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Fix vector lengths

/main
Matt Dean 7 年前
当前提交
d6b2ca25
共有 1 个文件被更改,包括 10 次插入10 次删除
  1. 20
      MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Utility/Logic/ComparisonNode.cs

20
MaterialGraphProject/Assets/UnityShaderEditor/Editor/Data/Nodes/Utility/Logic/ComparisonNode.cs


}
static string Unity_Comparison_NotEqual(
[Slot(0, Binding.None)] DynamicDimensionVector A,
[Slot(1, Binding.None)] DynamicDimensionVector B,
[Slot(0, Binding.None)] Vector1 A,
[Slot(1, Binding.None)] Vector1 B,
[Slot(2, Binding.None)] out Boolean Out)
{
return

}
static string Unity_Comparison_Less(
[Slot(0, Binding.None)] DynamicDimensionVector A,
[Slot(1, Binding.None)] DynamicDimensionVector B,
[Slot(0, Binding.None)] Vector1 A,
[Slot(1, Binding.None)] Vector1 B,
[Slot(2, Binding.None)] out Boolean Out)
{
return

}
static string Unity_Comparison_LessOrEqual(
[Slot(0, Binding.None)] DynamicDimensionVector A,
[Slot(1, Binding.None)] DynamicDimensionVector B,
[Slot(0, Binding.None)] Vector1 A,
[Slot(1, Binding.None)] Vector1 B,
[Slot(2, Binding.None)] out Boolean Out)
{
return

}
static string Unity_Comparison_Greater(
[Slot(0, Binding.None)] DynamicDimensionVector A,
[Slot(1, Binding.None)] DynamicDimensionVector B,
[Slot(0, Binding.None)] Vector1 A,
[Slot(1, Binding.None)] Vector1 B,
[Slot(2, Binding.None)] out Boolean Out)
{
return

}
static string Unity_Comparison_GreaterOrEqual(
[Slot(0, Binding.None)] DynamicDimensionVector A,
[Slot(1, Binding.None)] DynamicDimensionVector B,
[Slot(0, Binding.None)] Vector1 A,
[Slot(1, Binding.None)] Vector1 B,
[Slot(2, Binding.None)] out Boolean Out)
{
return

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