66 次代码提交 (f9f5e6d8-c60a-4822-ad3c-f9356ad8e1b2)

作者 SHA1 备注 提交日期
Tim Mowrer 05d4be86 Add face tracking samples from the original samples repo 6 年前
Tim Mowrer 6a484668 Add a sample showing ARCore face regions 6 年前
Todd Stinson 17763bb4 Ensuring the scenes and settings are compatible with Unity 2019.1. 6 年前
Todd Stinson 1ed475ca Downgrading scenes and some settings for Unity 2018.3. 6 年前
Todd Stinson 561be400 Introducing samples for ARFoundation 1.5 and ARKit 3. 6 年前
GitHub bc5e20cd Merge pull request #147 from Unity-Technologies/arkit3-samples-for-2018.4 6 年前
Todd Stinson a95ebaac Introducing samples for ARFoundation 2.2 and ARKit 3. 6 年前
Tim Mowrer 31744ec4 Remove SetTargetFrameRate script as this is now done automatically 5 年前
GitHub 1ff6d79b Merge pull request #148 from Unity-Technologies/arkit3-samples-for-2019.1 6 年前
Todd Stinson 712d21ae Updating to Unity 2019.4.11f1. 4 年前
Tim Mowrer 7f8be47a Remove SetTargetFrameRate as it now happens automatically 5 年前
David Mohrhardt fb946d46 Added an eye tracking sample 5 年前
David Mohrhardt 12be53d4 Adding eye gaze position sample scene 5 年前
David Mohrhardt 8fda7bf0 adding changes to samples to work with new eye tracking code 5 年前
David Mohrhardt ec2ec7e6 Got reticle working alongside eye lasers 5 年前
David Mohrhardt 101a5d1a Updated the fixation point sample to support 3d and 2d representations 5 年前
David Mohrhardt 9eedce72 Updated the sample with GUI to indicate when eye tracking is not supported. 5 年前
David Mohrhardt 47f5144d Update the scenes with smaller text to not overflow the screen when not supported. 5 年前
GitHub Enterprise 8c5b5e7f Merge pull request #13 from unity/eye-gaze-tracking-sample 5 年前
Todd Stinson 41464f0b Updating to Unity 2019.2.11f1 and the 3.1.0-preview.1 versions of ARFoundation packages. 5 年前
Todd Stinson a05dd3ce PR feedback: Setting some the bounding sphere override back to zero after the Unity version upgrade process introduced NaNs. 5 年前
GitHub Enterprise 39cb1651 Merge pull request #33 from unity/update-with-occlusion-samples 5 年前
Todd Stinson 6045acc3 Updating project to Unity 2019.3.0f6 now that it has been released. 5 年前
Tim Mowrer 07ab4eb2 Update obsolete max face count debug log to use newer API 5 年前
Tim Mowrer 8f006629 Update face tracking samples to use user facing camera 5 年前
Alexandra Serralta 819752c4 check features available 5 年前
Tim Mowrer 4c278b8b Update face tracking with rear camera sample 5 年前
Tim Mowrer 41531535 Rename rear camera face tracking sample 5 年前
Tim Mowrer 8930e5a8 Fix WorldCameraWithUserFacingFaceTracking sample (missing component) 5 年前
Tim Mowrer 271e4b6f FaceDetection => FaceTracking 5 年前
Tim Mowrer b7b14f88 Improve face tracking with rear camera sample 5 年前
Tim Mowrer cd5e0679 Move the cube closer to the face 5 年前
Tim Mowrer b6885520 Don't show face cube if in world facing camera 5 年前
Tim Mowrer 4fdfdb71 Add null check when updating face controlled object 5 年前
Tim Mowrer 78014f61 Update to 2019.3.0f6 5 年前
Tim Mowrer 9f1ec284 Merge remote-tracking branch 'origin/master' into config-manager 5 年前
David Mohrhardt d35e0780 Update 3.1 branch with latest samples. Please see CHANGELOG.md for more 4 年前
GitHub Enterprise 630ca77d Merge pull request #36 from unity/config-manager 5 年前
Tim Mowrer ee16df2a Merge branch 'master' of github.cds.internal.unity3d.com:unity/arfoundation-samples 5 年前
Tim Mowrer 17dba16b Merge remote-tracking branch 'internal/master' 5 年前
Alexandra Serralta 59efa45f suggested fixes 5 年前
Alexandra Serralta e64e299c fixed disconnected variables 5 年前
Alexandra Serralta b56e80ba fix back button disconnect 5 年前
Todd Stinson e4d1a1b1 Replacing TrackedPoseDriver with ARPoseDriver, and updating to Unity 2019.3.12f1. 5 年前
GitHub Enterprise e57b4f13 Merge branch 'master' into ui 5 年前
GitHub Enterprise 5be6c0da Merge pull request #45 from unity/ui 5 年前
GitHub Enterprise dc9e061e Merge branch 'master' into CameraGrain 5 年前
Andrew Carlston aba4b6d0 Merge branch 'master' into standalone-update 5 年前
Alexandra Serralta 2a0e2842 added samples namespace 5 年前
Tim Mowrer 22873eaa Fix EyeLasers (was using world-facing camera instead of user-facing) 5 年前
Tim Mowrer d52a9d34 Fix EyeLasers (was using world-facing camera instead of user-facing) 5 年前
Alexandra Serralta d12a243f revert changes to eye lasers 5 年前
GitHub Enterprise 50be8c3e Merge pull request #52 from unity/namespace 5 年前
Alexandra Serralta 2dda4dcd Merge branch 'master' into menufixes 5 年前
Alexandra Serralta d73846cf Merge branch 'master' into interaction 5 年前
Mike Durand f31bcd43 Merged master branch into 4.0-verified 4 年前
Todd Stinson d2d720d8 Backporting the latest-preview project to be 4.0 compatible. 4 年前
Todd Stinson 8700b7df Upgrading to Unity 2020.1.0f1. 4 年前
Todd Stinson cc1d0c6f Merge branch 'latest-preview' into add-configuration-chooser-sample 4 年前
Shan Jiang d5882e86 Merge branch 'latest-preview' into light-estimation 4 年前
Alexandra Serralta 5823f197 Merge remote-tracking branch 'origin/light-estimation' into light-estimation 4 年前
Shan Jiang 78df15d6 Merge branch 'latest-preview' into Multi-image 4 年前
Todd Stinson bd880451 Merging latest-preview -> add-depth-gradient-shader. 4 年前
Tim Mowrer 03a0e7fb Remove uses of the null conditional operators on UnityEngine.Objects 4 年前
Shan Jiang 93127c58 Merge branch 'latest-preview' into light-estimation 4 年前
Ankur Agrawal dd4826cf Update to Unity 2021.2 and AR Foundation 5.0.0-pre.8 3 年前