104 次代码提交 (5d52724a-a987-4427-934a-1e5cd8359e71)

作者 SHA1 备注 提交日期
Julien Ignace 4f8f27fc Started refactoring for sky framework. 8 年前
Julien Ignace 58445897 Procedural sky now uses the Sky Framework (V1 functionality not tested) 8 年前
Julien Ignace 0198ab8f Added the possibility to choose the update mode of sky environment lighting. 8 年前
GitHub e9f42525 Merge pull request #54 from Unity-Technologies/SkyFramework 8 年前
Filip Iliescu 5da35f57 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Tim Cooper 2b3f2f91 [refactor namespace] 8 年前
GitHub 4925d00e Merge pull request #77 from Unity-Technologies/namespace-refactor 8 年前
Evgenii Golubev f38f5e1a Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Julien Ignace c5bf4cfb Merge branch 'master' into LayeredLit 8 年前
Felipe Lira 05e84b23 Merge branch 'master' into lowendmobile 8 年前
Arnaud Carre 2cdff1ec Merge branch 'master' into batch_rendering 8 年前
Julien Ignace 2a8e9ce0 Renamed all XXXParametrers class to XXXSettings for consistency. 8 年前
GitHub 207a9a78 Merge pull request #161 from Unity-Technologies/Branch_SceneSettings 8 年前
Evgenii Golubev 672495ee Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
uygar 77102a68 Merge branch 'master' into shadows 8 年前
Arnaud Carre 3c290788 Merge branch 'master' into batch_rendering 8 年前
runes cb7bce50 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Felipe Lira 557acdfd Merge branch 'master' into lowendmobile 8 年前
Tim Cooper c30d33b8 [Format]Reformat via format.pl to match the new conventions 8 年前
Antti Tapaninen a261aadf Merge branch 'master' into metal-ios 8 年前
Antti Tapaninen 06aa5d1c Merge branch 'master' into metal 8 年前
Evgenii Golubev 9d4c2988 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
Arnaud Carre 66e32153 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into batch_rendering 8 年前
Julien Ignace 27b86771 Added the possibility to override lighting with a user specified cubemap (this will be provided to both enlighten and the default reflection probe) 8 年前
GitHub fea6ad98 Merge pull request #211 from Unity-Technologies/Branch_ExportSky 8 年前
Antti Tapaninen ff60a1c7 Merge remote-tracking branch 'origin/master' into metal-ios 8 年前
Antti Tapaninen c46cb0b5 Merge branch 'master' into metal 8 年前
vlad-andreev 3a5b105e Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 8 年前
uygar 8db09493 Merge branch 'master' into shadows 8 年前
Filip Iliescu 6e428acc Merge branch 'metal' into classicDeferredMobile 8 年前
Thomas 076b0d65 Cleaned up unused usings 7 年前
GitHub 89072748 Merge pull request #449 from Unity-Technologies/refactor-episode-2 7 年前
sebastienlagarde 71713559 Merge branch 'Unity-2017.3' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into Unity-2017.3 7 年前
GitHub f49bc2d1 Merge pull request #450 from Unity-Technologies/Unity-2017.3 7 年前
Peter Andreasen 2ef7d649 merged with master 7 年前
Sebastien Lagarde f62941c5 Merge branch 'Unity-2017.3' into Add-Per-Pixel-scale 7 年前
Evgenii Golubev 8d403196 Merge branch 'Add-Per-Pixel-scale' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Evgenii Golubev ea93b8f4 Merge branch 'Add-Per-Pixel-scale' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Felipe Lira 5f970d63 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Julien Ignace 6b9ad1a2 Ported Legacy Unity procedural sky to HDRP and renamed our ProceduralSky to BlacksmithSky (pending removal) 7 年前
Julien Ignace 4a214e97 - Fixed shader compilation errors on PS4 7 年前
GitHub 6ef6a1b3 Merge pull request #503 from Unity-Technologies/Branch_FogAndProceduralSky 7 年前
GitHub 2df3e46a Merge branch 'Unity-2017.3' into feature/transparentSpecularBlending 7 年前
Evgenii Golubev 733171ce Merge branch 'Unity-2017.3' 7 年前
GitHub bd071d2c Merge pull request #515 from Unity-Technologies/Unity-2017.3 7 年前
Robert Srinivasiah 7998bfa7 Merge remote-tracking branch 'origin/master' into xr-hdrp 7 年前
Felipe Lira 6ddf3f73 Merge branch 'Unity-2017.3' into LightweightPipeline 7 年前
Sebastien Lagarde a4fddf9c Merge remote-tracking branch 'refs/remotes/origin/Unity-2017.3' into YibingProject 7 年前
Peter Andreasen f052451a merged from master 7 年前
Julien Ignace 10007208 Porting sky/fog systems to Interpolation volumes. 7 年前
Julien Ignace 033abbd6 More fixes with latest master. 7 年前
GitHub 75d76261 Merge pull request #692 from Unity-Technologies/Branch_SkySettingsVolume 7 年前
sebastienlagarde cfa07646 Merge branches 'master' and 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Evgenii Golubev 78563feb Merge branch 'master' 7 年前
Frédéric Vauchelles ac97e406 Merge branch 'master' into feature/ReflectionProbeEditor 7 年前
Paul Melamed db6f48d8 Merge branch 'master' into prototype/decals 7 年前
Peter Andreasen 87c36d52 merged with master 7 年前
Robert Srinivasiah 0c9c55a9 Merge in master, with lots of fixups 7 年前
Remy ca0020dd Merge remote-tracking branch 'origin/master' into HDRP-GraphicTests 7 年前
Felipe Lira c6543428 Merge branch 'master' into LightweightPipeline 7 年前
Mike Wuetherick 767eac9b Merge branch 'LightweightPipeline' into projects/TheLastStand 7 年前
Evgenii Golubev 8a70dc3b Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline 7 年前
Julien Ignace 4919b7ad Merge branch 'master' into Branch_ScreenSpaceShadows 7 年前
sebastienlagarde c810e7d7 Fix issue with shader resource of sky 7 年前
Paul Melamed 07ab7b09 Merge branch 'master' into decals/api_change 7 年前
sebastienlagarde 81d84be4 Fix issue with shader resource of sky 7 年前
GitHub dc6ad122 Merge pull request #1035 from Unity-Technologies/Fix-Sky-shader-resources 7 年前
John Parsaie 0fe793d7 Merge 2018.1 7 年前
Sebastien Lagarde c9aa61bd First draft 7 年前
sebastienlagarde aa772a18 Merge remote-tracking branch 'refs/remotes/origin/master' into hdrp-xr-clustered 7 年前
Evgenii Golubev 720c8a19 Merge branch 'master' 7 年前
Evgenii Golubev dd8b51a8 Merge branch 'master' 7 年前
Frédéric Vauchelles d1dfdb4e Merge branch 'master' into feature/ScreenSpaceProjection 7 年前
Julien Ignace 5b782e23 Added an explicit option in SkySettings (only supported for now in Procedural Sky) to enable or disable the rendering of the sun disk when baking light and reflection probes. 7 年前
Remi Slysz c072c88e fix wrong namespace editor classes 7 年前
Julien Ignace 6e6f073b Cleaned up sky editor setup for common settings. 7 年前
GitHub 4312d844 Merge pull request #1730 from Unity-Technologies/hdrp/fix-namespaces 7 年前
GitHub 07c127ac Merge pull request #1743 from Unity-Technologies/HDRP/staging 7 年前
Remy b3ff809b Merge branch 'master' into tests/hdrp/distortion 7 年前
Antoine Lelievre 7ba755b2 Add lux unit for HDRI sky 7 年前
Julien Ignace 5bfcc8cd Merge branch 'HDRP/staging' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into HDRP/fix-sun-baking 7 年前
GitHub 59dc978c Merge pull request #1727 from Unity-Technologies/HDRP/fix-sun-baking 7 年前
GitHub 0bf2f4dd Merge pull request #1766 from Unity-Technologies/HDRP/staging 7 年前
Yao Xiaoling 4d7a5d51 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 7 年前
Antoine Lelievre 6b451d7a Merge branch 'master' into LuxIntensityForHDRISky And moved HDRI multiplier to the editor 7 年前
Remy 5f7f16a2 Merge branch 'master' into tests/hdrp/distortion 7 年前
Antoine Lelievre d33e5edc Cleanup HDRI sky code 7 年前
Nerites b088283d Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings 7 年前
GitHub 7b744594 Merge branch 'master' into xrsettings 7 年前
Antoine Lelievre 3c29756a Added comments 7 年前
Antoine Lelievre 3abc702e Changed HDRI lux step value 7 年前
GitHub 8b3692f4 Merge pull request #1776 from Unity-Technologies/LuxIntensityForHDRISky 7 年前
Sebastien Lagarde 458155fb HDRP: Update comment of integrate HDRI and clean a little code 7 年前
Sebastien Lagarde a15bafc8 Remove warning in gradient sky shader 7 年前
Antoine Lelievre 89fdc601 Merge HDRP/staging 7 年前
sebastienlagarde a9c23607 Merge branch 'HDRP/staging' into Improve-bakeDiffuseLighting-code 7 年前
sebastienlagarde 10164527 Merge branch 'HDRP/staging' into HDRP/refactor-reflectionProbe/clean-proxy-volume 7 年前
GitHub de2e6ea2 Merge pull request #1783 from Unity-Technologies/HDRP/staging 7 年前
Remy b364cfd3 Merge branch 'hdrp/staging' into tests/hdrp/distortion 7 年前
Yao Xiaoling a11976bf Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into gpu_terrain 7 年前
GitHub b400b1c1 Merge branch 'master' into lw/terrain_optimization 7 年前
Sebastien Lagarde 72141169 Merge branch 'master' into lighting-arealigh-fixup 6 年前
GitHub 01fdbb38 Merge branch 'master' into fix/coupling-hdlight-workflow 6 年前
GitHub 7cfc2ed0 Merge branch 'master' into sg/fix-for-saving-dirty-shader-graph 6 年前