4407 次代码提交 (4a7e93dd-9c40-49f9-bc22-f291d50d5e04)

作者 SHA1 备注 提交日期
Tim Cooper e673249d Fix incorrect namespace. 7 年前
GitHub af675f6c Update SubsurfaceScatteringManager.cs 7 年前
Tim Cooper 2532f7a6 new package version. 7 年前
sebastienlagarde 87474f24 Change selection of SSS method from dynamic to static 7 年前
Tim Cooper ff543fc6 Export proper shader paths for HD / LW 7 年前
GitHub 2da87a12 Merge pull request #740 from Unity-Technologies/Fix-shadow-mask-enabling-in-frame-settings 7 年前
sebastienlagarde 9719be6b HDRenderPipeline: Fix shadow mask enabling in frame settings 7 年前
GitHub c58c9930 Merge pull request #705 from Unity-Technologies/Convert-shaderLibrary-to-half-float-support 7 年前
Remy 16889c08 Add debug view test (motion vectors) 7 年前
Remy 8118558f Use uncompressed cubemaps to avoid unecessary warnings 7 年前
Remy d5dfa0d9 Refactor the test framework to allow to run the tests in editor play mode : 7 年前
Felipe Lira bc1c94ba Upgraded Particles to SRP shader library. 7 年前
Remy 9aa10739 Dtart debug view tests (motion vectors) 7 年前
Felipe Lira 0571f34d Fixed truncation warnings in LW shaders. 7 年前
Remy 1d9471e6 Add Shadow Mask test scene. Always return false because of script error for the moment. 7 年前
Felipe Lira 1f07c2da Updated scenes and templates to account for new shadow bias algorithm. 7 年前
Remy 02d89c04 Try to correct the unlit test scene : removed blend multiply materials 7 年前
GitHub 4dbc4ee4 Fix bug 978693 7 年前
GitHub a204c630 Merge pull request #738 from Unity-Technologies/LW-ShadowRefactorV2 7 年前
GitHub e236a1a5 Merge pull request #739 from Unity-Technologies/LW-Fix-Gamma-Rendering 7 年前
Matt Dean 480fb3f5 Fix Flipbook node invert logic 7 年前
Matt Dean 4b962efc Fix Subtract node default 7 年前
Matt Dean 20df2273 Add newlines 7 年前
Matt Dean ccf55db8 Revert Master node changes 7 年前
Matt Dean fe197d85 Update Math node defaults 7 年前
Matt Dean f767c268 Fix blend modes 7 年前
Matt Dean 76783350 Recode Flipbook node 7 年前
Matt Dean 6e105759 Fix toggle control defaults 7 年前
Matt Dean 8deedb5f Add missing Sampler State types 7 年前
Matt Dean 41300be2 Fix Screen Position Tile mode 7 年前
Matt Dean 2ec75211 Fix Math node default values 7 年前
Matt Dean 2e568046 Fresnel node fixes 7 年前
Matt Dean 7c4099ec Fix Screen Position and Reflection Probe nodes 7 年前
Matt Dean 458bb9ee Update RGBA slot width 7 年前
Matt Dean 7f9b3b2c Remove eyedropper from Color fields 7 年前
Matt Dean d2cd9dcf Update Twirl defaults 7 年前
Matt Dean 9bc7e3e7 Fix looping of flipbook 7 年前
Matt Dean 25109a19 Extend PBR master functionality 7 年前
Matt Dean e36e1fc8 Fix Sampler State property 7 年前
Matt Dean f76d536a Add CubemapControlView to USS 7 年前
Matt Dean e5024bd2 Cosmetic (name) changes 7 年前
GitHub 2927625a Merge pull request #169 from Unity-Technologies/SRP-0.1.25 7 年前
Matt Dean 7e22f269 Update ToggleControl to UIElements 7 年前
Tim Cooper 7d55fdcb Bump pacage to 0.1.12 7 年前
Matt Dean 21d73861 Improve ChannelMixerControl callbacks 7 年前
Tim Cooper 21984136 LW working with new SRP release. 7 年前
Matt Dean 7c4730ca PR Fixes 7 年前
Matt Dean fb18c249 Refactor Channel Mixer UI 7 年前
GitHub b3954895 Merge pull request #155 from Unity-Technologies/CreateNodeOnSpace 7 年前
Matt Dean dbaf707b Add All, Any, IsInfinite and IsNaN nodes 7 年前