sebastienlagarde
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209e9f74
|
HDRenderPipeline: Remove shadow warning about "loop 1 iteration"
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7 年前 |
Paul Melamed
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8668ed75
|
decals working on transparency
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7 年前 |
Paul Melamed
|
cf795cc1
|
intermediate commit, switching to another branch
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7 年前 |
Paul Melamed
|
c4bad05f
|
decal cluster debugging
|
7 年前 |
Paul Melamed
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ffd9f57f
|
intermediate commit, decals pass info to gpu light culling
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7 年前 |
Evgenii Golubev
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7552aebb
|
Factor out the SH code
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7 年前 |
Evgenii Golubev
|
fede07d1
|
Clean up
|
7 年前 |
Evgenii Golubev
|
cf3f599b
|
Use Peter-Pike's shader code
|
7 年前 |
Evgenii Golubev
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7783b967
|
Remove "unsafe"
|
7 年前 |
Evgenii Golubev
|
a2f434d5
|
Reduce the number of slices by 2x
|
7 年前 |
Evgenii Golubev
|
79e2a564
|
Fix formatting
|
7 年前 |
Evgenii Golubev
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78ee066f
|
Precompute the phase constant
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7 年前 |
Evgenii Golubev
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5cde6c51
|
Further optimize the SH code
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7 年前 |
Alex Lian
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e9016313
|
Add function for preparing a project for editor tests
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7 年前 |
uygar
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a6b4b937
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Set the default depth bias to 0.
|
7 年前 |
GitHub
|
f57c8cab
|
Merge pull request #238 from Unity-Technologies/master-preview-fixes
Master preview missing RenderTexture fixes
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7 年前 |
Jens Holm
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9c44af93
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Add hide flags to master preview rendertexture (fixed #225)
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7 年前 |
Jens Holm
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dd879e77
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Make master preview refresh rendertexture on play mode change and check if rendertexture is null
|
7 年前 |
GitHub
|
f187d743
|
Merge pull request #230 from Unity-Technologies/master-preview-rendertexture-rescale
Master preview rendertexture rescale
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7 年前 |
Jens Holm
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d3b6cb07
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Make master preview dirty after rendertexture is resized (fixes #235)
|
7 年前 |
GitHub
|
9641212d
|
Merge pull request #224 from Unity-Technologies/node-matrix
Node Matrix
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7 年前 |
Jens Holm
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82db6687
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Make master preview dirty when mouse wheel is scrolled (zoom changes)
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7 年前 |
Martin Thorzen
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50036920
|
Added functionality to double click on a subgraph node to open it up in a new shader graph window
|
7 年前 |
GitHub
|
91b5a7ad
|
Merge pull request #233 from Unity-Technologies/node-bugfixes
Node bugfixes
|
7 年前 |
GitHub
|
f39faa6c
|
Merge pull request #237 from Unity-Technologies/disable-resizing-in-preview-node
[FIX] Disabled the resizing of preview node.
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7 年前 |
Peter Bay Bastian
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a4d1c27d
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Merge branch 'master' into node-bugfixes
# Conflicts:
# MaterialGraphProject/Assets/UnityShaderEditor/Editor/Resources/Styles/MaterialGraph.uss
|
7 年前 |
Martin Thorzen
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5f331eda
|
[FIX] Disabled the resizing of preview node.
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7 年前 |
Matt Dean
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d5db5366
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Fix Transform node bitangent usage
|
7 年前 |
GitHub
|
caaf7a64
|
Merge pull request #236 from Unity-Technologies/splitting-up-uss-files
Splitting up uss files
|
7 年前 |
Martin Thorzen
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6ad87d77
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Split up ScreenPositionSlotControl into its own .USS file
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7 年前 |
Matt Dean
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e36aeb23
|
Transform Triplanar normal output to tangent space
|
7 年前 |
Martin Thorzen
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7b5ca064
|
Merge with master
|
7 年前 |
Matt Dean
|
ba7e5c3b
|
Whiteout blend method for Triplanar node normal mode
|
7 年前 |
GitHub
|
e6be5cc8
|
Merge pull request #232 from keijiro/step-args
Easy-to-understand slot names for Step node.
|
7 年前 |
Matt Dean
|
295b3e44
|
Add type colours for Boolean and Cubemap
Fixes #221
|
7 年前 |
GitHub
|
e621117d
|
Merge pull request #231 from keijiro/fix-222
Fix for issue #222
|
7 年前 |
Keijiro Takahashi
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a3b44dd5
|
Fix for issue #222
Changed to use correct dimensions in declarations of properties.
|
7 年前 |
Keijiro Takahashi
|
2dfb9d77
|
Easy-to-understand names for step function arguments.
|
7 年前 |
Matt Dean
|
6cb97136
|
Update Is NaN node for GLES and D3D
Fixes #218
|
7 年前 |
GitHub
|
a1c15f0d
|
Merge pull request #229 from Unity-Technologies/safer-callbacks
Safer callbacks
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7 年前 |
Peter Bay Bastian
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c9173f20
|
Replace `onNodeModified` with methods for registering and deregistering to avoid direct access to the delegate.
|
7 年前 |
Peter Bay Bastian
|
0b99046c
|
Fix issue causing deserialization to fail
|
7 年前 |
GitHub
|
e986db46
|
Merge pull request #223 from Unity-Technologies/tim-fixes
Tim fixes
|
7 年前 |
Tim Cooper
|
b5bf1073
|
Add API so that we can find the type of subshaders that can be added.
|
7 年前 |
GitHub
|
dbef85a4
|
Merge pull request #226 from Unity-Technologies/build/automation
Build automation
|
7 年前 |
Tim Cooper
|
27b8deec
|
Add API for modification of embedded supported subshaders
|
7 年前 |
GitHub
|
6dfcd844
|
Merge pull request #227 from Unity-Technologies/node-bugfixes
Update documentation links
|
7 年前 |
Matt Dean
|
98f88207
|
Update documentation links
Math/Derivatives
Math/Interpolation
Math/Range
|
7 年前 |
Tim Cooper
|
8dc99cbc
|
*Fefactor subshader / master node generation to be more uniform
*Add subshader generator as a 'real' thing, need to hook up UI now so that these can be added and removed.
|
7 年前 |
Matt Dean
|
5b6fd3d8
|
Fixes to Matrix 2 definition
|
7 年前 |