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Disable "edgeLeakFixup" by default

It causes large banding artifacts
/main
sebastienlagarde 6 年前
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615a9fa5
共有 1 个文件被更改,包括 1 次插入1 次删除
  1. 2
      com.unity.render-pipelines.core/CoreRP/Shadow/AdditionalShadowData.cs

2
com.unity.render-pipelines.core/CoreRP/Shadow/AdditionalShadowData.cs


[Range(0.0F, 10.0F)]
public float normalBiasScale = 1.0f;
public bool sampleBiasScale = true;
public bool edgeLeakFixup = true;
public bool edgeLeakFixup = false; // Causes large banding artifacts
public bool edgeToleranceNormal = true;
[Range(0.0F, 1.0F)]
public float edgeTolerance = 1.0f;

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