Matt Dean
41300be2
Fix Screen Position Tile mode
7 年前
Matt Dean
2ec75211
Fix Math node default values
7 年前
Matt Dean
2e568046
Fresnel node fixes
- Add default bindings
- Switch to 3D preview
7 年前
Matt Dean
7c4099ec
Fix Screen Position and Reflection Probe nodes
- Requires reorder of preview shader includes
- Requires adding EntityLighting.hlsl to preview shader includes (For DecodeHDREnvironment)
- Requires addeing unity_SpecCube0 (texture, sampler and instruction) to ShaderVariables.hlsl (for Preview shader)
- Added "legacy" ComputeScreenPos function
7 年前
Matt Dean
458bb9ee
Update RGBA slot width
7 年前
Matt Dean
7f9b3b2c
Remove eyedropper from Color fields
7 年前
Matt Dean
d2cd9dcf
Update Twirl defaults
7 年前
Matt Dean
9bc7e3e7
Fix looping of flipbook
7 年前
Matt Dean
25109a19
Extend PBR master functionality
- Add Fade and Multiply blend modes
- Expose culling options
- Change UV enum to caps
- Add camel case string converter to utils
- Convert camel case on CodeFunctionNode
7 年前
Matt Dean
e36e1fc8
Fix Sampler State property
- Update to new shader library
7 年前
Tim Cooper
feb5b785
Fix up instancing from graph.
7 年前
Matt Dean
f76d536a
Add CubemapControlView to USS
7 年前
Tim Cooper
216c2b0a
Fix shader template issue + bump release.
7 年前
Matt Dean
e5024bd2
Cosmetic (name) changes
7 年前
Martin Thorzen
ee72228e
[FIX] Matching the color request from the UI team
7 年前
GitHub
2927625a
Merge pull request #169 from Unity-Technologies/SRP-0.1.25
Srp 0.1.25
7 年前
Matt Dean
7e22f269
Update ToggleControl to UIElements
Cosmetic fixes to
- InvertColors node
- ChannelMixer node
- Blend node
7 年前
Martin Thorzen
f243e1cf
[FIX] #157 Removed the check for Master node which casued the Exception.
7 年前
Tim Cooper
7d55fdcb
Bump pacage to 0.1.12
7 年前
Matt Dean
21d73861
Improve ChannelMixerControl callbacks
7 年前
Martin Thorzen
450a5759
[FIX] #88 Added a forcedRedrawPreviews flag that will redraw the graph and update the nodes to reflect changes properly when an external source has been re-imported.
7 年前
Tim Cooper
21984136
LW working with new SRP release.
7 年前
Matt Dean
7c4730ca
PR Fixes
- Add boolean slot control view
- Add nodes And/Nand/Or
- Fix Branch node defaults
- Add USS for boolean slot
7 年前
Matt Dean
fb18c249
Refactor Channel Mixer UI
7 年前
Martin Thorzen
29920efb
[FIX] #159 Added a utility node method for converting float to shader value. To catch Infinity text string.
7 年前
GitHub
b3954895
Merge pull request #155 from Unity-Technologies/CreateNodeOnSpace
Created the functionality of creating Nodes directly when hitting spa…
7 年前
Matt Dean
ab60aa3e
Update Triplanar slot label
7 年前
Matt Dean
70e75999
Fix Channel Mask validation
7 年前
Matt Dean
641ea895
Fix IntegerControlView styling
7 年前
Matt Dean
6d66cb6a
Revert Screen Position node changes
7 年前
Raymond Graham
d1c64b56
Merge branch 'master' into gpuInstancingSupport
7 年前
GitHub
37a266ac
Merge pull request #788 from Unity-Technologies/Branch_FixHeightMapUpdate
Branch fix height map update
7 年前
GitHub
ed6465fd
Merge pull request #749 from Unity-Technologies/feature/mip-debug
Added mip debug visualisation
7 年前
GitHub
dff8ea78
Merge pull request #787 from Unity-Technologies/debug-scrollview
Boxed debug panel items in a scrollview
7 年前
Remy
febd1e92
Add camera motion vector tests
7 年前
Thomas
e065274b
Boxed debug panel items in a scrollview
7 年前
Remy
4a36daf4
Add GBuffer debug for debug view controller.
Filter out Play Modes tests in editor test list.
Remove unecessary vars from scene setup
Update MotionVector test template because of optimisation (and frame offset)
7 年前
Felipe Lira
8f43aa08
Merge branch 'LW-Optimization'
7 年前
Remy
bfbb6604
Remove multiplicative blend mode from tests.
7 年前
GitHub
26be26ee
Add a TODO
7 年前
Felipe Lira
70226c0e
Fixed viewport rendering issue.
7 年前
sebastienlagarde
bd49afda
HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location
7 年前
sebastienlagarde
89b5cebe
HDRenderPipeline: Move enableMotionVectorForVertexAnimation at a better location
7 年前
GitHub
3f31b4d7
Merge pull request #786 from Unity-Technologies/Branch_FixSkyMissingClear
Fixed a missing Render Target clear in the sky system that caused NaN…
7 年前
GitHub
1588a9a8
Merge pull request #784 from Unity-Technologies/Test_Assemblies
Create test assembly deffinition files
7 年前
Julien Ignace
cdd44d73
Re-updated materials with new heightmap parametrization
7 年前
GitHub
607a0c36
Merge pull request #785 from Unity-Technologies/movecs-camera-fix
Fixed flipped camera motion vectors
7 年前
Julien Ignace
bb145a1c
Fixed heightmap update script.
7 年前
Thomas
9b1dd7e6
Fixed flipped camera motion vectors
7 年前
Frédéric Vauchelles
4baf2005
[PlanarReflection] Updated test scene and planar cache
7 年前