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m_PrefabInternal: {fileID: 0} |
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m_Name: DefaultHDMaterial |
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m_Shader: {fileID: 4800000, guid: 6e4ae4064600d784cac1e41a9e6f2e59, type: 3} |
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m_ShaderKeywords: _ALBEDOAFFECTEMISSIVE_OFF _ALPHACUTOFFENABLE_OFF _BLENDMODE_ALPHA |
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_BLENDMODE_PRESERVE_SPECULAR_LIGHTING _DEPTHOFFSETENABLE_OFF _DISTORTIONDEPTHTEST_OFF |
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_DISTORTIONENABLE_OFF _DISTORTIONONLY_OFF _DOUBLESIDEDENABLE_OFF _ENABLESPECULAROCCLUSION_OFF |
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_ENABLEWIND_OFF _ENABLE_FOG_ON_TRANSPARENT _NORMALMAP_TANGENT_SPACE _PREREFRACTIONPASS_OFF |
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_SURFACE_TYPE_TRANSPARENT |
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m_ShaderKeywords: _ALBEDOAFFECTEMISSIVE_OFF _ALPHACUTOFFENABLE_OFF _BLENDMODE_PRESERVE_SPECULAR_LIGHTING |
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_DEPTHOFFSETENABLE_OFF _DISTORTIONDEPTHTEST_OFF _DISTORTIONENABLE_OFF _DISTORTIONONLY_OFF |
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_DOUBLESIDEDENABLE_OFF _ENABLESPECULAROCCLUSION_OFF _ENABLEWIND_OFF _NORMALMAP_TANGENT_SPACE |
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_PREREFRACTIONPASS_OFF |
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m_CustomRenderQueue: 3000 |
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stringTagMap: |
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RenderType: Transparent |
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m_CustomRenderQueue: -1 |
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stringTagMap: {} |
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disabledShaderPasses: |
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- DistortionVectors |
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m_SavedProperties: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _TransmittanceColorMap: |
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m_Texture: {fileID: 0} |
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m_Scale: {x: 1, y: 1} |
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m_Offset: {x: 0, y: 0} |
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- _Color: {r: 0.33823532, g: 0.33823532, b: 0.33823532, a: 1} |
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