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HDRenderPipeline: Update scene test material

/Branch_Batching2
Sebastien Lagarde 8 年前
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37933307
共有 7 个文件被更改,包括 36 次插入11 次删除
  1. 13
      Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSided.mat
  2. 2
      Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSidedFlip.mat
  3. 5
      Assets/TestScenes/HDTest/LayeredLitTest/Material/Layered_Layer0_Triplanar.mat
  4. 5
      Assets/TestScenes/HDTest/LayeredLitTest/Material/Layered_Layer1_Triplanar.mat
  5. 5
      Assets/TestScenes/HDTest/LayeredLitTest/Material/Layered_Layer2_Triplanar.mat
  6. 5
      Assets/TestScenes/HDTest/LayeredLitTest/Material/Layered_Layer3_Triplanar.mat
  7. 12
      Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/unlitTwoSided.mat

13
Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSided.mat


m_Name: GroundLeaf_DoubleSided
m_Shader: {fileID: 4800000, guid: c4edd00ff2db5b24391a4fcb1762e459, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _DEPTHOFFSETENABLE_OFF _DETAIL_MAP_WITH_NORMAL _DISTORTIONDEPTHTEST_OFF
_DISTORTIONENABLE_OFF _DISTORTIONONLY_OFF _DOUBLESIDED_LIGHTING_MIRROR _EMISSION
_ENABLEPERPIXELDISPLACEMENT_OFF _MASKMAP _METALLICGLOSSMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_TESSELLATIONOBJECTSCALE_OFF _TESSELLATION_DISPLACEMENT
_DISTORTIONENABLE_OFF _DISTORTIONONLY_OFF _DOUBLESIDEDMIRRORENABLE_OFF _DOUBLESIDED_LIGHTING_MIRROR
_DOUBLESIDED_ON _EMISSION _ENABLEPERPIXELDISPLACEMENT_OFF _MASKMAP _METALLICGLOSSMAP
_NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATIONOBJECTSCALE_OFF _TESSELLATION_DISPLACEMENT
m_CustomRenderQueue: 2450
stringTagMap:
RenderType: TransparentCutout
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses:
- DistortionVectors
m_SavedProperties:

- _DistortionEnable: 0
- _DistortionOnly: 0
- _DoubleSidedEnable: 1
- _DoubleSidedMirrorEnable: 0
- _DoubleSidedMode: 3
- _DstBlend: 0
- _EmissiveColorMode: 1

m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1}
- _DoubleSidedConstants: {r: -1, g: -1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}

2
Assets/TestScenes/HDTest/GraphicTest/Two Sided/Material/GroundLeaf_DoubleSidedFlip.mat


- _DistortionEnable: 0
- _DistortionOnly: 0
- _DoubleSidedEnable: 1
- _DoubleSidedMirrorEnable: 1
- _DoubleSidedMode: 2
- _DstBlend: 0
- _EmissiveColorMode: 1

m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.5882353, g: 0.5882353, b: 0.5882353, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}

5
Assets/TestScenes/HDTest/LayeredLitTest/Material/Layered_Layer0_Triplanar.mat


- _BlendUsingHeight2: 0
- _BlendUsingHeight3: 0
- _BumpScale: 1
- _CullMode: 0
- _CullMode: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAOScale0: 1

- _DistortionDepthTest: 0
- _DistortionEnable: 0
- _DistortionOnly: 0
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _DoubleSidedMode: 1
- _DstBlend: 0
- _EmissiveColorMode: 0

- _BaseColor2: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor3: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}

5
Assets/TestScenes/HDTest/LayeredLitTest/Material/Layered_Layer1_Triplanar.mat


- _BlendUsingHeight2: 0
- _BlendUsingHeight3: 0
- _BumpScale: 1
- _CullMode: 0
- _CullMode: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAOScale0: 1

- _DistortionDepthTest: 0
- _DistortionEnable: 0
- _DistortionOnly: 0
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _DoubleSidedMode: 1
- _DstBlend: 0
- _EmissiveColorMode: 0

- _BaseColor2: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor3: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}

5
Assets/TestScenes/HDTest/LayeredLitTest/Material/Layered_Layer2_Triplanar.mat


- _BlendUsingHeight2: 0
- _BlendUsingHeight3: 0
- _BumpScale: 1
- _CullMode: 0
- _CullMode: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAOScale0: 1

- _DistortionDepthTest: 0
- _DistortionEnable: 0
- _DistortionOnly: 0
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _DoubleSidedMode: 1
- _DstBlend: 0
- _EmissiveColorMode: 0

- _BaseColor2: {r: 0.61764705, g: 1, b: 0.74685603, a: 1}
- _BaseColor3: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}

5
Assets/TestScenes/HDTest/LayeredLitTest/Material/Layered_Layer3_Triplanar.mat


- _BlendUsingHeight2: 0
- _BlendUsingHeight3: 0
- _BumpScale: 1
- _CullMode: 0
- _CullMode: 2
- _Cutoff: 0.5
- _DepthOffsetEnable: 0
- _DetailAOScale0: 1

- _DistortionDepthTest: 0
- _DistortionEnable: 0
- _DistortionOnly: 0
- _DoubleSidedEnable: 0
- _DoubleSidedMirrorEnable: 1
- _DoubleSidedMode: 1
- _DstBlend: 0
- _EmissiveColorMode: 0

- _BaseColor2: {r: 1, g: 1, b: 1, a: 1}
- _BaseColor3: {r: 0.6602435, g: 0.63235295, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _EmissiveColor: {r: 0, g: 0, b: 0, a: 1}
- _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0}

12
Assets/TestScenes/HDTest/Material/HDRenderLoopMaterials/unlitTwoSided.mat


m_Name: unlitTwoSided
m_Shader: {fileID: 4800000, guid: c4edd00ff2db5b24391a4fcb1762e459, type: 3}
m_ShaderKeywords: _ALPHACUTOFFENABLE_OFF _DISTORTIONDEPTHTEST_OFF _DISTORTIONONLY_OFF
_EMISSION
_DOUBLESIDED_ON _EMISSION
m_EnableInstancingVariants: 0
disabledShaderPasses:
- DistortionVectors
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DistortionVectorMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionDepthTest: 0
- _DistortionEnable: 0
- _DoubleSidedEnable: 1
- _DoubleSidedMode: 1
- _DstBlend: 0
- _EmissiveIntensity: 0

- _SrcBlend: 1
- _SurfaceType: 0
- _UVSec: 0
- _ZTestMode: 8
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
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