
}
// Disable SSS if luxmeter is enabled
if (debugDisplaySettings.lightingDebugSettings.debugLightingMode == DebugLightingMode.LuxMeter)
currentFrameSettings.enableSubsurfaceScattering = false;
var hdCamera = HDCamera.Get(camera);