Matt Dean
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70e75999
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Fix Channel Mask validation
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7 年前 |
Martin Thorzen
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b73f8bc1
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Created the functionality of creating Nodes directly when hitting spacebar. Simplified to not have to right click and click create node.
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7 年前 |
Matt Dean
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e7ccc01e
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Fixes
- Change Comparison node to Vec1 inputs
- Change Branch node logic to avoid another if statement
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7 年前 |
GitHub
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07a3da00
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Update LICENSE
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7 年前 |
Matt Dean
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fd575df7
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Fixes for PR
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7 年前 |
Matt Dean
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333ded2e
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Remove IntegerMaterialSlot
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7 年前 |
Matt Dean
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8ab84621
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Add Triplanar node
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7 年前 |
GitHub
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6c91e340
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Update LICENSE
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7 年前 |
Jens Holm
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428479b6
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Make floating windows dock to closest corner
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7 年前 |
Matt Dean
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bbd475d5
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Add Branch node
- Fix compatible types
- Fix default property name
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7 年前 |
Matt Dean
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cfb57499
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Add Slider
ShaderProperty, Control, Node and property list entry
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7 年前 |
Matt Dean
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eeae2f11
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Fix Screen Position node
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7 年前 |
GitHub
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49e7e243
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Update README.md
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7 年前 |
Jens Holm
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5f6443a4
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Add draggable manipulator for floating windows
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7 年前 |
Matt Dean
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2ed31ce4
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Add Comparison node
- Add boolean field for property list
- Fix missing ConcreteValueTypeToString entry
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7 年前 |
Matt Dean
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8ea43935
|
Add HDR Color
- Add HDR Color node
- Add new constructor to ColorShaderProperty
- Add hdr flag to ColorControl
- Add HDR Color property to GraphInspectorView
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7 年前 |
Matt Dean
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c3e0543b
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Add Dielectric Specular node
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7 年前 |
GitHub
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87638b44
|
Merge pull request #149 from Unity-Technologies/node-bugfixes
Node bugfixes
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7 年前 |
Jens Holm
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50adcc7c
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Remove old functions from GraphInspectorView
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7 年前 |
Matt Dean
|
f9d9e891
|
Rename Blend node inputs
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7 年前 |
Matt Dean
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e24aafae
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Boolean node and type (part 2)
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7 年前 |
Matt Dean
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2f6e839e
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Add Integer
Node, ShaderProperty, MaterialSlot
Update Property node and properties list
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7 年前 |
Matt Dean
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b78bf280
|
Add Metal Reflectance Node
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7 年前 |
Jens Holm
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93fa2455
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Merge remote-tracking branch 'origin/master' into inspector-window
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7 年前 |
Matt Dean
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11d733ee
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Fix Normal Strength node
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7 年前 |
Matt Dean
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8f22e3a7
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Boolean node and type (part 1)
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7 年前 |
Tim Cooper
|
6c0a8015
|
Disable HDUnlit for now as there are missing remaps.
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7 年前 |
Matt Dean
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dee739b5
|
Restore LinearLightAddSub blend mode
|
7 年前 |
GitHub
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455b4075
|
Merge pull request #145 from Unity-Technologies/FixingSubGraphs
Fixing sub graphs (+ fix 2D/3D preview bug)
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7 年前 |
Tim Cooper
|
2888f1c2
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-When we validate a subgraph node we also need to validate the subgraph (generates the concrete values).
-Allow promotion of vector types. v2->v3/v4 v3->v4. Rule is alpha channel gets 1, other channels get 0.
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7 年前 |
Matt Dean
|
d057e6de
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Fix Ambient node
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7 年前 |
Tim Cooper
|
8342aa12
|
Finish refactoring subgraphs.
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7 年前 |
Matt Dean
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4f8a273e
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Fix UV bindings for preview shader and Unlit master
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7 年前 |
Tim Cooper
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9ee28856
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Bump version 0.1.11
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7 年前 |
Tim Cooper
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259c7ce1
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Changing sub graphs to use functions instead of inlining.
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7 年前 |
Matt Dean
|
1ea14a06
|
Rename Sign output on Camera node
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7 年前 |
GitHub
|
c3ae833e
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Merge pull request #144 (Upgrade to use new shader library)
Also includes WIP HD Unlit Master Node
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7 年前 |
Tim Cooper
|
f71d562a
|
Working HD / LW unlit from same shader file.
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7 年前 |
Matt Dean
|
4503a2ce
|
Change Flip node to flip 1 > -1 and added Invert Colors node
|
7 年前 |
Tim Cooper
|
d920687b
|
Fix up LWUnlit to work with shader library.
|
7 年前 |
Jens Holm
|
9b1d3da9
|
Make maste node preview a separate window
|
7 年前 |
Matt Dean
|
29e04332
|
Channel Mask node to Mask Field (prt 2)
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7 年前 |
Tim Cooper
|
c3284443
|
Add ref to resources file.
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7 年前 |
Jens Holm
|
682af7b6
|
Fix uss class for resize top-let hadle in resize handle
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7 年前 |
Matt Dean
|
3e4f3590
|
Channel Mask node to Mask Field (prt 1)
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7 年前 |
Tim Cooper
|
5c4cbe12
|
For LW use the proper shader paths that get exported from the LW package..
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7 年前 |
Jens Holm
|
55869a0b
|
Make class for adding resize handles along the border of a visual element
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7 年前 |
Matt Dean
|
125d4bb5
|
Switch Linear Light blend methods
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7 年前 |
Felipe Lira
|
9ab6af9c
|
Fixed scene for test 010. Updated template of scene 039 to account for the new spotlight falloff.
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7 年前 |
Felipe Lira
|
c6543428
|
Merge branch 'master' into LightweightPipeline
# Conflicts:
# Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Assets/CommonAssets/Textures/ConvertedSubstances.meta
# Tests/GraphicsTests/RenderPipeline/LightweightPipeline/Assets/CommonAssets/Textures/ConvertedSubstances/Challenge-Brick.meta
|
7 年前 |