6669 次代码提交 (bac8ca96-6b6e-4a6f-9620-b14a408bde7e)

作者 SHA1 备注 提交日期
Chris Tchou 48ca0fbe Fixing view direction and screen position in unlit master node 7 年前
Sebastien Lagarde bac8ca96 First version of a material upgrader system (With upgrade for EmissiveColor) 7 年前
Chris Tchou aa5fea0a Fixes for merge with master 7 年前
GitHub aad9d81b Merge pull request #1450 from Unity-Technologies/HDRP-Reorganize-folder-and-files 7 年前
Sebastien Lagarde 49897966 HDRP: Reorganize folder and files 7 年前
Chris Tchou 7777e6e0 Merge branch 'vertexAnimHDRP' into vertexAnimHDRP2 7 年前
GitHub e2c6895a Merge pull request #1448 from Unity-Technologies/Various-workflow-improvement 7 年前
sebastienlagarde 0ce04d4e Update changelog + Remove RenderPipelineAssetHandler (cause trouble) 7 年前
sebastienlagarde e118502b Misc various improvement 7 年前
GitHub a466fdb8 Merge pull request #1447 from Unity-Technologies/Branch_FixInputRegisterCrash 7 年前
Julien Ignace 3317353a Temporary fix for a crash in input registering. 7 年前
sebastienlagarde 661eacb1 HDRP: Update default value of emissiveColor 7 年前
GitHub a3255733 Merge pull request #1445 from Unity-Technologies/Replace-EmissiveIntesnity-by-EmissveColor-HDR 7 年前
sebastienlagarde 55b91556 Replace EmissiveIntesnity by EmissveColor HDR 7 年前
GitHub 94361fb7 Merge pull request #1443 from Unity-Technologies/postfx-update-2.0.7 7 年前
Thomas 525347ce Updated the post-processing package 7 年前
GitHub 1ee9283d Merge pull request #1442 from Unity-Technologies/sg/fix-compile-warning 7 年前
Peter Bay Bastian 8cec3344 Fix a compile warning in GraphEditorView 7 年前
GitHub 58fd779d Merge pull request #1435 from Unity-Technologies/sg/import-dependencies 7 年前
GitHub b4da49ab Merge pull request #1441 from Unity-Technologies/Fix-issue-with-cameraBackground-color-not-handled-correctly 7 年前
sebastienlagarde bc8449af HDRP Fix issue with CameraBackground color not handled correctly on new scene 7 年前
sebastienlagarde 68eb57b2 HDRP: Update changelog 7 年前
sebastienlagarde 32c9bff4 HDRP: Fix spot and dir gizmo issue with axis 7 年前
Peter Bay Bastian 4056ba3f Update Sub Graph Importer version 7 年前
GitHub 5809781d Merge pull request #1440 from Unity-Technologies/sg/fix-for-ui-issues-on-nodes 7 年前
Peter Bay Bastian 9af82d19 Update Shader Graph Importer version 7 年前
GitHub dc972d16 Merge pull request #1437 from Unity-Technologies/sg/fixhdunlit 7 年前
Peter Bay Bastian 544afac6 Add extra parameter to shader generation functions for master nodes and sub-shaders to track changes to dependencies 7 年前
GitHub 2eef215d Merge pull request #1439 from Unity-Technologies/volumetric-mipmapping 7 年前
Peter Bay Bastian 58554194 Remove old "update dependencies" code from window class 7 年前
Raymond Graham d3582088 Mipmapping support for local volume mask textures. 7 年前
Alex Lindman fe5d03f0 Fixed HD Unlit filepath 7 年前
GitHub b4b3254a Merge pull request #1436 from Unity-Technologies/corerp/scenerenderpipeline 7 年前
Peter Bay Bastian 7f024953 Implement dependency tracking for sub graphs 7 年前
Remy c582e4c5 Removed Editor only compilation condition that was not needed. 7 年前
GitHub 53aa984e Merge pull request #1434 from Unity-Technologies/build/fix-tests 7 年前
Matt Dean aa2a3ad7 Update slot name 7 年前
Paul Melamed ee12a498 Mesh decals working 7 年前
Peter Bay Bastian fce56481 Add dependency interface and importer implementation 7 年前
sebastienlagarde dd75291d HDRP: Update Changelog 7 年前
Chris Tchou 730563aa Fixes for Unlit, view direction and screen position. 7 年前
Peter Bay Bastian 6e2cae42 Fixing frequency limiter to allow the lerp values to actually hit their endpoints. Also switching to a slightly cheaper calculation that gives nearly identical results. 7 年前
Matt Dean a75adacc Fixes for PR 7 年前
Matt Dean 189bcd50 Update changelog 7 年前
Paul Melamed 6459cbb2 mesh decals somewhat working 7 年前
Peter Bay Bastian e49ccdcc Inline GetShaderText 7 年前
GitHub 8abde9b6 Merge pull request #1433 from Unity-Technologies/corerp/AssignRPAssetOnDoubleClick 7 年前
Chris Tchou f37d6cf2 First pass HDRP lit vertex anim 7 年前
Peter Bay Bastian 88b60892 Fixing AA of procedural checkerboard node 7 年前
Remy a41421a3 Allow to assign any RenderPipelineAsset when double clicking (or open action) on the asset file in the project view. 7 年前