sebastienlagarde
|
9d1cc626
|
Remove Editor-only code from the PS4 build
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6 年前 |
Tim Cooper
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5517ed97
|
Fix the manifest to include tests + remove project version
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6 年前 |
sebastienlagarde
|
a7cc2ef6
|
Fix issue with indirect color and color temperature not take into account
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6 年前 |
Tim Cooper
|
8406655d
|
Merge branch 'master' into ShaderGraphTests
# Conflicts:
# TestProjects/ShaderGraph/Packages/manifest.json
|
6 年前 |
Tim Cooper
|
893f84e9
|
Add warnings as errors to test projects + fix issues
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6 年前 |
GitHub
|
7d8789d6
|
Merge pull request #1458 from Unity-Technologies/sg/fix-subgraph-properties
Fix texture and boolean property types in subgraphs
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6 年前 |
GitHub
|
a03a53f4
|
Merge pull request #1631 from Unity-Technologies/fix/Gizmo6FacesBox-folder
Moving Gizmo6FacesBox to Editor folder
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6 年前 |
RSlysz
|
9a03990d
|
Merge remote-tracking branch 'origin/master' into fix/Gizmo6FacesBox-folder
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6 年前 |
GitHub
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c90d55e9
|
Merge pull request #1629 from Unity-Technologies/fix/warning-introduced-by-refactor-reflection-probe-UI
Fix warnings introduced by ReflectionProbe UI refactor
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6 年前 |
RSlysz
|
39187ff0
|
Moving Gizmo6FacesBox to Editor folder
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6 年前 |
Tim Cooper
|
b0754411
|
Fix issue in test framework image compare
|
6 年前 |
RSlysz
|
3128e9a5
|
Fix warnings
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6 年前 |
Tim Cooper
|
818d7c51
|
Update test template images
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6 年前 |
GitHub
|
08168975
|
Merge pull request #1627 from Unity-Technologies/feature/HDReflectionProbe-refactor-inspector2
Missing changelog for ReflectionProbe refactor
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6 年前 |
RSlysz
|
52548de2
|
update changelog
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6 年前 |
GitHub
|
d6454abc
|
Merge pull request #1626 from Unity-Technologies/feature/HDReflectionProbe-refactor-inspector2
Remove editor token
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6 年前 |
RSlysz
|
66a8b9b3
|
Remove editor token
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6 年前 |
Peter Bay Bastian
|
358cdac8
|
Fix texture and boolean property types in subgraphs
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6 年前 |
GitHub
|
73e0bd06
|
Merge pull request #1622 from Unity-Technologies/feature/HDReflectionProbe-refactor-inspector
Feature/hd reflection probe refactor inspector
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6 年前 |
Felipe Lira
|
942e4976
|
updated release notes
|
6 年前 |
GitHub
|
2801eb36
|
Merge pull request #1568 from Unity-Technologies/sg/fix-dielectric-specular-control
Fix dielectric specular control
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6 年前 |
Matt Dean
|
1c4c0d09
|
Merge branch 'master' into sg/fix-dielectric-specular-control
|
6 年前 |
Felipe Lira
|
01cbf4cf
|
Updated release notes
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6 年前 |
GitHub
|
17a341ee
|
Merge pull request #1580 from Unity-Technologies/sg/fix-hd-meta-code-cuplication
Fix duplication of code from Surf to Vert in HDPBR Subshader meta generation
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6 年前 |
Matt Dean
|
1b3f1ca2
|
Merge branch 'master' into sg/fix-hd-meta-code-cuplication
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6 年前 |
Felipe Lira
|
0c72ef0f
|
Updated postprocessing pinned revision
|
6 年前 |
GitHub
|
43fc02ed
|
Merge pull request #1619 from Unity-Technologies/hdrp/material-upgrader
Material upgrader fixes
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6 年前 |
Remy
|
5cc111b3
|
Merge branch 'master' into hdrp/material-upgrader
|
6 年前 |
Felipe Lira
|
4efe7926
|
Fixed VR postfx rendering.
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6 年前 |
Remy
|
0ec2b280
|
Don't set white color for emissive if emissive is checked of in the source materials.
Add smoothness and metallic remap
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6 年前 |
sebastienlagarde
|
17fc0b8a
|
Fix issue with asset processor
|
6 年前 |
sebastienlagarde
|
437896d1
|
update changelog
|
6 年前 |
GitHub
|
89a5e8c9
|
Merge pull request #1557 from Unity-Technologies/HDRP-Tests
Automatic lightmapping at build and test run in editor for labeled scenes.
|
6 年前 |
GitHub
|
4790e09b
|
Merge pull request #1617 from Unity-Technologies/DisableFogWithDiffsueAndSpecularDebug
Disable fog when Diffuse, Specular and luxmeter debug modes are enabled
|
6 年前 |
sebastienlagarde
|
9f29886d
|
Update comment and changelog
|
6 年前 |
sebastienlagarde
|
acce4895
|
Merge branch 'master' into DisableFogWithDiffsueAndSpecularDebug
|
6 年前 |
GitHub
|
adaab50a
|
Merge pull request #1612 from Unity-Technologies/LightUnits
HDRP: Add extra Light units (Candela, Luminance)
|
6 年前 |
sebastienlagarde
|
905e4624
|
Fix emissive mesh color
|
6 年前 |
Paul Melamed
|
d39437c1
|
Cleaned up PR
|
6 年前 |
sebastienlagarde
|
432deee6
|
Fix convertion when in editor + fix color temperature with GI static
|
6 年前 |
Nerites
|
386f0a0d
|
Added XRGConfig struct which should be used as SRP's interface with XR
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6 年前 |
Antoine Lelievre
|
832089b8
|
Disable fog when Diffuse, Specular and luxmeter debug modes are enabled
|
6 年前 |
Remy
|
540d190a
|
Merge branch 'master' into HDRP-Tests
# Conflicts:
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1102_Unlit_Distortion.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1103_Unlit_Distortion_DepthTest.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1202_Lit_DoubleSideNormalMode.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1204_Lit_Transparent_Fog.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1208_Lit_Displacement_POM.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1209_Lit_Displacement_Vertex.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1210_Lit_BentNormal.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/WindowsEditor/Direct3D11/1302_SSS_MaxRadius.png
# TestProjects/HDRP_Tests/Assets/ReferenceImages/Linear/Window...
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6 年前 |
Paul Melamed
|
141afc6f
|
Merge branch 'master' into decals/v2/per_channel_mask
# Conflicts:
# com.unity.render-pipelines.high-definition/HDRP/Material/Decal/Decal.cs.hlsl
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6 年前 |
sebastienlagarde
|
7934a87a
|
Merge branch 'master' into LightUnits
|
6 年前 |
GitHub
|
36f5927e
|
Merge pull request #1613 from Unity-Technologies/fix-issue-with-preprocessor
HDRP: Fix issue with forward and preprocessor + update changelog
|
6 年前 |
sebastienlagarde
|
be149b78
|
HDRP: Fix issue with forward and preprocessor + update changelog
|
6 年前 |
GitHub
|
79ec2054
|
Merge pull request #1611 from Unity-Technologies/renaming-camerae-relative
HDRP: More renaming for camera relative rendering
|
6 年前 |
sebastienlagarde
|
1555fbce
|
HDRP: More renaming for camera relative rendering (rename lightDefinition)
|
6 年前 |
GitHub
|
981030f0
|
Merge pull request #1610 from Unity-Technologies/remove-core-postprocessing-dependency
Remove PostProcessing dependency from Core
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6 年前 |