浏览代码

HDRenderPipeline: Update all materials

/main
sebastienlagarde 7 年前
当前提交
2fd0a788
共有 357 个文件被更改,包括 821 次插入114 次删除
  1. 9
      SampleScenes/HDTest/AnimTest/Cube.mat
  2. 15
      SampleScenes/HDTest/AnimTest/NeoLowMan/Materials/body.mat
  3. 9
      SampleScenes/HDTest/AnimTest/Sphere.mat
  4. 15
      SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Gutenberg.mat
  5. 15
      SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Materials/Gutenberg.mat
  6. 9
      SampleScenes/HDTest/BasicProfiling/Lit_Regular.mat
  7. 9
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso.mat
  8. 10
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso_Tess.mat
  9. 10
      SampleScenes/HDTest/BasicProfiling/Lit_Regular_Tess.mat
  10. 11
      SampleScenes/HDTest/BasicProfiling/Lit_SSS.mat
  11. 9
      SampleScenes/HDTest/BasicProfiling/Lit_SSS_Tess.mat
  12. 11
      SampleScenes/HDTest/BasicProfiling/Lit_SpecColor.mat
  13. 11
      SampleScenes/HDTest/BasicProfiling/Lit_SpecColor_Tess.mat
  14. 12
      SampleScenes/HDTest/Data/Fern/Fern_01.mat
  15. 9
      SampleScenes/HDTest/Data/Rock/rcgRock012/Materials/rcgRock012Material.mat
  16. 11
      SampleScenes/HDTest/Data/Tree/Thorn.mat
  17. 11
      SampleScenes/HDTest/Data/Tree/Tree_03_Branches.mat
  18. 11
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk.mat
  19. 31
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_Layer.mat
  20. 11
      SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_NoTesselation.mat
  21. 10
      SampleScenes/HDTest/GIParityTest/LitColorsRough.mat
  22. 10
      SampleScenes/HDTest/GIParityTest/LitWhiteRough.mat
  23. 10
      SampleScenes/HDTest/GammaTest/Lit_Gray_127.mat
  24. 10
      SampleScenes/HDTest/GammaTest/Lit_Gray_127_sRGB.mat
  25. 10
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Chrome.mat
  26. 9
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Green.mat
  27. 9
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Grey.mat
  28. 9
      SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Red.mat
  29. 9
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalOS.mat
  30. 9
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalTS.mat
  31. 10
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatue.mat
  32. 11
      SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatueSpecular.mat
  33. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Blue.mat
  34. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Blue.mat
  35. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Green.mat
  36. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Red.mat
  37. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_White.mat
  38. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Green.mat
  39. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Red.mat
  40. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Lit_White.mat
  41. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_0.mat
  42. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_1.mat
  43. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_2.mat
  44. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_3.mat
  45. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_4.mat
  46. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_5.mat
  47. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_6.mat
  48. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_7.mat
  49. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_8.mat
  50. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_9.mat
  51. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth1_0.mat
  52. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_0.mat
  53. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_1.mat
  54. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_2.mat
  55. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_3.mat
  56. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_4.mat
  57. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_5.mat
  58. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_6.mat
  59. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_7.mat
  60. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_8.mat
  61. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_9.mat
  62. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric1_0.mat
  63. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Lit_2DNoise.mat
  64. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Lit_2DNoise_PreTransparent.mat
  65. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Mirror.mat
  66. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Clear_ior101.mat
  67. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Clear_ior15.mat
  68. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Dragon.mat
  69. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_EarthMap.mat
  70. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Clear_ior101.mat
  71. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Clear_ior15.mat
  72. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Dragon.mat
  73. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap.mat
  74. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap_RefractionMask.mat
  75. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap_pretransparent.mat
  76. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_0.mat
  77. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_1.mat
  78. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_3.mat
  79. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_4.mat
  80. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_5.mat
  81. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_6.mat
  82. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_7.mat
  83. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_8.mat
  84. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_9.mat
  85. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth1_0.mat
  86. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_0.mat
  87. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_1.mat
  88. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_2.mat
  89. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_3.mat
  90. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_4.mat
  91. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_5.mat
  92. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_6.mat
  93. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_7.mat
  94. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_8.mat
  95. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_9.mat
  96. 9
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric1_0.mat
  97. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_transparent_blend_add.mat
  98. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_transparent_blend_alphablend.mat
  99. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_transparent_blend_multiply.mat
  100. 7
      SampleScenes/HDTest/GraphicTest/Common/Material/Mat_transparent_blend_premultiply.mat

9
SampleScenes/HDTest/AnimTest/Cube.mat


m_PrefabInternal: {fileID: 0}
m_Name: Cube
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

15
SampleScenes/HDTest/AnimTest/NeoLowMan/Materials/body.mat


m_PrefabInternal: {fileID: 0}
m_Name: body
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALBEDOAFFECTEMISSIVE_OFF _ALPHACUTOFFENABLE_OFF _BLENDMODE_PRESERVE_SPECULAR_LIGHTING
_DEPTHOFFSETENABLE_OFF _DISTORTIONENABLE_OFF _DOUBLESIDEDENABLE_OFF _EMISSION
_ENABLEMOTIONVECTORFORVERTEXANIMATION_OFF _ENABLESPECULAROCCLUSION_OFF _ENABLEWIND_OFF
_NORMALMAP_TANGENT_SPACE _PREREFRACTIONPASS_OFF _TRANSPARENTBACKFACEENABLE_OFF
_TRANSPARENTDEPTHPOSTPASSENABLE_OFF _TRANSPARENTDEPTHPREPASSENABLE_OFF
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostPass
- TransparentDepthPostpass
- TransparentBackface
- TransparentBackfaceDebugDisplay
- MOTIONVECTORS

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 1
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/AnimTest/Sphere.mat


m_PrefabInternal: {fileID: 0}
m_Name: Sphere
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

15
SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Gutenberg.mat


m_PrefabInternal: {fileID: 0}
m_Name: Gutenberg
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALBEDOAFFECTEMISSIVE_OFF _ALPHACUTOFFENABLE_OFF _BLENDMODE_PRESERVE_SPECULAR_LIGHTING
_DEPTHOFFSETENABLE_OFF _DETAIL_MULX2 _DISTORTIONENABLE_OFF _DOUBLESIDEDENABLE_OFF
_EMISSION _ENABLEMOTIONVECTORFORVERTEXANIMATION_OFF _ENABLESPECULAROCCLUSION_OFF
_ENABLEWIND_OFF _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _PREREFRACTIONPASS_OFF
_TRANSPARENTBACKFACEENABLE_OFF _TRANSPARENTDEPTHPOSTPASSENABLE_OFF _TRANSPARENTDEPTHPREPASSENABLE_OFF
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostPass
- TransparentDepthPostpass
- TransparentBackface
- TransparentBackfaceDebugDisplay
- MOTIONVECTORS

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

15
SampleScenes/HDTest/AnimTest/ThreeDScans/Gutenberg/Materials/Gutenberg.mat


m_PrefabInternal: {fileID: 0}
m_Name: Gutenberg
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALBEDOAFFECTEMISSIVE_OFF _ALPHACUTOFFENABLE_OFF _DEPTHOFFSETENABLE_OFF
_DISTORTIONENABLE_OFF _DOUBLESIDEDENABLE_OFF _ENABLEMOTIONVECTORFORVERTEXANIMATION_OFF
_ENABLESPECULAROCCLUSION_OFF _ENABLEWIND_OFF _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_PREREFRACTIONPASS_OFF _TRANSPARENTBACKFACEENABLE_OFF _TRANSPARENTDEPTHPOSTPASSENABLE_OFF
_TRANSPARENTDEPTHPREPASSENABLE_OFF
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

- DistortionVectors
- TransparentDepthPrepass
- TransparentDepthPostPass
- TransparentDepthPostpass
- TransparentBackface
- TransparentBackfaceDebugDisplay
- MOTIONVECTORS

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/BasicProfiling/Lit_Regular.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular_Aniso
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/BasicProfiling/Lit_Regular_Aniso_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular_Aniso_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _NORMALMAP
_NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/BasicProfiling/Lit_Regular_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Regular_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _NORMALMAP
_NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

11
SampleScenes/HDTest/BasicProfiling/Lit_SSS.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SSS
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _MATID_SSS _NORMALMAP
_NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MASKMAP _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 1
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/BasicProfiling/Lit_SSS_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SSS_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _MATID_SSS
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 3
- _SubsurfaceRadius: 1
- _SurfaceType: 0

11
SampleScenes/HDTest/BasicProfiling/Lit_SpecColor.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SpecColor
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MASKMAP _MATID_ANISO _NORMALMAP
_NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
m_ShaderKeywords: _MASKMAP _MATERIAL_FEATURE_ANISOTROPY _NORMALMAP _NORMALMAP_TANGENT_SPACE
_SPECULARCOLORMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

11
SampleScenes/HDTest/BasicProfiling/Lit_SpecColor_Tess.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_SpecColor_Tess
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _MATID_ANISO
_NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP _TESSELLATION_PHONG
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _MATERIAL_FEATURE_ANISOTROPY _NORMALMAP _NORMALMAP_TANGENT_SPACE
_SPECULARCOLORMAP _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

12
SampleScenes/HDTest/Data/Fern/Fern_01.mat


m_PrefabInternal: {fileID: 0}
m_Name: Fern_01
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DOUBLESIDED_ON
_MASKMAP _MATID_SSS _NORMALMAP _NORMALMAP_TANGENT_SPACE _THICKNESSMAP _VERTEX_WIND
m_ShaderKeywords: _ALPHATEST_ON _DOUBLESIDED_ON _MASKMAP _MATERIAL_FEATURE_SUBSURFACE_SCATTERING
_MATERIAL_FEATURE_TRANSMISSION _NORMALMAP _NORMALMAP_TANGENT_SPACE _THICKNESSMAP
_VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 0
- _CullModeForward: 0
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1000
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 7
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/Data/Rock/rcgRock012/Materials/rcgRock012Material.mat


m_PrefabInternal: {fileID: 0}
m_Name: rcgRock012Material
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

11
SampleScenes/HDTest/Data/Tree/Thorn.mat


m_PrefabInternal: {fileID: 0}
m_Name: Thorn
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DOUBLESIDED_ON
_MATID_SSS _NORMALMAP _NORMALMAP_TANGENT_SPACE _VERTEX_WIND
m_ShaderKeywords: _ALPHATEST_ON _DOUBLESIDED_ON _MATERIAL_FEATURE_SUBSURFACE_SCATTERING
_MATERIAL_FEATURE_TRANSMISSION _NORMALMAP _NORMALMAP_TANGENT_SPACE _VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 0
- _CullModeForward: 0
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 7
- _SubsurfaceRadius: 0.004
- _SurfaceType: 0

11
SampleScenes/HDTest/Data/Tree/Tree_03_Branches.mat


m_PrefabInternal: {fileID: 0}
m_Name: Tree_03_Branches
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DOUBLESIDED_ON
_MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE _VERTEX_WIND
m_ShaderKeywords: _ALPHATEST_ON _DOUBLESIDED_ON _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 1

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 0
- _CullModeForward: 0
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 0.5
- _SurfaceType: 0

11
SampleScenes/HDTest/Data/Tree/Tree_03_Trunk.mat


m_PrefabInternal: {fileID: 0}
m_Name: Tree_03_Trunk
m_Shader: {fileID: 4800000, guid: 756bac9090102564582875f4c7e30202, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DETAIL_MAP _HEIGHTMAP _MASKMAP
_NORMALMAP _NORMALMAP_TANGENT_SPACE _TESSELLATION_PHONG _VERTEX_WIND
m_ShaderKeywords: _DETAIL_MAP _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_TESSELLATION_PHONG _VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 0.6
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 0.5
- _SurfaceType: 0

31
SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_Layer.mat


m_PrefabInternal: {fileID: 0}
m_Name: Tree_03_Trunk_Layer
m_Shader: {fileID: 4800000, guid: eab0538d9d5746246806a9611c04ac4d, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DENSITY_MODE _DETAIL_MAP0
_HEIGHTMAP0 _LAYER_MASK_VERTEX_COLOR_ADD _MASKMAP0 _NORMALMAP0 _NORMALMAP_TANGENT_SPACE0
_NORMALMAP_TANGENT_SPACE1 _NORMALMAP_TANGENT_SPACE2 _NORMALMAP_TANGENT_SPACE3
_TESSELLATION_PHONG
m_ShaderKeywords: _DENSITY_MODE _DETAIL_MAP0 _HEIGHTMAP0 _LAYER_MASK_VERTEX_COLOR_ADD
_MASKMAP0 _NORMALMAP0 _NORMALMAP_TANGENT_SPACE0 _NORMALMAP_TANGENT_SPACE1 _NORMALMAP_TANGENT_SPACE2
_NORMALMAP_TANGENT_SPACE3 _TESSELLATION_PHONG
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap1:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap2:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap3:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _DetailSmoothnessScale1: 1
- _DetailSmoothnessScale2: 1
- _DetailSmoothnessScale3: 1
- _DiffusionProfile0: 0
- _DiffusionProfile1: 0
- _DiffusionProfile2: 0
- _DiffusionProfile3: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask0: 1
- _SubsurfaceMask1: 1
- _SubsurfaceMask2: 1
- _SubsurfaceMask3: 1
- _SubsurfaceProfile0: 0
- _SubsurfaceProfile1: 0
- _SubsurfaceProfile2: 0

11
SampleScenes/HDTest/Data/Tree/Tree_03_Trunk_NoTesselation.mat


m_PrefabInternal: {fileID: 0}
m_Name: Tree_03_Trunk_NoTesselation
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DETAIL_MAP _HEIGHTMAP _MASKMAP
_NORMALMAP _NORMALMAP_TANGENT_SPACE _VERTEX_WIND
m_ShaderKeywords: _DETAIL_MAP _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
_VERTEX_WIND
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 0.6
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 0.5
- _SurfaceType: 0

10
SampleScenes/HDTest/GIParityTest/LitColorsRough.mat


m_PrefabInternal: {fileID: 0}
m_Name: LitColorsRough
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_SSS _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/GIParityTest/LitWhiteRough.mat


m_PrefabInternal: {fileID: 0}
m_Name: LitWhiteRough
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_SSS _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/GammaTest/Lit_Gray_127.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Gray_127
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_SSS _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/GammaTest/Lit_Gray_127_sRGB.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Gray_127_sRGB
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_SSS _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/GlobalIlluminationTest/Material/Chrome.mat


m_PrefabInternal: {fileID: 0}
m_Name: Chrome
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_SSS _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_SUBSURFACE_SCATTERING _MATERIAL_FEATURE_TRANSMISSION
_NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Green.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Green
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Grey.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Grey
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GlobalIlluminationTest/Material/Lit_Red.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Red
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalOS.mat


m_PrefabInternal: {fileID: 0}
m_Name: DragonNormalOS
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP
m_ShaderKeywords: _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BlendMode: 0
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonNormalTS.mat


m_PrefabInternal: {fileID: 0}
m_Name: DragonNormalTS
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BlendMode: 0
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

10
SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatue.mat


m_PrefabInternal: {fileID: 0}
m_Name: DragonStatue
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _NORMALMAP
_NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _NORMALMAP _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _Displacement: 0.008
- _DisplacementCenter: 0.36
- _DisplacementLockObjectScale: 1

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

11
SampleScenes/HDTest/GraphicTest/Common/Dragon/DragonStatueSpecular.mat


m_PrefabInternal: {fileID: 0}
m_Name: DragonStatueSpecular
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _HEIGHTMAP _MASKMAP _MATID_SPECULAR
_NORMALMAP _NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
m_ShaderKeywords: _HEIGHTMAP _MASKMAP _MATERIAL_FEATURE_SPECULAR_COLOR _NORMALMAP
_NORMALMAP_TANGENT_SPACE _SPECULARCOLORMAP
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _Displacement: 0.008
- _DisplacementCenter: 0.36
- _DisplacementLockObjectScale: 1

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Blue.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Blue
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Blue.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Checker_Blue
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Green.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Checker_Green
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_Red.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Checker_Red
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Checker_White.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Checker_White
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Green.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Green
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_Red.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_Red
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Lit_White.mat


m_PrefabInternal: {fileID: 0}
m_Name: Lit_White
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalMapScale: 1
- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_1.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_1
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_2.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_2
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_3.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_3
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_4.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_4
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_5.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_5
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_6.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_6
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_7.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_7
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_8.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_8
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth0_9.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth0_9
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smooth1_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smooth1_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_1.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_1
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_2.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_2
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_3.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_3
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_4.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_4
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_5.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_5
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_6.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_6
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_7.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_7
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_8.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_8
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric0_9.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric0_9
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Coat_smoothdielectric1_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Coat_smoothdielectric1_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _MATID_CLEARCOAT _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _MATERIAL_FEATURE_CLEAR_COAT _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Lit_2DNoise.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BlendMode: 0
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Distorsion_Lit_2DNoise_PreTransparent.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BlendMode: 0
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_Mirror.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_Mirror
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BlendMode: 0
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMask: 7
- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Clear_ior101.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Clear_ior15.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_Dragon.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_plane_EarthMap.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Clear_ior101.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Clear_ior15.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_Dragon.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap_RefractionMask.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_refraction_sphere_EarthMap_pretransparent.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_1.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_1
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_3.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_3
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_4.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_4
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_5.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_5
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_6.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_6
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_7.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_7
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_8.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_8
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth0_9.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth0_9
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smooth1_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smooth1_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_1.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_1
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_2.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_2
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_3.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_3
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_4.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_4
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_5.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_5
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_6.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_6
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_7.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_7
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_8.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_8
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric0_9.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric0_9
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

9
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_smoothdielectric1_0.mat


m_PrefabInternal: {fileID: 0}
m_Name: Mat_smoothdielectric1_0
m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3}
m_ShaderKeywords: _BLENDMODE_PRESERVE_SPECULAR_LIGHTING _NORMALMAP_TANGENT_SPACE
m_ShaderKeywords: _NORMALMAP_TANGENT_SPACE
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0

m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 0

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_transparent_blend_add.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_transparent_blend_alphablend.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_transparent_blend_multiply.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

7
SampleScenes/HDTest/GraphicTest/Common/Material/Mat_transparent_blend_premultiply.mat


m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceMaskMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SubsurfaceRadiusMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}

- _BumpScale: 1
- _CoatCoverage: 1
- _CoatIOR: 0.5
- _CoatMask: 1
- _CullMode: 2
- _CullModeForward: 2
- _Cutoff: 0.5

- _DetailNormalScale: 1
- _DetailSmoothnessScale: 1
- _DiffusionProfile: 0
- _DisplacementLockObjectScale: 1
- _DisplacementLockTilingScale: 1
- _DisplacementMode: 0

- _StencilWriteMaskMV: 128
- _Stiffness: 1
- _SubSurfaceRadius: 0
- _SubsurfaceMask: 1
- _SubsurfaceProfile: 0
- _SubsurfaceRadius: 1
- _SurfaceType: 1

部分文件因为文件数量过多而无法显示

正在加载...
取消
保存