sebastienlagarde
f47683f6
HDRP: Update hdrp test from 218.2 update branch to master
7 年前
Antoine Lelievre
9d870530
Fix light intensity upgrade for disabled lights
7 年前
RSlysz
8eb9fc52
coupling HDLight-Light reset workflow
7 年前
sebastienlagarde
b90ec54f
HDRP: Fix katana test
7 年前
GitHub
309bef96
Merge pull request #1653 from Unity-Technologies/FixLightUnitUpgrade
Light unit upgrade workaround
7 年前
sebastien lagarde
9deba139
HDRP: Update changelog
7 年前
sebastien lagarde
c7b86128
Merge branch 'master' into FixLightUnitUpgrade
7 年前
GitHub
d8b4e92e
Merge pull request #1658 from Unity-Technologies/distortion-lag-fix
Fixed distortion 1-frame delay
7 年前
sebastien lagarde
4eb0f4f3
Merge branch 'master' into distortion-lag-fix
7 年前
Thomas
cd6e7b15
Changelog update
7 年前
sebastien lagarde
cbe3ad9e
HDRP: Add more comment to the workaorund for light upgrade
7 年前
Thomas
b9fcc418
Fixed distortion 1-frame delay
7 年前
sebastien lagarde
4ddd12a1
HDRP: Update Changelog
7 年前
Antoine Lelievre
f32756be
Light unit upgrade workaround
7 年前
GitHub
170c9b56
Draft/lw/callbacks ( #1646 )
* Add explicit pass architecture to lightweight. It is possible to write a custom pass and a custom LW renderer and arrange these passes in a way that makes sense for your project.
* Remove Command buffer from setup API
* Pull surface data into their own passes for more explicit control.
* Splitting out existing LW passes to be more granular
* Add default LWRP renderer that can be used as a reference
* Add test for custom LW pipe.
* Split out RT handles to be part of the renderer configuration now.
* Remove Surface handling from LW Renderer and push to passes.
* Add template images for new test.
* Update changelog
7 年前
Tim Cooper
9bf79289
Backport pull request #1529
7 年前
GitHub
799ad6ba
Merge pull request #1637 from Unity-Technologies/lw/move-fog-outside-lighting
Fog is now computed outside the simple lighting function.
7 年前
GitHub
162e4cee
Merge pull request #1645 from Unity-Technologies/xrsettings
UI cleanup for XRGraphicsConfig renderScale/viewportScale
7 年前
Nerites
ec2d7882
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
7 年前
sebastienlagarde
092d7fe0
Fix warning in stacklit.hlsl
7 年前
GitHub
5fdde90a
Merge pull request #1641 from Unity-Technologies/fix/ReflectionProbe-material-not-cleared-correctly
Fix ReflectionProbe material clear
7 年前
sebastienlagarde
8a207497
HDRP: Fix warning in shader stacklit
7 年前
sebastienlagarde
615a9fa5
Disable "edgeLeakFixup" by default
It causes large banding artifacts
7 年前
sebastienlagarde
666cd772
HDRP: Fix reflection probe preview at wrong location (due to camera relative rendereing)
7 年前
sebastienlagarde
d866ace8
HDRP: Fix issue with Vulkan and wrong normal (same as metal)
7 年前
sebastienlagarde
641c8119
HDRP: Fix issue with metal having wrong tangent (need more investigation - quick fix)
7 年前
Nerites
2ff04938
Hid viewportscale and renderscale in XR GUI section. Tied XR renderscale
to SRP renderscale and tied XR viewport scale to 1 pending viewport
scale fixes.
7 年前
GitHub
e35bea1a
Merge pull request #1640 from Unity-Technologies/xrsettings
Split off editor-only code for XRGraphicsConfig to reenable builds
7 年前
Nerites
32b9ab58
Merge branch 'xrsettings' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
7 年前
RSlysz
95352946
fix releasing from cached editor error
7 年前
Nerites
a46fe5b9
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
7 年前
Felipe Lira
164ce034
Fog is now computed outside the simple lighting function.
7 年前
GitHub
8327a1ae
Merge pull request #1638 from Unity-Technologies/fix/ReflectionProbe-migration-serialization
Fix/reflection probe migration serialization
7 年前
RSlysz
def7de9d
Fix serialization of migrated data for PlanarReflectionProbe
7 年前
Felipe Lira
cefca300
udpated post-processing pinned revision
7 年前
RSlysz
6ca9ca90
Fix serialization of migrated data for HDReflectionProbe
7 年前
Felipe Lira
5f9dad6b
updated test project packages json file.
7 年前
Nerites
97fc9e5c
Revert "Revert "XRGConfig: New interface to XRSettings for SRP""
This reverts commit 0c6b7e6cd32c90a62bf892ff91fa6362695843ff.
7 年前
Nerites
ecf506dc
Revert " updated postfx pinned revision"
This reverts commit b5dee6ebf0d749150b07a72c91bb88b74022cb43.
7 年前
GitHub
179bfa69
Merge pull request #1635 from Unity-Technologies/revert-1570-xrsettings
Revert "XRGConfig: New interface to XRSettings for SRP"
7 年前
Nerites
b6aac1b4
Reset postprocessing to populated branch
7 年前
GitHub
684cc873
Revert "XRGConfig: New interface to XRSettings for SRP"
7 年前
Nerites
22989ca2
Refiled XRGraphicsConfig and protected editor-only sections to enable
building
7 年前
GitHub
8fc6e2f2
Merge pull request #1570 from Unity-Technologies/xrsettings
XRGConfig: New interface to XRSettings for SRP
7 年前
Nerites
5cdfdc2e
Merge branch 'xrsettings' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
7 年前
Nerites
ab55a106
Forced postprocessing to update to the correct commit
7 年前
Nerites
be0bcea6
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
7 年前
Nerites
8087b626
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderPipeline into xrsettings
7 年前
Nerites
d1f4f8d3
Renamed XRGConfig to adhere to coding style standards. Added a way to
update UI before hitting Play.
7 年前
Nerites
8af63fa8
Updated to master
7 年前