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Remove hidden lights

/main
Evgenii Golubev 8 年前
当前提交
0fce7106
共有 1 个文件被更改,包括 3 次插入113 次删除
  1. 116
      Assets/TestScenes/HDTest/HDRenderLoopTest.unity

116
Assets/TestScenes/HDTest/HDRenderLoopTest.unity


shadowDimmer: 1
affectDiffuse: 1
affectSpecular: 1
archetype: 0
archetype: 2
areaLightWidth: 2
areaLightWidth: 0
--- !u!108 &710116622
Light:
m_ObjectHideFlags: 0

- component: {fileID: 740109900}
- component: {fileID: 740109899}
- component: {fileID: 740109898}
- component: {fileID: 740109897}
- component: {fileID: 740109896}
m_Layer: 0
m_Name: LightQuad
m_TagString: Untagged

m_Father: {fileID: 710116623}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &740109896
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 740109894}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
affectDiffuse: 1
affectSpecular: 1
archetype: 2
isDoubleSided: 1
areaLightLength: 16
areaLightWidth: 2
--- !u!108 &740109897
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 740109894}
m_Enabled: 1
serializedVersion: 7
m_Type: 2
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!23 &740109898
MeshRenderer:
m_ObjectHideFlags: 0

shadowDimmer: 1
affectDiffuse: 1
affectSpecular: 1
archetype: 0
archetype: 1
isDoubleSided: 1
areaLightLength: 16
areaLightWidth: 2

- component: {fileID: 925222277}
- component: {fileID: 925222276}
- component: {fileID: 925222275}
- component: {fileID: 925222279}
- component: {fileID: 925222278}
m_Layer: 0
m_Name: LightQuad
m_TagString: Untagged

m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 925222273}
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!114 &925222278
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 925222273}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 7a68c43fe1f2a47cfa234b5eeaa98012, type: 3}
m_Name:
m_EditorClassIdentifier:
shadowResolution: 512
shadowDimmer: 1
affectDiffuse: 1
affectSpecular: 1
archetype: 1
isDoubleSided: 1
areaLightLength: 16
areaLightWidth: 2
--- !u!108 &925222279
Light:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 925222273}
m_Enabled: 1
serializedVersion: 7
m_Type: 2
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!1 &928571527
GameObject:
m_ObjectHideFlags: 0

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