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HDRenderLoop: Missing file

/main
sebastienlagarde 8 年前
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261e7fe1
共有 1 个文件被更改,包括 2 次插入0 次删除
  1. 2
      Assets/ScriptableRenderLoop/HDRenderLoop/Lighting/TilePass/TilePass.cs

2
Assets/ScriptableRenderLoop/HDRenderLoop/Lighting/TilePass/TilePass.cs


// In case of bUseClusteredForDeferred disable toggle option since we're using m_perVoxelLightLists as opposed to lightList
if (bUseClusteredForDeferred)
{
cmd.SetGlobalFloat("_UseTileLightList", 0);
}
/*

cmd.SetComputeFloatParam(deferredComputeShader, "g_fFarPlane", camera.farClipPlane);
cmd.SetComputeIntParam(deferredComputeShader, "g_iLog2NumClusters", k_Log2NumClusters);
cmd.SetComputeIntParam(deferredComputeShader, "g_isLogBaseBufferEnabled", k_UseDepthBuffer ? 1 : 0);
cmd.SetComputeIntParam(deferredComputeShader, "_UseTileLightList", 0);
//

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