128 次代码提交 (dots-physics)

作者 SHA1 备注 提交日期
Andre 36b78bf8 Initial project push 7 年前
Andre 78808f0d Boat trail tweaks 7 年前
Andre McGrail c197f4d7 Updated LT pipeline package 7 年前
Andre McGrail 23a48921 Tweaked boat physics, shaved off half a ms per boat 7 年前
Andre McGrail eb60867b Level tweaks 7 年前
Andre McGrail 039ec916 level tweaks 7 年前
Andre McGrail fe281ee1 Scene dressing 7 年前
Andre McGrail 14efaaf3 Updated boat 7 年前
Andre McGrail 8adcbeea Updated water submodule 7 年前
Andre McGrail 9abb6a66 Added custom terrain shadegraph 7 年前
Andre McGrail 3e297a4c Fixed vegetation shaders 7 年前
Andre McGrail 40418733 Small tweaks, removed unneeded shaders and variants 7 年前
Andre McGrail 13b925a4 Camera work for cutscene 7 年前
Andre McGrail c4011ea8 Updated packages and added basic debug menu 7 年前
Andre McGrail bc67bea6 Updated boat physics settings 7 年前
Andre McGrail 379cda8c Setup MPBs on the boats 7 年前
Andre McGrail eb7bff0b Updated baked lighting 7 年前
Andre McGrail 033decc7 Tweaked LOD settings 7 年前
Andre McGrail c7f157b7 Upped shadow resolution 7 年前
Andre McGrail 7ec2acab Large update, lots of visual differences, be careful updating to here 7 年前
Andre McGrail dc6b492f Added WaterFXPass to MyLWRenderer 7 年前
Andre McGrail f04512fc Small changes across the level 7 年前
Andre McGrail 88fbddf7 Massive cleanup 7 年前
GitHub c330c77c Merge pull request #2 from Verasl/custom-renderer 7 年前
Andre McGrail b1f6c73f Fixed custom renderer for latest SRP 6 年前
Andre McGrail 71f5bf39 Some file re-org 6 年前
Andre McGrail e5cf59be Init branch push 6 年前
GitHub bd60d1e2 Merge pull request #7 from Verasl/MiscWork 6 年前
Andre McGrail 62ad6831 Updated Shadegraphs, Vegetation and WaterFX shaders to new API 6 年前
Andre McGrail ea076229 init push 6 年前
Andre McGrail f3d23e02 Changed shader functions per api v4 update 6 年前
Andre McGrail 309b3c34 Merge branch 'lw/shader-include' into lw/api-review-v4 6 年前
GitHub d58b7d71 Merge pull request #10 from Verasl/lw/api-review-v4 6 年前
Andre McGrail 8b65ed9b Update work for API v5 6 年前
Andre McGrail dc6a61c9 slight updates to lighting and post 6 年前
GitHub 672c6f5f Merge pull request #12 from Verasl/lw/file-renames 6 年前
Andre McGrail e79c320d Some more water shader tweaks 6 年前
GitHub 41727060 Merge pull request #13 from Verasl/lw/api-review-v6 6 年前
Andre McGrail ed67b62e Latest changes 6 年前
Andre McGrail 2be28b1a Slight tweaks 6 年前
Andre McGrail c5e98cad Fixed depth issue on GLES - temporary fix 6 年前
GitHub e0fcb680 Merge pull request #20 from Verasl/srp-api-changes 6 年前
Andre McGrail 9c167dec Small fixes/tweaks 6 年前
GitHub 599cccf6 Merge pull request #21 from Verasl/optimization 6 年前
André McGrail d221bcac Updated to work with shader cleanup PR on SRP 6 年前
André McGrail 98dcb308 Assorted changes 6 年前
GitHub 03081f47 Merge pull request #23 from Verasl/shader-api-cleanup 6 年前
André McGrail 52368f2b Minor updates 6 年前
André McGrail 741890d1 Init commit 6 年前
André McGrail 11eb0468 Tweaks 6 年前
André McGrail 5e65d97b SRP batcher on 6 年前
André McGrail 35e36990 Added SRP batcher support to the water and removed MPBs 6 年前
GitHub a6991323 Merge pull request #29 from Verasl/art-tweaks 6 年前
André McGrail 81134287 Init changes 6 年前
André McGrail 192ef3fc Final tweaks to branch 6 年前
GitHub 28758d0f Merge pull request #31 from Verasl/lw/passes-in-objects 6 年前
André McGrail cfbcafcc Tweaks to shadergraphs and baked water depth map 6 年前
André McGrail a539a28b Updates to scene 6 年前
André McGrail 1b25cca4 InitCommit 6 年前
André McGrail 5b3f36b7 cheap AO test 6 年前
André McGrail da3485f6 Merge branch 'GDC-temporary' 6 年前
André McGrail 083db55c Updated FBX settings and cleaned up some un-needed files 6 年前
André McGrail 3de9266d Merge branch 'master' into release/2019.1 6 年前
André McGrail 7b564e6c Update to Universal 6 年前
André McGrail c3ae69d1 Clean up 6 年前
André McGrail 6718afae Updated custom shaders 6 年前
André McGrail 0669fac0 Minor tweaks 6 年前
André McGrail 83b32ce8 Sync with SRP branch 6 年前
Kay Chang ece01254 Physical sky shader variant. 6 年前
GitHub c05078fa Merge pull request #47 from Verasl/Update-to-package-7.0.0 5 年前
André McGrail 8653c6cc Init commit 5 年前
Andre McGrail 87775c1f Bugfix/nan (#53) 5 年前
katem 1d4b81d9 init commit from B&D 5 年前
André McGrail bdc8378b Changes 5 年前
Florian Penzkofer 4136779f Vegetation ShaderGraph: Normalize normal before master node 5 年前
GitHub 635d9497 Demo work merge (#64) 5 年前
André McGrail d2264a9f Merge branch 'master' into release/2019.3 5 年前
GitHub 3b5e5ca2 Bug fixes (#70) 5 年前
GitHub b5164358 Bug fixes (#71) 5 年前
Andre McGrail 625fd653 Tweaks to water shader and fixed lifetime issue for caustics material 5 年前
Andre McGrail bfaabc16 Assorted bug fixes and improvements 5 年前
andytouch baa541e9 Upgrade: Project is now using Unity 2020.1.0b8 5 年前
André McGrail c018758f Clean up 5 年前
André McGrail 2e8074d7 Assorted changes 5 年前
Mike Geig a4269de5 Merge branch 'demo-work' into dots-physics 5 年前
Andre McGrail 2d3b0e44 Clean up 4 年前
Felipe Lira 0d936aa9 Removed local package 5 年前
André McGrail 67e830f4 Merge remote-tracking branch 'origin/demo_brandanddesign' into demo-work 5 年前
André McGrail b5841bcb Init commit 5 年前
Andre McGrail 163f5887 Added skybox feature to render objects at scaled size 4 年前
Mike Geig 4f1f8aa4 Merge branch 'dots-physics' into merge-branch 5 年前
Andre McGrail 33fdb9a8 Small updates 4 年前
Mike Geig 95da86b0 Merge remote-tracking branch 'origin/demo-work-customrenderer' into merge-branch 5 年前
Mike Geig 57dc9798 Merge branch 'merge-branch' into dots-physics 5 年前
Andre McGrail 02722ac4 Update to 2020.2.0f1 4 年前
Mike Geig 37a8cc96 Revert "Merge branch 'merge-branch' into dots-physics" 5 年前
Andre McGrail cd6fe6c5 Fixed corrupt shadergraph shader 4 年前
Andre McGrail 9b7c02b9 Squashed commit of the following: 4 年前
Andrem 39df451d additional work 4 年前
Andrem 036f8f82 More work 4 年前
Andrem 4aa39331 InitCommit 4 年前
mikegeig bd44dad8 Merge branch 'demo-work' into prep-for-merge 5 年前
Andrem deed6b8d Imposters working 4 年前
André McGrail 1c0adb5c Merge branch 'demo-work-temp' into demo-work 5 年前
David Llewelyn 5346d992 Made assignments of Lightmap Params to nested prfab hierarchies. Got a draft video with super-dumb reflection setup for a quick update 4 年前
André McGrail b8b2f3c5 Improvements to the Buoyant system 5 年前
André McGrail 34f1f05f General lookdev update 5 年前
André McGrail eb377391 Assorted tweaks 5 年前
André McGrail fbe96a9c Merge branch 'demo-work' of https://github.com/Verasl/BoatAttack into demo-work 5 年前
André McGrail f65adef5 Assorted fixes 5 年前
André McGrail d04cafcb Assorted changes 5 年前
André McGrail ae1ff984 Assorted fixes 5 年前
André McGrail 49320f4a Assorted Changes 5 年前
André McGrail 2f3b9d78 Blocked off cave and rebaked lighting 5 年前
André McGrail 73f3a10b Init commit 5 年前
André McGrail 9e0f924d Additional work 5 年前
André McGrail 5a2a6fc2 Fixed UI shader 5 年前
André McGrail 7e67e768 Assorted cleanup and UI work 5 年前
André McGrail cf6aa00a Work on replay camera and post game stats 5 年前
André McGrail 71d76279 Project cleanup 5 年前
André McGrail a60e6f47 Merge branch 'demo-work-temp' into demo-work 5 年前
Andrem 79176919 init push 4 年前
Andrem 5eb68dc3 Merge branch 'master' into feature/new-clouds 4 年前
Andre McGrail 49659ec8 Squashed commit of the following: 4 年前
Andrem 3932b2dd New Buoy system and tweaks to the gerstner wave jobs 4 年前
GitHub 7c22ab22 Integrated basic gfx test (#146) 3 年前
Andre McGrail 35091da6 Fixed issue with UIPanelFade shader 3 年前
Andrem 8b5b3f33 Merge branch 'master' into testing/automation 3 年前