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HDRenderPipeline: Update all materils keyword in scene and project

/LightweightPipelineExperimental
sebastienlagarde 7 年前
当前提交
01b7d081
共有 442 个文件被更改,包括 149 次插入116 次删除
  1. 3
      SampleScenes/Common/Materials/Mat_Test_Unlit.mat
  2. 2
      SampleScenes/HDTest/AnimTest/Cube.mat
  3. 6
      SampleScenes/HDTest/AnimTest/NeoLowMan/Materials/body.mat
  4. 2
      SampleScenes/HDTest/AnimTest/Sphere.mat
  5. 6
      SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Gutenberg.mat
  6. 6
      SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Materials/Gutenberg.mat
  7. 2
      SampleScenes/HDTest/BasicProfiling/Lit_Regular.mat
  8. 2
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso.mat
  9. 3
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso_Tess.mat
  10. 3
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Tess.mat
  11. 4
      SampleScenes/HDTest/BasicProfiling/Lit_SSS.mat
  12. 2
      SampleScenes/HDTest/BasicProfiling/Lit_SSS_Tess.mat
  13. 4
      SampleScenes/HDTest/BasicProfiling/Lit_SpecColor.mat
  14. 4
      SampleScenes/HDTest/BasicProfiling/Lit_SpecColor_Tess.mat
  15. 4
      SampleScenes/HDTest/BasicProfiling/Unlit.mat
  16. 5
      SampleScenes/HDTest/Data/Fern/Fern_01.mat
  17. 2
      SampleScenes/HDTest/Data/Rock/rcgRock012/Materials/rcgRock012Material.mat
  18. 4
      SampleScenes/HDTest/Data/Tree/Thorn.mat
  19. 4
      SampleScenes/HDTest/Data/Tree/Tree_03_Branches.mat
  20. 4
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk.mat
  21. 7
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_Layer.mat
  22. 4
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_NoTesselation.mat
  23. 3
      SampleScenes/HDTest/GIParityTest/LitColorsRough.mat
  24. 3
      SampleScenes/HDTest/GIParityTest/LitWhiteRough.mat
  25. 3
      SampleScenes/HDTest/GammaTest/Lit_Gray_127.mat
  26. 3
      SampleScenes/HDTest/GammaTest/Lit_Gray_127_sRGB.mat
  27. 4
      SampleScenes/HDTest/GammaTest/Unlit_Gray_127.mat
  28. 4
      SampleScenes/HDTest/GammaTest/Unlit_Gray_127_sRGB.mat
  29. 3
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Chrome.mat
  30. 2
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Green.mat
  31. 2
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Grey.mat
  32. 2
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Red.mat
  33. 4
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Unlit_Blue.mat
  34. 2
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalOS.mat
  35. 2
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalTS.mat
  36. 3
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatue.mat
  37. 4
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatueSpecular.mat
  38. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Blue.mat
  39. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Blue.mat
  40. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Green.mat
  41. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Red.mat
  42. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_White.mat
  43. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Green.mat
  44. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Red.mat
  45. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_White.mat
  46. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_0.mat
  47. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_1.mat
  48. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_2.mat
  49. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_3.mat
  50. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_4.mat
  51. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_5.mat
  52. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_6.mat
  53. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_7.mat
  54. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_8.mat
  55. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_9.mat
  56. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth1_0.mat
  57. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_0.mat
  58. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_1.mat
  59. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_2.mat
  60. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_3.mat
  61. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_4.mat
  62. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_5.mat
  63. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_6.mat
  64. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_7.mat
  65. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_8.mat
  66. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_9.mat
  67. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric1_0.mat
  68. 3
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Lit_Reject.mat
  69. 3
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Unlit_2DNoise.mat
  70. 3
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Unlit_2DNoise_PreTransparent.mat
  71. 3
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Unlit_Only_2DNoise.mat
  72. 3
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Unlit_Only_Ripple.mat
  73. 3
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Unlit_Reject.mat
  74. 3
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Unlit_Voronoi.mat
  75. 3
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Fire.mat
  76. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Mirror.mat
  77. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_0.mat
  78. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_1.mat
  79. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_2.mat
  80. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_3.mat
  81. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_4.mat
  82. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_5.mat
  83. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_6.mat
  84. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_7.mat
  85. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_8.mat
  86. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_9.mat
  87. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth1_0.mat
  88. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_0.mat
  89. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_1.mat
  90. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_2.mat
  91. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_3.mat
  92. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_4.mat
  93. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_5.mat
  94. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_6.mat
  95. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_7.mat
  96. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_8.mat
  97. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_9.mat
  98. 2
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric1_0.mat
  99. 4
      SampleScenes/HDTest/GraphicTest/Parallax Occlusion Mapping/Material/POM - Rock planar.mat
  100. 4
      SampleScenes/HDTest/GraphicTest/Parallax Occlusion Mapping/Material/POM - Rock.mat

3
SampleScenes/Common/Materials/Mat_Test_Unlit.mat


- _SmoothnessRemapMin: 0
- _SrcBlend: 1
- _StencilRef: 2
- _StencilRefMV: 128
- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1

2
SampleScenes/HDTest/AnimTest/Cube.mat


m_PrefabInternal: {fileID: 0}
m_Name: Cube
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

6
SampleScenes/HDTest/AnimTest/NeoLowMan/Materials/body.mat


m_PrefabInternal: {fileID: 0}
m_Name: body
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALBEDOAFFECTEMISSIVE_OFF _ALPHACUTOFFENABLE_OFF _BLENDMODE_PRESERVE_SPECULAR_LIGHTING
_DEPTHOFFSETENABLE_OFF _DISTORTIONENABLE_OFF _DOUBLESIDEDENABLE_OFF _EMISSION
_ENABLEMOTIONVECTORFORVERTEXANIMATION_OFF _ENABLESPECULAROCCLUSION_OFF _ENABLEWIND_OFF
_NORMALMAP_TANGENT_SPACE _PREREFRACTIONPASS_OFF _TRANSPARENTBACKFACEENABLE_OFF
_TRANSPARENTDEPTHPOSTPASSENABLE_OFF _TRANSPARENTDEPTHPREPASSENABLE_OFF
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

2
SampleScenes/HDTest/AnimTest/Sphere.mat


m_PrefabInternal: {fileID: 0}
m_Name: Sphere
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

6
SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Gutenberg.mat


m_PrefabInternal: {fileID: 0}
m_Name: Gutenberg
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALBEDOAFFECTEMISSIVE_OFF _ALPHACUTOFFENABLE_OFF _BLENDMODE_PRESERVE_SPECULAR_LIGHTING
_DEPTHOFFSETENABLE_OFF _DETAIL_MULX2 _DISTORTIONENABLE_OFF _DOUBLESIDEDENABLE_OFF
_EMISSION _ENABLEMOTIONVECTORFORVERTEXANIMATION_OFF _ENABLESPECULAROCCLUSION_OFF
_ENABLEWIND_OFF _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _PREREFRACTIONPASS_OFF
_TRANSPARENTBACKFACEENABLE_OFF _TRANSPARENTDEPTHPOSTPASSENABLE_OFF _TRANSPARENTDEPTHPREPASSENABLE_OFF
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

6
SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Materials/Gutenberg.mat


m_PrefabInternal: {fileID: 0}
m_Name: Gutenberg
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALBEDOAFFECTEMISSIVE_OFF _ALPHACUTOFFENABLE_OFF _DEPTHOFFSETENABLE_OFF
_DISTORTIONENABLE_OFF _DOUBLESIDEDENABLE_OFF _ENABLEMOTIONVECTORFORVERTEXANIMATION_OFF
_ENABLESPECULAROCCLUSION_OFF _ENABLEWIND_OFF _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_PREREFRACTIONPASS_OFF _TRANSPARENTBACKFACEENABLE_OFF _TRANSPARENTDEPTHPOSTPASSENABLE_OFF
_TRANSPARENTDEPTHPREPASSENABLE_OFF
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

2
SampleScenes/HDTest/BasicProfiling/Lit_Regular.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

2
SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular_Aniso
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

3
SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular_Aniso_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _NORMALMAP
_NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

3
SampleScenes/HDTest/BasicProfiling/Lit_Regular_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _NORMALMAP
_NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

4
SampleScenes/HDTest/BasicProfiling/Lit_SSS.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SSS
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _MATID_SSS _NORMALMAP
_NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MASKMAP _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

2
SampleScenes/HDTest/BasicProfiling/Lit_SSS_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SSS_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _MATID_SSS
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0

4
SampleScenes/HDTest/BasicProfiling/Lit_SpecColor.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SpecColor
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _MATID_ANISO _NORMALMAP
_NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
m_ShaderKeywords: _MASKMAP _MATERIAL_FEATURE_ANISOTROPY _NORMALMAP _NORMALMAP_TANGENT_SPACE
_SPECULARCOLORMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

4
SampleScenes/HDTest/BasicProfiling/Lit_SpecColor_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SpecColor_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _MATID_ANISO
_NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP _TESSELLATION_PHONG
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _MATERIAL_FEATURE_ANISOTROPY _NORMALMAP _NORMALMAP_TANGENT_SPACE
_SPECULARCOLORMAP _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

4
SampleScenes/HDTest/BasicProfiling/Unlit.mat


- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _StencilRef: 2
- _StencilRefMV: 128
- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _SurfaceType: 0
- _UVSec: 0
- _ZTestMode: 8

5
SampleScenes/HDTest/Data/Fern/Fern_01.mat


m_PrefabInternal: {fileID: 0}
m_Name: Fern_01
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DOUBLESIDED_ON
_MASKMAP _MATID_SSS _NORMALMAP _NORMALMAP_TANGENT_SPACE _THICKNESSMAP _VERTEX_WIND
m_ShaderKeywords: _ALPHATEST_ON _DOUBLESIDED_ON _MASKMAP _MATERIAL_FEATURE_SUBSURFACE_SCATTERING
_MATERIAL_FEATURE_TRANSMISSION _NORMALMAP _NORMALMAP_TANGENT_SPACE _THICKNESSMAP
_VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1

2
SampleScenes/HDTest/Data/Rock/rcgRock012/Materials/rcgRock012Material.mat


m_PrefabInternal: {fileID: 0}
m_Name: rcgRock012Material
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

4
SampleScenes/HDTest/Data/Tree/Thorn.mat


m_PrefabInternal: {fileID: 0}
m_Name: Thorn
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DOUBLESIDED_ON
_MATID_SSS _NORMALMAP _NORMALMAP_TANGENT_SPACE _VERTEX_WIND
m_ShaderKeywords: _ALPHATEST_ON _DOUBLESIDED_ON _MATERIAL_FEATURE_SUBSURFACE_SCATTERING
_MATERIAL_FEATURE_TRANSMISSION _NORMALMAP _NORMALMAP_TANGENT_SPACE _VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1

4
SampleScenes/HDTest/Data/Tree/Tree_03_Branches.mat


m_PrefabInternal: {fileID: 0}
m_Name: Tree_03_Branches
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DOUBLESIDED_ON
_MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _VERTEX_WIND
m_ShaderKeywords: _ALPHATEST_ON _DOUBLESIDED_ON _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1

4
SampleScenes/HDTest/Data/Tree/Tree_03_Trunk.mat


m_PrefabInternal: {fileID: 0}
m_Name: Tree_03_Trunk
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DETAIL_MAP _HEIGHTMAP _MASKMAP
_NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG _VERTEX_WIND
m_ShaderKeywords: _DETAIL_MAP _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_TESSELLATION_PHONG _VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

7
SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_Layer.mat


m_PrefabInternal: {fileID: 0}
m_Name: Tree_03_Trunk_Layer
m_Shader: {fileID: 4800000, guid: eab0538d9d5746246806a9611c04ac4d, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DENSITY_MODE _DETAIL_MAP0
_HEIGHTMAP0 _LAYER_MASK_VERTEX_COLOR_ADD _MASKMAP0 _NORMALMAP0 _NORMALMAP_TANGENT_SPACE0
_NORMALMAP_TANGENT_SPACE1 _NORMALMAP_TANGENT_SPACE2 _NORMALMAP_TANGENT_SPACE3
_TESSELLATION_PHONG
m_ShaderKeywords: _DENSITY_MODE _DETAIL_MAP0 _HEIGHTMAP0 _LAYER_MASK_VERTEX_COLOR_ADD
_MASKMAP0 _NORMALMAP0 _NORMALMAP_TANGENT_SPACE0 _NORMALMAP_TANGENT_SPACE1 _NORMALMAP_TANGENT_SPACE2
_NORMALMAP_TANGENT_SPACE3 _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

4
SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_NoTesselation.mat


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