GitHub
2927625a
Merge pull request #169 from Unity-Technologies/SRP-0.1.25
Srp 0.1.25
7 年前
Matt Dean
7e22f269
Update ToggleControl to UIElements
Cosmetic fixes to
- InvertColors node
- ChannelMixer node
- Blend node
7 年前
Martin Thorzen
f243e1cf
[FIX] #157 Removed the check for Master node which casued the Exception.
7 年前
Tim Cooper
7d55fdcb
Bump pacage to 0.1.12
7 年前
Matt Dean
f7209064
Switch control's HDR argument to enum
7 年前
Matt Dean
21d73861
Improve ChannelMixerControl callbacks
7 年前
Martin Thorzen
450a5759
[FIX] #88 Added a forcedRedrawPreviews flag that will redraw the graph and update the nodes to reflect changes properly when an external source has been re-imported.
7 年前
Tim Cooper
21984136
LW working with new SRP release.
7 年前
Matt Dean
7c4730ca
PR Fixes
- Add boolean slot control view
- Add nodes And/Nand/Or
- Fix Branch node defaults
- Add USS for boolean slot
7 年前
Matt Dean
81985612
Fix/change slider property view UI
7 年前
Martin Thorzen
29920efb
[FIX] #159 Added a utility node method for converting float to shader value. To catch Infinity text string.
7 年前
GitHub
b3954895
Merge pull request #155 from Unity-Technologies/CreateNodeOnSpace
Created the functionality of creating Nodes directly when hitting spa…
7 年前
Matt Dean
28df6957
Upgrade Slider UI to UIElements
7 年前
Matt Dean
ab60aa3e
Update Triplanar slot label
7 年前
Matt Dean
641ea895
Fix IntegerControlView styling
7 年前
Matt Dean
6d66cb6a
Revert Screen Position node changes
7 年前
sebastienlagarde
f68947a9
Update postprocess to latest
7 年前
sebastienlagarde
4bae05ba
Merge remote-tracking branch 'refs/remotes/origin/master' into gpuInstancingSupport
# Conflicts:
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/LayeredLit/LayeredLitData.hlsl
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/LitData.hlsl
# ScriptableRenderPipeline/HDRenderPipeline/HDRP/Material/Lit/LitProperties.hlsl
7 年前
GitHub
6244dba8
Merge pull request #799 from Unity-Technologies/Add-uv-mapping-selection-for-emissive
Add uv mapping selection for emissive
7 年前
Evgenii Golubev
d6e30390
Remove 2x QR instruction from the SSS pass
7 年前
Evgenii Golubev
bced5c18
Fix the spec color mode
7 年前
Evgenii Golubev
61c099cd
Fix the attenuation bug
7 年前
Arnaud Carre
4bef6509
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
7 年前
Evgenii Golubev
77f9f167
Merge branch 'master'
7 年前
Raymond Graham
d1c64b56
Merge branch 'master' into gpuInstancingSupport
7 年前
Arnaud Carre
13594658
fix #ifdef compilation issue
7 年前
GitHub
37a266ac
Merge pull request #788 from Unity-Technologies/Branch_FixHeightMapUpdate
Branch fix height map update
7 年前
Remy
472cdbf4
Fix scenes list handling for playmode tests
Fix non deterministic behaviour of playmode tests
7 年前
GitHub
ed6465fd
Merge pull request #749 from Unity-Technologies/feature/mip-debug
Added mip debug visualisation
7 年前
Remy
73aed5d4
Merge commit 'd482b973fbbda5ffce00137a44fda8366472cb14' into Fix_TestFrameworkTools
# Conflicts:
# Tests/GraphicsTests/RenderPipeline/HDRenderPipeline/Scenes/EditorPlayModeTests.asset
7 年前
GitHub
dff8ea78
Merge pull request #787 from Unity-Technologies/debug-scrollview
Boxed debug panel items in a scrollview
7 年前
Remy
febd1e92
Add camera motion vector tests
7 年前
Remy
4008da43
Fix TestFrameworkTools (relative scenes path issue)
7 年前
Thomas
e065274b
Boxed debug panel items in a scrollview
7 年前
Remy
4a36daf4
Add GBuffer debug for debug view controller.
Filter out Play Modes tests in editor test list.
Remove unecessary vars from scene setup
Update MotionVector test template because of optimisation (and frame offset)
7 年前
Felipe Lira
8f43aa08
Merge branch 'LW-Optimization'
7 年前
Remy
bfbb6604
Remove multiplicative blend mode from tests.
7 年前
GitHub
26be26ee
Add a TODO
7 年前
Frédéric Vauchelles
220a51cd
[PlanarReflection] fixed mirrored position
7 年前
Felipe Lira
70226c0e
Fixed viewport rendering issue.
7 年前
Frédéric Vauchelles
68489545
[PlanarReflection] Added plane mirror data
7 年前
sebastienlagarde
bd49afda
HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location
7 年前
Frédéric Vauchelles
668f65ae
[PlanarReflectionProbe] Added preview in scene view
7 年前
sebastienlagarde
89b5cebe
HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location
7 年前
Frédéric Vauchelles
21df13ee
[PlanarReflection] Update mirrored position
7 年前
GitHub
3f31b4d7
Merge pull request #786 from Unity-Technologies/Branch_FixSkyMissingClear
Fixed a missing Render Target clear in the sky system that caused NaN…
7 年前
Frédéric Vauchelles
6611be52
[PlanarReflection] Update planar sampling
7 年前
GitHub
1588a9a8
Merge pull request #784 from Unity-Technologies/Test_Assemblies
Create test assembly deffinition files
7 年前
Frédéric Vauchelles
95f0f6a5
[PlanarReflection] Fixed light list for planar reflection
7 年前
Julien Ignace
cdd44d73
Re-updated materials with new heightmap parametrization
7 年前