4197 次代码提交 (12be2cf3-b045-4387-9a08-790c8db7dadb)

作者 SHA1 备注 提交日期
GitHub 2927625a Merge pull request #169 from Unity-Technologies/SRP-0.1.25 7 年前
Matt Dean 7e22f269 Update ToggleControl to UIElements 7 年前
Martin Thorzen f243e1cf [FIX] #157 Removed the check for Master node which casued the Exception. 7 年前
Tim Cooper 7d55fdcb Bump pacage to 0.1.12 7 年前
Matt Dean f7209064 Switch control's HDR argument to enum 7 年前
Matt Dean 21d73861 Improve ChannelMixerControl callbacks 7 年前
Martin Thorzen 450a5759 [FIX] #88 Added a forcedRedrawPreviews flag that will redraw the graph and update the nodes to reflect changes properly when an external source has been re-imported. 7 年前
Tim Cooper 21984136 LW working with new SRP release. 7 年前
Matt Dean 7c4730ca PR Fixes 7 年前
Matt Dean 81985612 Fix/change slider property view UI 7 年前
Martin Thorzen 29920efb [FIX] #159 Added a utility node method for converting float to shader value. To catch Infinity text string. 7 年前
GitHub b3954895 Merge pull request #155 from Unity-Technologies/CreateNodeOnSpace 7 年前
Matt Dean 28df6957 Upgrade Slider UI to UIElements 7 年前
Matt Dean ab60aa3e Update Triplanar slot label 7 年前
Matt Dean 641ea895 Fix IntegerControlView styling 7 年前
Matt Dean 6d66cb6a Revert Screen Position node changes 7 年前
sebastienlagarde f68947a9 Update postprocess to latest 7 年前
sebastienlagarde 4bae05ba Merge remote-tracking branch 'refs/remotes/origin/master' into gpuInstancingSupport 7 年前
GitHub 6244dba8 Merge pull request #799 from Unity-Technologies/Add-uv-mapping-selection-for-emissive 7 年前
Evgenii Golubev d6e30390 Remove 2x QR instruction from the SSS pass 7 年前
Evgenii Golubev bced5c18 Fix the spec color mode 7 年前
Evgenii Golubev 61c099cd Fix the attenuation bug 7 年前
Arnaud Carre 4bef6509 Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop 7 年前
Evgenii Golubev 77f9f167 Merge branch 'master' 7 年前
Raymond Graham d1c64b56 Merge branch 'master' into gpuInstancingSupport 7 年前
Arnaud Carre 13594658 fix #ifdef compilation issue 7 年前
GitHub 37a266ac Merge pull request #788 from Unity-Technologies/Branch_FixHeightMapUpdate 7 年前
Remy 472cdbf4 Fix scenes list handling for playmode tests 7 年前
GitHub ed6465fd Merge pull request #749 from Unity-Technologies/feature/mip-debug 7 年前
Remy 73aed5d4 Merge commit 'd482b973fbbda5ffce00137a44fda8366472cb14' into Fix_TestFrameworkTools 7 年前
GitHub dff8ea78 Merge pull request #787 from Unity-Technologies/debug-scrollview 7 年前
Remy febd1e92 Add camera motion vector tests 7 年前
Remy 4008da43 Fix TestFrameworkTools (relative scenes path issue) 7 年前
Thomas e065274b Boxed debug panel items in a scrollview 7 年前
Remy 4a36daf4 Add GBuffer debug for debug view controller. 7 年前
Felipe Lira 8f43aa08 Merge branch 'LW-Optimization' 7 年前
Remy bfbb6604 Remove multiplicative blend mode from tests. 7 年前
GitHub 26be26ee Add a TODO 7 年前
Frédéric Vauchelles 220a51cd [PlanarReflection] fixed mirrored position 7 年前
Felipe Lira 70226c0e Fixed viewport rendering issue. 7 年前
Frédéric Vauchelles 68489545 [PlanarReflection] Added plane mirror data 7 年前
sebastienlagarde bd49afda HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location 7 年前
Frédéric Vauchelles 668f65ae [PlanarReflectionProbe] Added preview in scene view 7 年前
sebastienlagarde 89b5cebe HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location 7 年前
Frédéric Vauchelles 21df13ee [PlanarReflection] Update mirrored position 7 年前
GitHub 3f31b4d7 Merge pull request #786 from Unity-Technologies/Branch_FixSkyMissingClear 7 年前
Frédéric Vauchelles 6611be52 [PlanarReflection] Update planar sampling 7 年前
GitHub 1588a9a8 Merge pull request #784 from Unity-Technologies/Test_Assemblies 7 年前
Frédéric Vauchelles 95f0f6a5 [PlanarReflection] Fixed light list for planar reflection 7 年前
Julien Ignace cdd44d73 Re-updated materials with new heightmap parametrization 7 年前