153 次代码提交 (e21db91a-6f32-46a6-b5c7-8b49eda03833)

作者 SHA1 备注 提交日期
Julien Ignace 7e712073 Fixed LayeredLit detail maps and improved the LayeredLitTest scene. 8 年前
Julien Ignace 2fc686ba Synchronized properly texture scale/offset for layeredLit. 8 年前
Julien Ignace d4e1f7c7 Fixed multipliers on LayeredLit for Smoothness, Metallic and Anisotropy (were always 0 before). 8 年前
Paul Demeulenaere f44b8fd2 Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
Sebastien Lagarde b835a78b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Julien Ignace 9ccb7b24 Fixed LayeredLit test scene for UV3 case (data was corrupted by Vertex Tool Pro...) 8 年前
Felipe Lira 462e7b4d Merge branch 'master' into scriptablerenderloop-graphicssettings 8 年前
GitHub 2dd27005 Merge pull request #41 from Unity-Technologies/LayeredLit 8 年前
sebastienlagarde ad90df53 HDRenderLoop: Add mainTex scale bias on lit.shader and layeredLit.shader 8 年前
GitHub e668399e Merge pull request #50 from Unity-Technologies/Add-scale-bias-mainTex 8 年前
Julien Ignace 9a38f1ae Updated LayeredLit test scene with UV2 8 年前
GitHub 8937d782 Merge pull request #53 from Unity-Technologies/LayeredLit 8 年前
Evgenii Golubev 8bbe4289 Merge remote-tracking branch 'upstream/master' 8 年前
Filip Iliescu 5da35f57 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Julien Ignace 36d89c76 - Improved LayeredLit test scene. 8 年前
Julien Ignace 31df85eb LayeredLit: Vertex colors now act as a height offset when using height based blend. 8 年前
GitHub 973d16b4 Merge pull request #73 from Unity-Technologies/LayeredLit 8 年前
Julien Ignace 9613bb46 - Added the possibility for material layers to inherit from the base layer normal map. 8 年前
Arnaud Carre 66610d8f Merge remote-tracking branch 'origin/master' into batch_rendering 8 年前
Evgenii Golubev f38f5e1a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
GitHub 610b8d11 Merge pull request #79 from Unity-Technologies/LayeredLit 8 年前
Evgenii Golubev 478a2e31 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Julien Ignace 339762d5 Updated LayeredLit test scene with latest changes. 8 年前
GitHub 900efeeb Merge pull request #91 from Unity-Technologies/Branch_update-layered-test-scene 8 年前
Evgenii Golubev 74657c39 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Felipe Lira 05e84b23 Merge branch 'master' into lowendmobile 8 年前
Paul Demeulenaere 40290c81 Merge remote-tracking branch 'origin/master' into scriptablerenderloop-materialgraph 8 年前
sebastienlagarde 810afcf1 HDRenderPipeline: Update layered material 8 年前
GitHub ecd950f5 Merge pull request #118 from Unity-Technologies/Update-layered-material 8 年前
Tim Cooper 8ff712ff Merge branch 'master' into refactor-hdloop 8 年前
Arnaud Carre 2cdff1ec Merge branch 'master' into batch_rendering 8 年前
Felipe Lira be52007a Merge branch 'master' into lowendmobile 7 年前
Evgenii Golubev ac23a82e Merge branch 'master' into SSSSS 8 年前
Julien Ignace df95d960 Merge branch 'master' into Branch_DebugShadows 8 年前
Julien Ignace ec53036a Fixed LayeredLit test scene after last modifications. 8 年前
GitHub aef2a1fa Merge pull request #138 from Unity-Technologies/Branch_FixLayeredTestScene 8 年前
Evgenii Golubev c13b75bb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Chman 1d022582 Merge remote-tracking branch 'refs/remotes/origin/master' into postfx-temp 8 年前
Arnaud Carré arnaud@unity3d.com ca6b7f62 Merge branch 'master' into batch_rendering 8 年前
Arnaud Carre 89d05b25 Merge branch 'batch_rendering' of https://github.com/Unity-Technologies/ScriptableRenderLoop into batch_rendering 7 年前
Evgenii Golubev 37c3566f Update material files with the definition of '_StenclRef' 8 年前
Sebastien Lagarde a1e0f1e9 Rename scriptableRenderLoop Folder to ScriptableRenderPipeline 7 年前
GitHub f67aaaa4 Merge pull request #152 from Unity-Technologies/Rename-ScriptableRenderLoop-folder 7 年前
Sebastien Lagarde ab900a3a HDRenderPipeline: Allow different keyword by layers 7 年前
GitHub 554a5c02 Merge pull request #153 from Unity-Technologies/Layered-Lit-Clean-and-update-UI 7 年前
uygar c8a27740 Merge branch 'master' into shadows 7 年前
runes 2ce17b6c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Evgenii Golubev ff92221a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Felipe Lira 0905d0bc Merge branch 'master' into lowendmobile 7 年前
Sebastien Lagarde 37933307 HDRenderPipeline: Update scene test material 7 年前
GitHub ba1e0e65 Merge pull request #158 from Unity-Technologies/Cleanup-of-inspectorUI-code 7 年前
Evgenii Golubev 967eec25 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
GitHub 29e588a8 Merge pull request #156 from EvgeniiG/master 7 年前
Julien Ignace 7b4ab969 Merge branch 'master' into Branch_SceneSettings 7 年前
uygar 77102a68 Merge branch 'master' into shadows 7 年前
Sebastien Lagarde 0365d4e5 HDRenderPipeline: Change LayerUV to UVMapping + add keyword MAPPING_PLANAR 7 年前
GitHub fd4b72d5 Merge pull request #166 from Unity-Technologies/normal-surface-gradient 7 年前
Evgenii Golubev a5c5f339 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Arnaud Carre 3c290788 Merge branch 'master' into batch_rendering 7 年前
runes cb7bce50 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
uygar cefe8b15 Merge branch 'master' into shadows 7 年前
Felipe Lira 557acdfd Merge branch 'master' into lowendmobile 7 年前
vlad-andreev 3a5b105e Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
sebastienlagarde 8d6acfbc HDRenderPipeline: Update Layered test scene 7 年前
Julien Ignace 1e8876bf Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_FogAndProceduralSky 7 年前
sebastienlagarde 60296408 HDRenderPipeline: Update all material Keywords 7 年前
Evgenii Golubev 733171ce Merge branch 'Unity-2017.3' 7 年前
GitHub bd071d2c Merge pull request #515 from Unity-Technologies/Unity-2017.3 7 年前
Robert Srinivasiah 7998bfa7 Merge remote-tracking branch 'origin/master' into xr-hdrp 7 年前
Felipe Lira 6ddf3f73 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Sebastien Lagarde a4fddf9c Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into YibingProject 7 年前
Julien Ignace aed9d43e - Fixed meta pass to use correctly UV 2 and 3 and world space position for planar (planar still does not work though because of possible C++ dependency in the meta pass) 7 年前
Julien Ignace efb76d07 Missing files 7 年前
Julien Ignace 7b0b6b5b Missing files 7 年前
GitHub 84f1dbd1 Merge pull request #546 from Unity-Technologies/FixMetaPassUV 7 年前
GitHub b6cf8abe Merge pull request #549 from Unity-Technologies/Unity-2017.3 7 年前
sebastienlagarde a1929730 Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into YibingProject 7 年前
Julien Ignace 11c1d9a8 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into feature/realtimeCubemap 7 年前
Peter Andreasen f052451a merged from master 7 年前
Felipe Lira e4ffdd2d Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Paul Melamed d31d3ab4 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderLoop into prototype/decals 7 年前
sebastienlagarde 2c9bfb4e HDRenderPipeline: fix all material in current project 7 年前
GitHub fc5778fa Merge pull request #655 from Unity-Technologies/Fix-all-material-in-project 7 年前
sebastienlagarde 04b2dec6 Merge remote-tracking branch 'refs/remotes/origin/master' into prototype/decals 7 年前
Julien Ignace 1ce75e59 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_SkySettingsVolume 7 年前
Evgenii Golubev 7106bb0a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Raymond Graham 1118c956 Merge branch 'master' into motionVectorSupport 7 年前
Felipe Lira ddeb54b6 Merge branch 'master' into LightweightPipeline 7 年前
sebastienlagarde 2b24ec8c Update all material 7 年前
GitHub 7ab47949 Merge pull request #696 from Unity-Technologies/add-versionning-on-additonal-data 7 年前
Frédéric Vauchelles ac97e406 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Paul Melamed db6f48d8 Merge branch 'master' into prototype/decals 7 年前
Evgenii Golubev 2e30e761 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into volumetrics 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
Robert Srinivasiah 0c9c55a9 Merge in master, with lots of fixups 7 年前
Remy ca0020dd Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Felipe Lira c6543428 Merge branch 'master' into LightweightPipeline 7 年前
Mike Wuetherick 767eac9b Merge branch 'LightweightPipeline' into projects/TheLastStand 7 年前
Julien Ignace 05efe29c Updated Heightmap parametrization and converted all HDRP materials. 7 年前
Evgenii Golubev 8a70dc3b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
sebastienlagarde 2fd0a788 HDRenderPipeline: Update all materials 7 年前
GitHub fbce26f6 Merge pull request #770 from Unity-Technologies/update-all-materials 7 年前
Frédéric Vauchelles 790cee43 Merge branch 'master' into feature/PlanarReflection 7 年前
Sebastien Lagarde f97342c5 Merge remote-tracking branch 'refs/remotes/origin/master' into feature/mip-debug 7 年前
lyndon homewood ef4b0aa9 Merge branch 'feature/mip-debug' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into feature/mip-debug 7 年前
Julien Ignace 43f6d6eb Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_HeightMapParametrization 7 年前
GitHub 544aba56 Merge pull request #777 from Unity-Technologies/Branch_HeightMapParametrization 7 年前
Thomas 4b33a1b6 Merge branch 'master' into lw-gc-optim 7 年前
Julien Ignace 6ba9292e Revered matrerial update after heightmap parametrization change. 7 年前
Julien Ignace cdd44d73 Re-updated materials with new heightmap parametrization 7 年前
sebastienlagarde 7f5f1c1a Merge remote-tracking branch 'refs/remotes/origin/master' into feature/mip-debug 7 年前
GitHub 37a266ac Merge pull request #788 from Unity-Technologies/Branch_FixHeightMapUpdate 7 年前
sebastienlagarde 01b7d081 HDRenderPipeline: Update all materils keyword in scene and project 7 年前
Raymond Graham d1c64b56 Merge branch 'master' into gpuInstancingSupport 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
Evgenii Golubev 77f9f167 Merge branch 'master' 7 年前
Peter Andreasen 3ccf74cc merged from master 7 年前
Arnaud Carre 4bef6509 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Remy 3b815534 Merge commit 'ccee1ef8a8d0611355aaeace2c3530b65e34dfe0' into FixFix_TestFrameworkTools 7 年前
Evgenii Golubev 7d2031ec Merge branch 'master' 7 年前
Paul Melamed 6deb71dc Merge branch 'master' into prototype/decals_drawinstance 7 年前
Frédéric Vauchelles 86df6636 Merge master 7 年前
Sebastien Lagarde 5f384459 HDRenderPipeline: Update all materials 7 年前
Remy afb74a48 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Sebastien Lagarde 5705de92 Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Paul Melamed c5fce3e3 Merge branch 'master' into prototype/decals_premult_alpha 7 年前
Frédéric Vauchelles ca10cd2f Merge 7 年前
Felipe Lira c51ce48c Merged master 7 年前
John dea94b9d Merge branch 'master' into LW-ScreenSpaceShadows 7 年前
John cf25c602 Merge master 7 年前
Peter Andreasen 8b8ef607 Merge remote-tracking branch 'origin/master' into sample_game 7 年前
sebastienlagarde c3198024 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-msaa 7 年前
Sebastien Lagarde a28733e8 HDRenderPipeline: Update all materials 7 年前
Remy 2136ed15 Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 7 年前
Tim Cooper 803d7f40 Merge remote-tracking branch 'origin/master' into LW-ScreenSpaceShadows-KeywordsReduction 7 年前
John 89a55fab Merge branch 'LW-ScreenSpaceShadows-KeywordsReduction' into LW-ScreenSpaceShadows 7 年前
John 0bfdddfc Merge Screen Shadows 7 年前
Julien Ignace 950b560d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RTRefactoring 7 年前
sebastienlagarde 83b753ad Merge remote-tracking branch 'refs/remotes/origin/master' into Add-physical-Light-unit-2 7 年前
Frédéric Vauchelles 672c909b Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
Sebastien Lagarde eca15a2d Merge remote-tracking branch 'refs/remotes/origin/master' into Update-material-features-performance- 7 年前
sebastienlagarde 046a77ef Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 6 年前
Julien Ignace ffbd199e - Fixed objects motion vectors (they were upside down) 6 年前
Julien Ignace ed3443be Revert "- Fixed objects motion vectors (they were upside down)" 6 年前
sebastienlagarde 5f14b489 Update all materials with Last PR 6 年前
GitHub ce027b15 Merge pull request #947 from Unity-Technologies/Improve-forward-opaque-pass 6 年前
sebastienlagarde 44c4a197 Merge remote-tracking branch 'refs/remotes/origin/master' into support-iridescence 6 年前
Evgenii Golubev e768893e Merge branch 'master' 6 年前
Remy d56ea57d Merge remote-tracking branch 'origin/master' into HDRP_GraphicTests 6 年前
Robert Srinivasiah a3ddcd05 Merge remote-tracking branch 'origin/master' into hdrp-xr-lighting 6 年前
sebastienlagarde 2c61701c Merge remote-tracking branch 'refs/remotes/origin/master' into shadows-biasing 6 年前
Peter Andreasen 04b933d9 merged with master 6 年前
Paul Melamed 429be124 Merge branch 'master' into decals/clustered 6 年前