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Removed Editor only compilation condition that was not needed.

/main
Remy 6 年前
当前提交
c582e4c5
共有 1 个文件被更改,包括 0 次插入2 次删除
  1. 2
      com.unity.render-pipelines.core/CoreRP/Utilities/SceneRenderPipeline.cs

2
com.unity.render-pipelines.core/CoreRP/Utilities/SceneRenderPipeline.cs


{
public RenderPipelineAsset renderPipelineAsset;
#if UNITY_EDITOR
void OnEnable()
{
GraphicsSettings.renderPipelineAsset = renderPipelineAsset;

{
GraphicsSettings.renderPipelineAsset = renderPipelineAsset;
}
#endif
}
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