Evgenii Golubev
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5cede9ef
|
Add the missing term
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8 年前 |
GitHub
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2dd27005
|
Merge pull request #41 from Unity-Technologies/LayeredLit
Fixed LayeredLit test scene for UV3 case (data was corrupted by Vertex Tool Pro...)
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8 年前 |
Tim Cooper
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b1c4e62a
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Post merge tidy.
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7 年前 |
Evgenii Golubev
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29fe471b
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Clean up and optimize IntegrateLD()
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8 年前 |
GitHub
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3e5093c1
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Merge pull request #37 from Unity-Technologies/scriptablerenderloop-graphicssettings
Scriptablerenderloop graphicssettings
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8 年前 |
Tim Cooper
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90ca6558
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remove old meta data files.
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7 年前 |
Evgenii Golubev
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ee488f3a
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Add the MIP level bias to the pre-filtered IS
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8 年前 |
GitHub
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b7c05e88
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Merge pull request #36 from EvgeniiG/master
Fix bugs and refactor
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8 年前 |
Tim Cooper
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b37655bd
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Update to latest version of graph view.
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7 年前 |
Evgenii Golubev
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ed6081c1
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Fix the name of the procedural shader
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8 年前 |
GitHub
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62b752ee
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Merge pull request #40 from Unity-Technologies/Create-MaterialUtilities
Create material utilities
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8 年前 |
Tim Cooper
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d88535a5
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tidy up new nodes for upgrading.
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7 年前 |
Evgenii Golubev
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d5c65b58
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Clamp to prevent area light artifacts
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8 年前 |
vlad-andreev
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a1d2bf44
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Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
Tim Cooper
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0e769105
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Merge branch 'hackweek2017' into tidying
# Conflicts:
# MaterialGraphProject/Assets/GraphFramework/SerializableGraph/Editor/Drawing/AbstractGraphEditWindow.cs
# MaterialGraphProject/Assets/_MingWai/GeneratedTextureDemo/0-UnityLogo-Texture.asset.meta
# MaterialGraphProject/Assets/_MingWai/Gradient.asset.meta
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7 年前 |
Evgenii Golubev
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53bfede1
|
Fix the sky update issue
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8 年前 |
Paul Demeulenaere
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862a569a
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Merge remote-tracking branch 'origin/master' into Create-MaterialUtilities
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8 年前 |
GitHub
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418dd0f4
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Merge pull request #39 from Unity-Technologies/remove-unsued-camera
HDRenderLoop: Remove camera from sky and use new Matrix4x4.LookAt instead
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8 年前 |
Peter Bay Bastian
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0dccf931
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Added medium-ish shader graph for performance testing
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7 年前 |
Tim Cooper
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b44a8aea
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Fix some bugs in new nodes (bad conversion to HLSLSnippet node) + Add ability to hide slots at the slot level (i.e. hide implicit inputs for function node)
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7 年前 |
Evgenii Golubev
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02917d95
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Clean up the SkyHDRI shader
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8 年前 |
sebastienlagarde
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2a67e7e3
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HDRenderLoop: Remove camera from sky and use new Matrix4x4.LookAt instead
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8 年前 |
vlad-andreev
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680ca5de
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refactored HDRenderLoopInspector
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8 年前 |
Peter Bay Bastian
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f52ba9a6
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Minor changes to MaterialNodeDrawer
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7 年前 |
Tim Cooper
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0d9b1e6a
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Remove things added during hack week that should not be in the repo (next step is scan + tidy new nodes)
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7 年前 |
Evgenii Golubev
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6708a6a4
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Revert the MIP copy changes
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8 年前 |
vlad-andreev
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53587e34
|
fixed compile error
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8 年前 |
Peter Bay Bastian
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6e2d612e
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Update to latest GraphView
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7 年前 |
Tim Cooper
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06b7010b
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Remove "AnyNode"
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7 年前 |
Evgenii Golubev
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afa6ac44
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Disconnect the atmospheric parameters component from the sun since it is a WIP
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8 年前 |
GitHub
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9cc23eb7
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Merge pull request #38 from Unity-Technologies/Fix-Texture-settings
HDRenderLoop: Fix Texture settings, change it to struct again
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8 年前 |
Peter Bay Bastian
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3457c49b
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Updated to work after merge with trunk
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8 年前 |
Tim Cooper
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d0d60781
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Texture asset is now a real asset type...
|
7 年前 |
Evgenii Golubev
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db620c4f
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Implement a workaround for the broken MIP copy code
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8 年前 |
sebastienlagarde
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4da37c9b
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HDRenderLoop: Fix Texture settings, change it to struct again
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8 年前 |
Tim Cooper
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eac70c08
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Graph edit window now survives serialization.
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8 年前 |
Felipe Lira
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53636330
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Updated project to use new RenderPipeline lifecycle.
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8 年前 |
Evgenii Golubev
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029886ab
|
Fix the GPU type of line lights
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8 年前 |
Paul Demeulenaere
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37270dfe
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Move SampleBakedGI & CalculateVelocity to MaterialUtilities.hlsl (it allows sharing with MaterialGraph template shader)
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8 年前 |
mmikk
|
db9d8a33
|
fix another revZ problem in ogl
fix another revZ problem in ogl
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8 年前 |
Tim Cooper
|
5e3b99fe
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working on better workflow (double click shader to open in edit window)
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8 年前 |
Felipe Lira
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462e7b4d
|
Merge branch 'master' into scriptablerenderloop-graphicssettings
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8 年前 |
Evgenii Golubev
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e7cb98c6
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
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8 年前 |
sebastienlagarde
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469a2379
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HDRenderLoop: Change struct TextureSettings to class + fix issue with single pass
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8 年前 |
Tim Cooper
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5e6630fb
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Porting more nodes to not be function nodes
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8 年前 |
GitHub
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b182eb4f
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Merge pull request #35 from Unity-Technologies/Fix-Tiled-lighting
HDRenderLoop: Fix issue with tiled lighting, now working as before the refactor
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8 年前 |
Tim Cooper
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8df91eb4
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Remove function 1 input and function 4 input
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8 年前 |
sebastienlagarde
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935b09ec
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HDRenderLoop: Fix issue with tiled lighting, now working as before the refactor
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8 年前 |
Tim Cooper
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4b1458e8
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Remove Function3Input (use code node) :)
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8 年前 |
Aras Pranckevicius
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ccdd344f
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API change: SortOptions -> SortFlags
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8 年前 |