3416 次代码提交 (c58c9930-ffd3-47a8-bef3-813c443f2d15)

作者 SHA1 备注 提交日期
Peter Bay Bastian b4404ee6 Remove preview rate limitation button 7 年前
Peter Bay Bastian 2c5ae2d4 Move "Copy shader" into context menu 7 年前
Peter Bay Bastian 128c6db4 Add sub-graphs to node search menu 7 年前
Peter Bay Bastian 25b4e7b2 Remove GeneratedShader 7 年前
Peter Bay Bastian 1cf9ffde Update node titles to use new array-based grouping `[Title("UV/Flipbook")]` -> `[Title("UV", "Flipbook")]` 7 年前
Peter Bay Bastian e91932f8 Node selector / search 7 年前
Sebastien Lagarde e5ebb9cb Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS 7 年前
Sebastien Lagarde 4a7f92da HDRenderPipeline: Remove SHADEROPTIONS_PACK_GBUFFER_IN_U16 7 年前
Sebastien Lagarde e7691b78 HDRenderPipeline: Add TransparentBackface pass on lit material 7 年前
Sebastien Lagarde 02c0f879 Merge remote-tracking branch 'refs/remotes/origin/master' into Support-forward-SSS 7 年前
Sebastien Lagarde d6a7fcd6 HDRenderPipeline; Clean include of Color.hlsl 7 年前
Sebastien Lagarde 5b874b26 draft 2 7 年前
Sebastien Lagarde fd3a0fb2 HDRenderPipeline: Minor correction of k_RenderQueue_Transparent 7 年前
Sebastien Lagarde 0cdbadfa First draft 7 年前
Sebastien Lagarde 3637fa01 ShaderLibrary: Update YCoCg function in color.hlsl 7 年前
GitHub bb9d2f89 Merge pull request #628 from Unity-Technologies/update-SetKeyword-to-UnityEngine.Experimental.RenderingCoreUtils.SetKeyword 7 年前
Sebastien Lagarde 15b64fff Replace SetKeyword by CoreUtils.SetKeyword 7 年前
Sebastien Lagarde db77157f Update meta 7 年前
GitHub 4914124a Merge pull request #627 from Unity-Technologies/Branch_FixWireFrameAndBGColor 7 年前
Julien Ignace b8a4b09f - Fixed simple wireframe mode (shaded wireframe still does not work for now) 7 年前
GitHub eb65ca3d Merge pull request #626 from Unity-Technologies/Branch_FixDefaultHDMaterial 7 年前
Julien Ignace 6c624a86 Reverted DefaultHDMaterial to be opaque instead of transparent. 7 年前
GitHub 90ff0b6e Merge pull request #625 from Unity-Technologies/Branch_UpdateTestScenes 7 年前
Julien Ignace 182cb19b Disabled all profiling cameras in some scenes to avoid them to be rendered unnecessarily. 7 年前
GitHub d45213dd Merge pull request #624 from Unity-Technologies/Branch_RenameTilePass 7 年前
Julien Ignace d50d5989 Post merge fix 7 年前
Julien Ignace 92a18712 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into Branch_RenameTilePass 7 年前
GitHub 1e9184b9 Merge pull request #621 from Unity-Technologies/feature/realtimeCubemap 7 年前
GitHub da3dc10a Merge pull request #623 from Unity-Technologies/HDRP-GraphicTests 7 年前
Remy a347dad5 Add Lit Detail and Emission graphic tests 7 年前
Julien Ignace 40fdbce8 Updated realtime cubemap scene baked data. 7 年前
Robert Srinivasiah 450bb70b Fix mismatched option name and debug menu item 7 年前
Evgenii Golubev a38815ea Remove unused variable 7 年前
Remy 78acef98 Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Julien Ignace 5a107310 Renamed TilePass to LightLoop 7 年前
Robert Srinivasiah d71a9b3a Debug option to disable stereo paths 7 年前
Evgenii Golubev f1b9bce7 Avoid the warning about division by 0 7 年前
GitHub e637d98f Merge pull request #618 from Unity-Technologies/fix/refractionSampling 7 年前
Evgenii Golubev 3855ba0c Remove redundant normalization 7 年前
Remy 539d3115 Add detail mask test in lit_features 7 年前
GitHub 8237c917 Add a comment 7 年前
GitHub 068c155a Merge pull request #620 from EvgeniiG/master 7 年前
Evgenii Golubev f3c7dd5c Optimize divergent execution of the anisotropic GGX 7 年前
GitHub c5c6089a Merge pull request #619 from EvgeniiG/master 7 年前
Evgenii Golubev 96f00c6c Add a comment 7 年前
Evgenii Golubev c1f921e2 Update comment 7 年前
Evgenii Golubev aa8b5a9c Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
GitHub 09d6788b Update comment 7 年前
GitHub af3e20a0 Merge pull request #617 from Unity-Technologies/HDRP-GraphicTests 7 年前
Remy fd20358f Add Lit BentNormal template image 7 年前