vlad
|
953f009f
|
New sampler2D type for the cases when users require a texture reference, but don't care about using a separate sampler state.
|
8 年前 |
Evgenii Golubev
|
2e758936
|
Improve comments
|
8 年前 |
RinaldoTjan
|
c5984a7b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
c8b45c1e
|
Improve the comment
|
8 年前 |
vlad
|
4291f15f
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
db54ab05
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
vlad
|
7d7f4c31
|
Added the SamplerState presenter
|
8 年前 |
Evgenii Golubev
|
8b44deea
|
Implement correct ellipsoidal attenuation for area lights which scales with the area
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8 年前 |
Jennifer Nordwall
|
b94d71ca
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Eduardo Chaves
|
2cc38eba
|
Fixing Height to Normal
|
8 年前 |
Evgenii Golubev
|
d2b6dafd
|
Fix clamping in GetBoxToSphereMapDistanceAttenuation()
|
8 年前 |
vlad
|
cd1776fc
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
db1a3661
|
Implement box-to-sphere-map distance attenuation
|
8 年前 |
sebastienlagarde
|
261e7fe1
|
HDRenderLoop: Missing file
|
8 年前 |
Matt Dean
|
05bc3cb7
|
Added some anisotropy maps and test graphs
|
8 年前 |
vlad
|
5f08fc4e
|
Changed sampelr2D to Texture2D, added wrappers for HLSL to make decoupled texture samplers work with surface shaders, added a Sampler node, etc.
|
8 年前 |
Evgenii Golubev
|
a08f90a4
|
Update comments
|
8 年前 |
sebastienlagarde
|
898ec83d
|
HDRenderLoop: Misc fix for making cluster FPTL work, still not working
|
8 年前 |
Felipe Lira
|
ef0ffe6f
|
OnValidate now working and not necesary to call CleanUp on disable anymore.
|
8 年前 |
Natasha Tatarchuk
|
419516e8
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
b6c3976f
|
Move the dominant specular direction to PreLightData
|
8 年前 |
vlad-andreev
|
61c18528
|
fixed editor grid/gizmo/selection rendering
|
8 年前 |
Felipe Lira
|
65f8427b
|
update github project to reflect refactored SRL changes in engine code.
|
8 年前 |
Andre McGrail
|
436e34fe
|
Personal testing changes
|
8 年前 |
Jennifer Nordwall
|
1f405222
|
Changed meta file back
|
8 年前 |
Evgenii Golubev
|
80814477
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
# Conflicts:
# Assets/ScriptableRenderLoop/HDRenderLoop/Lighting/SinglePass/SinglePass.hlsl
|
8 年前 |
Felipe Lira
|
d713ce87
|
Fixed Inspector Exception when drawing HDRenderLoop
|
8 年前 |
Florent Guinier
|
fe87f870
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Andre McGrail
|
45075517
|
Added Transform Node
|
8 年前 |
sebastienlagarde
|
1bf1067a
|
HDRenderLoop: use a envLightSky structure to feed sky information
|
8 年前 |
Eduardo Chaves
|
d48c5531
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
64c5cdc1
|
Correctly enable/disable the sky light
|
8 年前 |
GitHub
|
3fb12546
|
Merge pull request #25 from EvgeniiG/master
Fix and enable sky IBL
|
8 年前 |
Eduardo Chaves
|
bd162e6b
|
Added default value to the checkerboard node
|
8 年前 |
Evgenii Golubev
|
8535f07e
|
Move InitSkyEnvLightData() to LightUtilities.hlsl
|
8 年前 |
Jennifer Nordwall
|
475f5e3b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Eduardo Chaves
|
e1e3ee9c
|
Added default value to the UVTile node
|
8 年前 |
Evgenii Golubev
|
48afa10b
|
Fix code formatting
|
8 年前 |
MingWai
|
c7641ce9
|
color balance location to Art/Adjustment
|
8 年前 |
bfogerty
|
6293ef85
|
Electricity Scene
|
8 年前 |
Evgenii Golubev
|
52904c1b
|
Correct the factual error in the comment
|
8 年前 |
bfogerty
|
995a95bc
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Eduardo Chaves
|
fed2bb39
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Evgenii Golubev
|
1d409736
|
Add InitSkyEnvLightData() function
|
8 年前 |
MingWai
|
3c115bee
|
Scatter node (not ready for use)
|
8 年前 |
Eduardo Chaves
|
8938908f
|
Adding more output variations to voronoi noise
|
8 年前 |
Natasha Tatarchuk
|
db418d02
|
parallax occlusion mapping node - added support for height scalar parameter
|
8 年前 |
Evgenii Golubev
|
2df9af84
|
Merge branch 'SkySystem'
|
8 年前 |
Matt Dean
|
34f0ba4b
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Natasha Tatarchuk
|
0cbb50e7
|
parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling).
|
8 年前 |