sebastienlagarde
|
173086c6
|
Enable Additional component in UI
|
7 年前 |
GitHub
|
e8edce37
|
Merge pull request #1169 from Unity-Technologies/API-validation-improvement
API validation improvement
|
7 年前 |
GitHub
|
7de1c96d
|
Merge pull request #1168 from Unity-Technologies/Remove-a-warning-2
HDRenderPipeline: Remove a warning
|
7 年前 |
Sebastien Lagarde
|
dcd13b1a
|
HDRenderPipeline: Remove a warning
|
7 年前 |
GitHub
|
24b26fcd
|
Merge pull request #1163 from Unity-Technologies/lw-target-texture-flip
Fixed Y-flip in LW when a camera is rendering to a RT
|
7 年前 |
sebastienlagarde
|
6616bdb2
|
API validation improvement
|
7 年前 |
Paul Melamed
|
ae602283
|
Somre cleanup and refactoring of adding textures to decal atlas
|
7 年前 |
Paul Melamed
|
3e88b2e8
|
intermediate commit, atlas packing optimizations
|
7 年前 |
Paul Melamed
|
16665d1f
|
Use HDRenderPipelineAsset for decal atlas dimensions, print an error when decal atlas allocation fails.
|
7 年前 |
Paul Melamed
|
7eb40bcb
|
fix texture allocation success status tracking
|
7 年前 |
Paul Melamed
|
ff3c43c1
|
add clamping by half a texel when sampling from decal atlas
only rebuild decal atlas if out of space
|
7 年前 |
Paul Melamed
|
15fc712f
|
optimize texture lod calculation for decals
|
7 年前 |
GitHub
|
7d6d0696
|
Enable stripping by default
|
7 年前 |
Julien Ignace
|
c135df26
|
Added first version of shader variant stripper for Lit* shaders in HDRP.
|
7 年前 |
GitHub
|
8771660e
|
Fix incorrect clamping
|
7 年前 |
Evgenii Golubev
|
ab45179f
|
Improve integration with stereo rendering
|
7 年前 |
Evgenii Golubev
|
a3e9bdfc
|
Improve the support of orthographic rendering
|
7 年前 |
Evgenii Golubev
|
2202a083
|
Remove UnityPerCamera, introduce UnityPerView
|
7 年前 |
Peter Bay Bastian
|
54aaeaae
|
Move to 'ShaderGraph' folder
|
7 年前 |
GitHub
|
e615b99e
|
Merge pull request #373 from Unity-Technologies/fix-drag-and-drop
Fix drag and drop
|
7 年前 |
Martin Thorzen
|
02c75c93
|
Fixed the drag and drop functionality (for 18.2+) for Blackboard
|
7 年前 |
Martin Thorzen
|
aa3df588
|
Removed old interface that wasn't used anymore, IDropTarget
|
7 年前 |
GitHub
|
24d91b96
|
Merge pull request #372 from Unity-Technologies/updated-changelog
Updated the changelog with what is coming up for the next release.
|
7 年前 |
GitHub
|
9e04af49
|
Update CHANGELOG.md
|
7 年前 |
GitHub
|
cd8caf84
|
Merge pull request #366 from Unity-Technologies/fix-null-refs-in-search-provider
Fix null refs in search window provider
|
7 年前 |
Peter Bay Bastian
|
ac20b304
|
Fix null refs in search window provider
|
7 年前 |
Martin Thorzen
|
0a642a8a
|
Updated the changelog with what is coming up for the next release.
|
7 年前 |
GitHub
|
36539f3e
|
Merge pull request #359 from Unity-Technologies/node-placement-copy
Node placement copy
|
7 年前 |
jensgholm15@gmail.com
|
045f025b
|
Update changelog to reflect changes
|
7 年前 |
GitHub
|
d657628e
|
Merge pull request #361 from Unity-Technologies/fix-obsolete-methods
Fix obsolete warnings
|
7 年前 |
Martin Thorzen
|
3a802291
|
Capturemouse event and trickle down enum has changed and this is a fix for that so it is compatible with older versions.
|
7 年前 |
jensgholm15@gmail.com
|
ed51c9ec
|
Make nodes spawn in the center of the view when copied from another graph
|
7 年前 |
GitHub
|
16622af3
|
Merge pull request #351 from Unity-Technologies/added-group-for-test-graphs
Added groups to the test graphs
|
7 年前 |
GitHub
|
8a2e5a5e
|
Merge pull request #347 from Unity-Technologies/warning-incompatible-pipeline
Warning incompatible pipeline
|
7 年前 |
Peter Bay Bastian
|
8fcaa92a
|
Merge branch 'master' into warning-incompatible-pipeline
|
7 年前 |
Martin Thorzen
|
5fb91dea
|
Added groups to the test graphs so they are not directly in the root of all shaders.
|
7 年前 |
GitHub
|
9696a5d1
|
Merge pull request #326 from Unity-Technologies/editable-property-reference-names
Editable property reference names
|
7 年前 |
GitHub
|
deb17f95
|
Merge pull request #350 from Unity-Technologies/fix-subshader-null
Fix null ref exception
|
7 年前 |
Jens Holm
|
18629e21
|
Update gif for changelog
|
7 年前 |
Peter Bay Bastian
|
c17cc7e1
|
Fix null ref exception and update images to be large files
|
7 年前 |
Jens Holm
|
2a2148ce
|
Add mssing filename in image referene in changelog
|
7 年前 |
GitHub
|
753d4c0f
|
Merge pull request #349 from Unity-Technologies/blackboard-uss-fixes
Fix font sizes in blackboard
|
7 年前 |
Jens Holm
|
f9c5e139
|
Update lfs for gif and changelog for editable properties
|
7 年前 |
GitHub
|
c833d39e
|
Merge pull request #325 from Unity-Technologies/node-settings
Node settings
|
7 年前 |
Jens Holm
|
60639f41
|
Merge branch 'master' into editable-property-reference-names
|
7 年前 |
GitHub
|
a3897b8c
|
Merge pull request #317 from Unity-Technologies/copy-property-nodes
Make property nodes into concrete nodes when copied between graphs
|
7 年前 |
Peter Bay Bastian
|
3a6a96fd
|
Update change log
|
7 年前 |
Martin Thorzen
|
11b55c02
|
Removed the lines from the other .uss file
|
7 年前 |
Peter Bay Bastian
|
abdeff3a
|
Implement Copy() for GradientShaderProperty
|
7 年前 |
Martin Thorzen
|
82aecff4
|
Needed to add .uss file to make things display correctly
|
7 年前 |