4029 次代码提交 (5e8994c2-99b4-40f1-bd26-f8ffe5fc8fd4)

作者 SHA1 备注 提交日期
Matt Dean 2e568046 Fresnel node fixes 7 年前
Matt Dean 7c4099ec Fix Screen Position and Reflection Probe nodes 7 年前
Matt Dean 458bb9ee Update RGBA slot width 7 年前
Matt Dean 7f9b3b2c Remove eyedropper from Color fields 7 年前
Matt Dean d2cd9dcf Update Twirl defaults 7 年前
Matt Dean 9bc7e3e7 Fix looping of flipbook 7 年前
Matt Dean 25109a19 Extend PBR master functionality 7 年前
Matt Dean e36e1fc8 Fix Sampler State property 7 年前
Tim Cooper feb5b785 Fix up instancing from graph. 7 年前
Matt Dean f76d536a Add CubemapControlView to USS 7 年前
Tim Cooper 216c2b0a Fix shader template issue + bump release. 7 年前
Matt Dean e5024bd2 Cosmetic (name) changes 7 年前
GitHub 2927625a Merge pull request #169 from Unity-Technologies/SRP-0.1.25 7 年前
Matt Dean 7e22f269 Update ToggleControl to UIElements 7 年前
Tim Cooper 7d55fdcb Bump pacage to 0.1.12 7 年前
Matt Dean 21d73861 Improve ChannelMixerControl callbacks 7 年前
Tim Cooper 21984136 LW working with new SRP release. 7 年前
Matt Dean 7c4730ca PR Fixes 7 年前
Matt Dean fb18c249 Refactor Channel Mixer UI 7 年前
Martin Thorzen 29920efb [FIX] #159 Added a utility node method for converting float to shader value. To catch Infinity text string. 7 年前
GitHub b3954895 Merge pull request #155 from Unity-Technologies/CreateNodeOnSpace 7 年前
Matt Dean ab60aa3e Update Triplanar slot label 7 年前
Matt Dean 70e75999 Fix Channel Mask validation 7 年前
Matt Dean 641ea895 Fix IntegerControlView styling 7 年前
Matt Dean 6d66cb6a Revert Screen Position node changes 7 年前
Raymond Graham d1c64b56 Merge branch 'master' into gpuInstancingSupport 7 年前
GitHub 37a266ac Merge pull request #788 from Unity-Technologies/Branch_FixHeightMapUpdate 7 年前
GitHub ed6465fd Merge pull request #749 from Unity-Technologies/feature/mip-debug 7 年前
GitHub dff8ea78 Merge pull request #787 from Unity-Technologies/debug-scrollview 7 年前
Remy febd1e92 Add camera motion vector tests 7 年前
Thomas e065274b Boxed debug panel items in a scrollview 7 年前
Remy 4a36daf4 Add GBuffer debug for debug view controller. 7 年前
Felipe Lira 8f43aa08 Merge branch 'LW-Optimization' 7 年前
Remy bfbb6604 Remove multiplicative blend mode from tests. 7 年前
GitHub 26be26ee Add a TODO 7 年前
Felipe Lira 70226c0e Fixed viewport rendering issue. 7 年前
sebastienlagarde bd49afda HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location 7 年前
sebastienlagarde 89b5cebe HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location 7 年前
GitHub 3f31b4d7 Merge pull request #786 from Unity-Technologies/Branch_FixSkyMissingClear 7 年前
GitHub 1588a9a8 Merge pull request #784 from Unity-Technologies/Test_Assemblies 7 年前
Julien Ignace cdd44d73 Re-updated materials with new heightmap parametrization 7 年前
GitHub 607a0c36 Merge pull request #785 from Unity-Technologies/movecs-camera-fix 7 年前
Julien Ignace bb145a1c Fixed heightmap update script. 7 年前
Thomas 9b1dd7e6 Fixed flipped camera motion vectors 7 年前
Frédéric Vauchelles 4baf2005 [PlanarReflection] Updated test scene and planar cache 7 年前
Julien Ignace 6ba9292e Revered matrerial update after heightmap parametrization change. 7 年前
GitHub b9d06aca Merge pull request #783 from Unity-Technologies/movecs-unlit 7 年前
Frédéric Vauchelles bc32f1eb [PlanarReflection] Added planar reflection cache (wip) 7 年前
Thomas 6e7134b5 Added motion vector support to Unlit 7 年前
Julien Ignace 499dc96e Fixed a missing Render Target clear in the sky system that caused NaNs on some platform when no sky is specified. 7 年前