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HDRenderLoop: Make cubemap code compile
HDRenderLoop: Make cubemap code compile
- miss preDFG texture - do not work currently - Add bunch of sphere metal/dieletric from smoothness 0..1/main
Sebastien Lagarde
8 年前
当前提交
52eb3436
共有 57 个文件被更改,包括 6664 次插入 和 103 次删除
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2Assets/ScriptableRenderLoop/HDRenderLoop/HDRenderLoop.asset.meta
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57Assets/ScriptableRenderLoop/HDRenderLoop/HDRenderLoop.cs
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12Assets/ScriptableRenderLoop/HDRenderLoop/Shaders/LightDefinition.cs
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2Assets/ScriptableRenderLoop/HDRenderLoop/Shaders/Lighting/Lighting.hlsl
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10Assets/ScriptableRenderLoop/HDRenderLoop/Shaders/Lighting/LightingForward.hlsl
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38Assets/ScriptableRenderLoop/HDRenderLoop/Shaders/Material/Lit.hlsl
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29Assets/ScriptableRenderLoop/ShaderLibrary/ImageBasedLighting.hlsl
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229Assets/TestScenes/HDTest/HDRenderLoopTest.unity
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2Assets/Textures/cubeTest.png.meta
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9Assets/TestScenes/HDTest/Spheres.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smooth0_0.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smooth0_0.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smooth0_1.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smooth0_1.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smooth0_2.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smooth0_2.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smooth0_3.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smooth0_3.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smooth0_4.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smooth0_4.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smooth0_5.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smooth0_5.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smooth0_6.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smooth0_6.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smooth0_7.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smooth0_7.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smooth0_8.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smooth0_8.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smooth0_9.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smooth0_9.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smooth1_1.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smooth1_1.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_0.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_0.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_1.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_1.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_2.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_2.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_3.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_3.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_4.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_4.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_5.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_5.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_6.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_6.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_7.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_7.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_8.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_8.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_9.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric0_9.mat.meta
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236Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric1_0.mat
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8Assets/TestScenes/HDTest/Spheres/Mat_smoothdielectric1_0.mat.meta
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1001Assets/TestScenes/HDTest/Spheres/SphereGroup.prefab
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8Assets/TestScenes/HDTest/Spheres/SphereGroup.prefab.meta
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second: 1 |
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name: _Glossiness |
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second: 1 |
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- first: |
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name: _GlossyReflections |
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second: 1 |
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- first: |
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name: _HeightBias |
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second: 0 |
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name: _HeightMapMode |
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second: 0 |
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name: _HeightScale |
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second: 1 |
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second: 0 |
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second: 0 |
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name: _OcclusionStrength |
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second: 1 |
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- first: |
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name: _Parallax |
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second: 0.02 |
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- first: |
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name: _Smoothness |
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second: 1 |
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name: _SmoothnessTextureChannel |
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second: 0 |
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name: _SpecularHighlights |
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second: 1 |
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- first: |
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second: 1 |
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- first: |
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name: _SubSurfaceRadius |
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second: 0 |
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- first: |
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name: _SurfaceType |
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second: 0 |
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- first: |
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name: _UVSec |
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second: 0 |
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- first: |
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name: _ZWrite |
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second: 1 |
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m_Colors: |
|||
- first: |
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name: _BaseColor |
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second: {r: 1, g: 1, b: 1, a: 1} |
|||
- first: |
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name: _Color |
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second: {r: 0.7176471, g: 0.7176471, b: 0.7176471, a: 1} |
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- first: |
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name: _EmissionColor |
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second: {r: 0, g: 0, b: 0, a: 1} |
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- first: |
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name: _EmissiveColor |
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second: {r: 0, g: 0, b: 0, a: 1} |
|
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fileFormatVersion: 2 |
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guid: 0f837bd8819543a409b5e505acaa7de0 |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
1001
Assets/TestScenes/HDTest/Spheres/SphereGroup.prefab
文件差异内容过多而无法显示
查看文件
文件差异内容过多而无法显示
查看文件
|
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fileFormatVersion: 2 |
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guid: 1faa212e4ad88f04a81c5ed019001de5 |
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timeCreated: 1460557875 |
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licenseType: Pro |
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NativeFormatImporter: |
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userData: |
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assetBundleName: |
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assetBundleVariant: |
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