publicstaticGUIContentrenderScaleLabel=newGUIContent("Render Scale","Scales the camera render target allowing the game to render at a resolution different than native resolution. UI is always rendered at native resolution. When in VR mode, uses value set in XRGraphicsConfig instead.");
publicstaticGUIContentrenderScaleLabel=newGUIContent("Render Scale","Scales the camera render target allowing the game to render at a resolution different than native resolution. UI is always rendered at native resolution. When in VR mode, VR scaling configuration is used instead.");
Debug.LogWarning("Nested camera rendering is forbidden. If you are calling camera.Render inside OnWillRenderObject callback, use BeginCameraRender callback instead.");
return;
}
// Apply any changes to XRGConfig prior to this point