GitHub
e9689ade
Merge pull request #178 from Unity-Technologies/fix-preview-after-playmode
[FIX] fixes #166 Changed the Quad to use the build in resource from Unity
7 年前
Jens Holm
4e8c00e0
Make reisze handels and window draggable manipulator respect minimum dimensions of target
7 年前
Tim Cooper
179e0ef0
[FIX]#168 Add alpha into unlit node.
7 年前
Peter Bay Bastian
bfd7b48d
Import blackboard to project, still WIP
7 年前
Martin Thorzen
c1697dc5
[FIX] fixes #166 Changed the Quad to use the build in resource from Unity
7 年前
Jens Holm
d7635005
Remove unused function in GraphEditrorView
7 年前
Tim Cooper
64df08f0
[fix]Fix preview blending when you have alpha
7 年前
Peter Bay Bastian
90e67259
Repaint property node control when name changes
7 年前
GitHub
29adf637
Merge pull request #172 from Unity-Technologies/fix-hanging-edges
Fix hanging edges (fixes #142 , fixes #152 , fixes #158 )
7 年前
Jens Holm
6f373878
Remove unused function in MasterNodeView
7 年前
Matt Dean
d6b2ca25
Fix vector lengths
7 年前
Tim Cooper
9e8d791f
[FIX]#105 properly adapt input to master node when going from v2->v3/4
7 年前
Peter Bay Bastian
d41f2281
Fix hanging edges ( fixes #142 , fixes #152 , fixes #158 )
7 年前
Jens Holm
55b86ced
Merge branch 'master' into inspector-window
7 年前
Matt Dean
b1dc4ab4
Change Comparison func convert to switch
7 年前
Tim Cooper
8fa9d68a
bump versions
7 年前
Matt Dean
a3be4eae
Add Not node
7 年前
Matt Dean
c119f05e
Add Dither node
7 年前
Tim Cooper
98264874
Use proper UV channel for lightmap coordinates.
7 年前
Matt Dean
352a061a
Merge branch 'master' into compare-and-branch
7 年前
Matt Dean
f43e0a6f
Merge branch 'master' into node-input
7 年前
GitHub
c763baf4
Merge pull request #163 from Unity-Technologies/node-bugfixes
Node bugfixes
7 年前
Matt Dean
97e5473e
Merge branch 'master' into node-bugfixes
7 年前
Matt Dean
ff6d2e4d
Change ComputeScreenPos to use projection sign as an argument
7 年前
Matt Dean
480fb3f5
Fix Flipbook node invert logic
7 年前
Matt Dean
4b962efc
Fix Subtract node default
7 年前
Matt Dean
20df2273
Add newlines
7 年前
Matt Dean
ccf55db8
Revert Master node changes
- Will put in separate PR
- Remove new blend modes
- Remove culling dropdown
7 年前
Matt Dean
fe197d85
Update Math node defaults
7 年前
Matt Dean
f767c268
Fix blend modes
7 年前
Matt Dean
76783350
Recode Flipbook node
- From Abstract
- Add Invert X and Y controls
7 年前
Matt Dean
6e105759
Fix toggle control defaults
7 年前
Matt Dean
8deedb5f
Add missing Sampler State types
- Trilinear
- Mirror
- MirrorOnce
7 年前
Matt Dean
41300be2
Fix Screen Position Tile mode
7 年前
Matt Dean
2ec75211
Fix Math node default values
7 年前
Matt Dean
2e568046
Fresnel node fixes
- Add default bindings
- Switch to 3D preview
7 年前
Matt Dean
7c4099ec
Fix Screen Position and Reflection Probe nodes
- Requires reorder of preview shader includes
- Requires adding EntityLighting.hlsl to preview shader includes (For DecodeHDREnvironment)
- Requires addeing unity_SpecCube0 (texture, sampler and instruction) to ShaderVariables.hlsl (for Preview shader)
- Added "legacy" ComputeScreenPos function
7 年前
Matt Dean
458bb9ee
Update RGBA slot width
7 年前
Matt Dean
7f9b3b2c
Remove eyedropper from Color fields
7 年前
Matt Dean
d2cd9dcf
Update Twirl defaults
7 年前
Matt Dean
9bc7e3e7
Fix looping of flipbook
7 年前
Matt Dean
25109a19
Extend PBR master functionality
- Add Fade and Multiply blend modes
- Expose culling options
- Change UV enum to caps
- Add camel case string converter to utils
- Convert camel case on CodeFunctionNode
7 年前
Matt Dean
e36e1fc8
Fix Sampler State property
- Update to new shader library
7 年前
Martin Thorzen
06553d81
updated with PR feedback
7 年前
Tim Cooper
feb5b785
Fix up instancing from graph.
7 年前
Matt Dean
f76d536a
Add CubemapControlView to USS
7 年前
Martin Thorzen
fc1154db
[FIX] #162 Checking if the texture has changed or not and updating accordingly.
7 年前
Tim Cooper
216c2b0a
Fix shader template issue + bump release.
7 年前
Matt Dean
e5024bd2
Cosmetic (name) changes
7 年前
Martin Thorzen
ee72228e
[FIX] Matching the color request from the UI team
7 年前