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probe.influenceVolume.Init(probe); |
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} |
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protected override void OnSceneGUI() |
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{ |
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base.OnSceneGUI(); |
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SceneViewOverlay_Window(_.GetContent("Planar Probe"), OnOverlayGUI, -100, target); |
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} |
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const float k_PreviewHeight = 128; |
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List<Texture> m_PreviewedTextures = new List<Texture>(); |
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