The settings on master nodes now live in a small window that you can toggle on and off. The settings menu allows you to change various rendering settings for your shader.
### Editable property names
### Property reference names and exposed state
The property reference names are now editable. It is also now possible to make the properties not exposed.
The property reference names are now editable. Furthermore, it is now possible to control whether the properties are exposed.
### Editable paths for graphs
Enables the user to change the path of Shader Graphs and Sub Graphs. Changing the path of a Shader Graph modifies the location it has in the shader selection list. Likewise changing the path of Sub Graph modifies its location in the node creation menu.
### 2 new Gradient nodes
### Gradient nodes
This adds gradient functionality via two new nodes. Sample Gradient node, samples a gradient given a Time parameter. This gradient can be defined on the Gradient slot control view. The Gradient Asset node, defines a gradient that can be sampled by multiple Sample Gradient nodes using different Time parameters.
This adds gradient functionality via two new nodes. Sample Gradient node samples a gradient given a Time parameter. This gradient can be defined on the Gradient slot control view. The Gradient Asset node defines a gradient that can be sampled by multiple Sample Gradient nodes using different Time parameters.