88 次代码提交 (742c208a-95f7-4ec1-92d0-ba70dfa6e8cf)

作者 SHA1 备注 提交日期
sebastienlagarde 0647d78b Add a test scene for HDRenderLoop 8 年前
Sebastien Lagarde ef992f04 Add support for directional light 8 年前
sebastienlagarde 36c50926 HDRenderLoop: Add builtin data structure + add velocity buffer 8 年前
sebastienlagarde e1f8e17e HDRenderLoop: Update scene + make double sided work 8 年前
sebastienlagarde 5cc2607c HDRenderLoop: Correct fix double sided 8 年前
sebastienlagarde 5322780e HDRenderLoop: miss one file 8 年前
sebastienlagarde 6d8ef108 HDRenderloop: Update Parameters of lit material and update GBuffer layout + add aniso function 8 年前
sebastienlagarde fe99ce30 HDRenderLoop: Add PreLightData concept (optimization) 8 年前
Sebastien Lagarde 52eb3436 HDRenderLoop: Make cubemap code compile 8 年前
Sebastien Lagarde 357d999e HDRenderLoop: Add code to init texture one time at the launch of the loop 8 年前
Sebastien Lagarde bce39f68 HDRenderLoop: Make cubemap work (without parallax) and add ref mode 8 年前
sebastienlagarde cc40fcbe HDRenderloop: Add useForwardOnly option 8 年前
sebastienlagarde 49aa2df9 HDRenderLoop: add test for reflection probe offset (doesn't work yet) 8 年前
sebastienlagarde fd4b1fe9 HDRenderLoop: Fix issue with box projection and local offset + add test scene 8 年前
sebastienlagarde 115b193a HDRenderLoop: fix shadow code 8 年前
Sebastien Lagarde 36745c50 HDRenderloop: Remove flags from light + experiment bias on receiver 8 年前
Evgenii Golubev 0abdbd8f Add anisotropic GGX test scene 8 年前
Evgenii Golubev 99b53772 Add an anisotropic GGX test scene 8 年前
Evgenii Golubev fd5fbe55 Add a test scene for an LTC area light 8 年前
Evgenii Golubev 3764be25 Realign the LTC test geometry 8 年前
Evgenii Golubev f2161234 Add area light geometry visualization 8 年前
Sebastien Lagarde 47769667 HDRenderLoop: Clean some code and move file - AdditionalLightData now required on lights 8 年前
Evgenii Golubev a6a6e773 Implement ellipsoidal fade out for area lights 8 年前
sebastienlagarde afe68ecc HDRenderLoop: Add detail map to lit shader 8 年前
Evgenii Golubev 50204d4c Add the 'Line' light archetype and fix the scene 8 年前
Evgenii Golubev b423f828 Add a test scene with a line light 8 年前
Evgenii Golubev 0fce7106 Remove hidden lights 8 年前
sebastienlagarde 7b5d7327 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
GitHub 475169d0 Merge pull request #17 from EvgeniiG/master 8 年前
Evgenii Golubev ceb16fd9 Add an instance of AtmosphericParameters to the sun light 8 年前
Evgenii Golubev 09670285 Increase the attenuation radius of test area lights 8 年前
Evgenii Golubev 954b1756 Add a light cookie test scene 8 年前
Evgenii Golubev afa6ac44 Disconnect the atmospheric parameters component from the sun since it is a WIP 8 年前
sebastienlagarde 613a80ee HDRenderPipeline; Add Pom test level 8 年前
sebastienlagarde d7a39bc6 HDRenderPipeline: Add tessellation test 8 年前
sebastienlagarde ddc209b1 HDRenderPipeline: Add two sided test scene + clean a bit test directory 8 年前
sebastienlagarde d947af3f HDRenderPipeline: Add reflection probe test 8 年前
sebastienlagarde 66834685 HDRenderPipeline: Add Layered Displacement + fix issue with sky + some clean 8 年前
Sebastien Lagarde a5af41b2 HDRenderPipeline: Remove reflection probe to prevent NULL fail until fix. 8 年前
sebastienlagarde 8a6b2cf1 HDRenderPipeline: Update unlit shader 8 年前
sebastienlagarde ee5ea1fd HDrenderPipeline: Unlit update - missing file 8 年前
sebastienlagarde e13205b5 HDRenderPipeline: Change two sided options 8 年前
Sebastien Lagarde 3f8a200e HDRenderPipeline: Fix planar and triplanar + triplanar POM 8 年前
sebastienlagarde c9e2247b HDRenderPipeline: Update graphic test for Triplanar with LitMaterial 8 年前
sebastienlagarde cee0e59f HDRenderPipeline: Upgrade code to use new builtin sampler feature 8 年前
runes c445e599 Explicit tile coordinates in GetPositionInput. 8 年前
Julien Ignace 7a3ff433 Put a free camera in all the test scenes. 8 年前
sebastienlagarde 7ae52cc4 HDRednerPipeline: Update tessellation test 8 年前
Evgenii Golubev f5b4c7e9 Implement orthographic projector lights (single pass loop only) 8 年前
Evgenii Golubev c4ee2251 Fix projector light dimensions 8 年前
Evgenii Golubev 6b6c6c54 Implement pyramid projector lights 8 年前
Evgenii Golubev 7d7050ee Add a Batman cookie texture for testing 8 年前
Evgenii Golubev 03bfbbe6 Fix the orientation of area lights 8 年前
Evgenii Golubev 52619347 Update the HDRenderLoop test scene with the sphere light 8 年前
Sebastien Lagarde 47c4131d HDRenderPipeline: Improve transmittance with wrap lighitng 8 年前
sebastienlagarde 4127e3ce SRP: Move shader generator to SRP folder + add specularcolor test for hdrenderpipeline 8 年前
sebastienlagarde 314924b2 HDRenderPipeline: Fix issue with SSS + add test scene 8 年前
Chman 3f710860 PostProcessing integration 8 年前
GitHub 0f1a3e92 Merge pull request #240 from Unity-Technologies/postfx 8 年前
sebastienlagarde 46417646 HDRednerPipeline: Update transmission test + clean code 8 年前
Chman 7ab09c53 Updated HDRenderLoopTest scene to use latest postfx 8 年前
GitHub fff7894f Merge branch 'master' into submodule-fix 8 年前
sebastienlagarde 25cb78a1 HDRenderPipeline: Fix PS4 compilation + Fix test scene SSS 8 年前
sebastienlagarde 30553d56 HDRenderPipeline: Add test scene 8 年前
Arnaud Carre 5b684631 new batcher test scenes updated 8 年前
Evgenii Golubev 92e6d7c0 Add shadow data to lights and update the cookie test 8 年前
Julien Ignace f5856816 Updated CascadedShadowsTest.unity and BasicProfiling.unity 7 年前
sebastienlagarde 90dcb63d HDRenderPipeline: Update test scene with clear coat test 7 年前
Peter Bay Bastian 9a0518a6 Add render pipeline switcher component to test scenes, such that the relevant render pipeline is selected when the scene is opened 7 年前
sebastienlagarde 6f7f92f7 Update Test scene 7 年前
sebastienlagarde 48b499da Update Scene Test after change of Anisotropy as MaterialId 7 年前
Evgenii Golubev 2a9aa847 Update the HD test scene to with a test for displacement mapping with depth offset 7 年前
Evgenii Golubev 9b985278 Fix the "Displacement Mapping With Depth Offset" setup 7 年前
Evgenii Golubev fc3f8e16 Further improve the "Displacement Mapping With Depth Offset" setup 7 年前
Evgenii Golubev 334ddc48 Fix POM with object scale 7 年前
Frédéric Vauchelles 781d92d6 Updated test scene with refraction setup 7 年前
Frédéric Vauchelles ec4b0369 Added a utility to copy channels in a compute shader 7 年前
Evgenii Golubev ce71162a Update the HD test scene 7 年前
Evgenii Golubev c212b126 Clean up the volumetric lighting code 7 年前
Evgenii Golubev 77f11acf Update the test scene 7 年前
sebastienlagarde cbb4262b HDRenderPipeline: Update camera settings of test scene 7 年前
Evgenii Golubev 8ee2d44f Merge 'master' 7 年前
Evgenii Golubev 33d14b62 Share the light loop code 7 年前
Evgenii Golubev 18167a05 Rename light dimensions for consistency: X = width, Y = height 7 年前
Evgenii Golubev 55462675 Add comment 7 年前
sebastienlagarde db1d12a2 HDRenderPipeline: Update render asset pipeline on SceneRenderPipeline behavior 7 年前
Julien Ignace cdd44d73 Re-updated materials with new heightmap parametrization 7 年前
sebastienlagarde 587a0856 HDRenderPipeline: Update HDRenderLoopTest scene 7 年前