Matt Dean
|
2a6ef764
|
Fix Camera node direction slot
|
7 年前 |
Peter Bay Bastian
|
c467fab5
|
Make color space conversion node controls a bit neater
|
7 年前 |
Matt Dean
|
ae1bad65
|
Fixes pre-PR
|
7 年前 |
Peter Bay Bastian
|
0b1d9efe
|
Minor style changes to fix spacing between node controls
Also removes some leftover toolbar styles
|
7 年前 |
Matt Dean
|
1449994e
|
Comment out Scene Normals and Scene Velocity nodes
|
7 年前 |
Peter Bay Bastian
|
ab14181b
|
Make PortInputView use pre-multiplied alpha background color and put its edge behind itself and node (still need to make it render behind other nodes)
|
7 年前 |
Matt Dean
|
d1e59e63
|
Moved Scene Normals and Scene Velocity nodes to WIP
|
7 年前 |
Matt Dean
|
0364097d
|
Fix Rounded Rectangle
|
7 年前 |
Peter Bay Bastian
|
508ec3ef
|
Workarounds for float formatting (e.g. 0.6 becoming a mess of decimal points) and label draggers (dragging not working on anything but first label on slot control)
|
7 年前 |
Matt Dean
|
2d57b390
|
Add Orthographic slots to Camera node
|
7 年前 |
Matt Dean
|
4512dff0
|
Started work on Rounded Rectangle node
|
7 年前 |
Peter Bay Bastian
|
458c34e2
|
Make beachball more neat
|
7 年前 |
Matt Dean
|
fb3d355b
|
Removed uneeded Fog enum
|
7 年前 |
Matt Dean
|
68dcee06
|
Renamed Repeating Dot node > Ellipse node
|
7 年前 |
GitHub
|
46e0e4e5
|
Merge pull request #98 from Unity-Technologies/node-bugfixes
Maths nodes bugfixes
|
7 年前 |
Matt Dean
|
1c91fd60
|
Remove uneeded class
|
7 年前 |
Matt Dean
|
c47de91f
|
Fix variables names from coordinate space
|
7 年前 |
Matt Dean
|
afc52ffa
|
Fixes to polygon and ellipse nodes
|
7 年前 |
Matt Dean
|
f48335e0
|
Renamed files
|
7 年前 |
Matt Dean
|
f4ca23e8
|
Switch Cross Product node to Vector3 ports
|
7 年前 |
Matt Dean
|
e348b11e
|
Moved Repeating Dot node
|
7 年前 |
Matt Dean
|
5c0e0f70
|
Fixes for PR
|
7 年前 |
Matt Dean
|
599b2ee7
|
Switch Reflection node to dynamic dimension ports
|
7 年前 |
Matt Dean
|
278cfacc
|
Renamed Square node > Rectangle node
|
7 年前 |
Peter Bay Bastian
|
562e71c8
|
Fix SerializableGraphTests
|
7 年前 |
Matt Dean
|
ca5e100b
|
Merge branch 'master' into node-input-scene
|
7 年前 |
Matt Dean
|
16cbb0ed
|
Switch Distance output to Vector1
|
7 年前 |
Matt Dean
|
5b4a28ab
|
Fix Square node
|
7 年前 |
Peter Bay Bastian
|
9604758c
|
Fix inconsistent persistence key causing SG to not maintain zoom and position sometimes
|
7 年前 |
Matt Dean
|
b08ed60c
|
Switch DDXY node to dynamic dimension ports
|
7 年前 |
Matt Dean
|
2fc3d22e
|
Rename Box node > Square node
|
7 年前 |
Peter Bay Bastian
|
944c3654
|
Dispose resources when an exception is thrown during Update or ChangeSelection, such that we don't run out of preview scenes and ruin previews for everyone
|
7 年前 |
Matt Dean
|
1e450d4f
|
Switch DDY node to dynamic dimension ports
|
7 年前 |
Matt Dean
|
9717c2d8
|
Move Box node
|
7 年前 |
Peter Bay Bastian
|
94202c55
|
Assembly Definition Files
|
7 年前 |
Matt Dean
|
4c9b3b08
|
Switch DDX node to dynamic dimension ports
|
7 年前 |
Matt Dean
|
e7f2c3a5
|
Add Polygon node
|
7 年前 |
Tim Cooper
|
568c0f52
|
Bump Package Version
|
7 年前 |
GitHub
|
7a242318
|
Merge pull request #637 from EvgeniiG/master
Add shadowing to the regular ("thick object") transmission mode
|
7 年前 |
GitHub
|
059cada5
|
Merge pull request #638 from Unity-Technologies/Branch_RenameTileSettings
Renamed m_TileSettings to m_LightLoopSettings to conform to new class name
|
7 年前 |
Julien Ignace
|
b1eae675
|
Renamed m_TileSettings to m_LightLoopSettings to conform to new class name.
|
7 年前 |
sebastienlagarde
|
e89a930f
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS
|
7 年前 |
GitHub
|
d29d01a7
|
Merge pull request #636 from Unity-Technologies/Branch_FixCreateHDResources
Fixed various shader paths in the Create HD Resource method.
|
7 年前 |
GitHub
|
906b39a7
|
Merge pull request #634 from Unity-Technologies/light-editor-cleanup
Light editor cleanup
|
7 年前 |
Thomas
|
20a76cd3
|
Removed commented code
|
7 年前 |
Sebastien Lagarde
|
13cec969
|
Make it work in full forward, fix other compil issue. Disney/Jimenez ok, transmission not working
|
7 年前 |
Thomas
|
03d85dba
|
More tweaks and added missing properties
|
7 年前 |
GitHub
|
56dbf3ce
|
Merge pull request #614 from Unity-Technologies/feature/realtimeCubemapBC6H
BC6H Support for ReflectionProbeCache
|
7 年前 |
Evgenii Golubev
|
651c0d2c
|
Add shadowing to the regular ("thick object") transmission mode
|
7 年前 |
Remy
|
a9b5ae63
|
First working version of plyamode graphic test
|
7 年前 |