You can now change the path of Shader Graphs and Sub Graphs. When you change the path of a Shader Graph, this modifies the location it has in the shader selection list. When you change the path of Sub Graph, it will have a different location in the node creation menu.
### Face Sign node
![](.data/face_sign.png)
This node adds the ability to change graph output depending on the face sign of a given fragment. The Face Sign node returns true is currently rendering a front face, and false if rendering a back face. Enable "two sided" on the Master node to use this functionality.