Evgenii Golubev
|
81eebc83
|
Update the project's editor version
|
8 年前 |
mmikk
|
8ef3ae75
|
misc bug fixes
misc bug fixes
|
8 年前 |
Matt Dean
|
98611b46
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
sebastienlagarde
|
5882c727
|
HDRenderLoop: Draft of refator not working
|
8 年前 |
Evgenii Golubev
|
c9a0007c
|
Factor out the procedural sky shader
|
8 年前 |
mmikk
|
c67cdd6a
|
only invert z value when not in opengl
only invert z value when not in opengl
|
8 年前 |
ChrisTchou
|
c19d413a
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Andre McGrail
|
525120da
|
Lava tweaks
Slope shader
|
8 年前 |
sebastienlagarde
|
d0ebdb4a
|
Merge remote-tracking branch 'refs/remotes/origin/master' into Refactor-lightloop
|
8 年前 |
runes
|
36e49e0d
|
Minor refactoring in HDRenderLoop: Renamed light types are now referred to as volumes and light models are now referred to as light categories
|
8 年前 |
Florent Guinier
|
670f4bf3
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Julien Ignace
|
9ccb7b24
|
Fixed LayeredLit test scene for UV3 case (data was corrupted by Vertex Tool Pro...)
|
8 年前 |
runes
|
a5030aa0
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
Andre McGrail
|
b061e067
|
Lava and some stuff.
Fixed screen pos
|
8 年前 |
GitHub
|
fb30bf8c
|
Merge pull request #33 from Unity-Technologies/LayeredLit
Layeredlit
|
8 年前 |
Julien Ignace
|
9ce05c62
|
Fixed whitespace.
|
8 年前 |
MingWai
|
bdfd3b5f
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Julien Ignace
|
dc9c16ef
|
Renamed "tex world scale" to "tiling" for planar/triplanar mapping.
|
8 年前 |
vlad
|
b247c311
|
Texture assets and related notes work now (Thanks Tim!)
|
8 年前 |
MingWai
|
b038c97f
|
gradient assets
|
8 年前 |
Aras Pranckevicius
|
dd9a2ab6
|
BasicRenderLoop: add text with instructions, edit path where asset is created
|
8 年前 |
Julien Ignace
|
c26c16b2
|
Fixed planar/triplanar so that tangent space normal aren't flipped when facing away from the world axes.
|
8 年前 |
runestubbe
|
517006da
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
bfogerty
|
7d92d077
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Matt Dean
|
2c09193d
|
Updated eye master
|
8 年前 |
Sebastien Lagarde
|
b835a78b
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
Julien Ignace
|
c95f1451
|
- Fixed Smoothness maps on Lit/LayeredLit shaders
- Reduced default heightmap scale to 0.01 for Lit/LayeredLit shaders.
|
8 年前 |
runes
|
6d7d07de
|
TilePass support for arealights
|
8 年前 |
ChrisTchou
|
5c5083d0
|
Adding 3d checkerboard & 3d output from sphere dent
|
8 年前 |
bfogerty
|
8033e041
|
A buldge now comes from the Cellular shader.
|
8 年前 |
Matt Dean
|
eed9ee0e
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Sebastien Lagarde
|
39e6194b
|
HDRenderLoop: few fix on cluster FPTL, still not work yet
|
8 年前 |
Julien Ignace
|
c1b2cb24
|
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop
|
8 年前 |
ChrisTchou
|
a6a2d4de
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
bfogerty
|
3b03ea1a
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
MingWai
|
c0a0fd0b
|
custom texture use case
|
8 年前 |
Matt Dean
|
4781b571
|
Added anisotropy demo shader
|
8 年前 |
Sebastien Lagarde
|
62c01cdd
|
HDRenderLoop: First no working version of cluster FPTL
|
8 年前 |
Florent Guinier
|
786455b2
|
dynamic texture demo
|
8 年前 |
Matt Dean
|
1ddad83f
|
Added character rendering scene
|
8 年前 |
Sebastien Lagarde
|
4a757643
|
HDRenderLoop; General cleanup pass around OnDisable/Cleanup
|
8 年前 |
MingWai
|
59f4b762
|
graph assets
|
8 年前 |
Sebastien Lagarde
|
4f89be71
|
HDRenderLoop: minor convention cleanup
|
8 年前 |
bfogerty
|
ea8e9875
|
Added the Unity Logo to the Cellular texture
|
8 年前 |
Florent Guinier
|
c94e9640
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
GitHub
|
fe929a4c
|
Merge pull request #31 from EvgeniiG/master
Add the basic impl. of light cookies
|
8 年前 |
bfogerty
|
7ac6f978
|
Repositioned the center ball in the shader.
|
8 年前 |
Evgenii Golubev
|
f00d20dd
|
Remove redundant operations
|
8 年前 |
bfogerty
|
ca642cc1
|
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
|
8 年前 |
Florent Guinier
|
264cb36f
|
fix gradient node (with more cofee)
|
8 年前 |