4762 次代码提交 (f57c8cab-89d5-413a-8dce-99d21c8ca197)

作者 SHA1 备注 提交日期
sebastienlagarde 209e9f74 HDRenderPipeline: Remove shadow warning about "loop 1 iteration" 7 年前
Paul Melamed 8668ed75 decals working on transparency 7 年前
Paul Melamed cf795cc1 intermediate commit, switching to another branch 7 年前
Paul Melamed c4bad05f decal cluster debugging 7 年前
Paul Melamed ffd9f57f intermediate commit, decals pass info to gpu light culling 7 年前
Evgenii Golubev 7552aebb Factor out the SH code 7 年前
Evgenii Golubev fede07d1 Clean up 7 年前
Evgenii Golubev cf3f599b Use Peter-Pike's shader code 7 年前
Evgenii Golubev 7783b967 Remove "unsafe" 7 年前
Evgenii Golubev a2f434d5 Reduce the number of slices by 2x 7 年前
Evgenii Golubev 79e2a564 Fix formatting 7 年前
Evgenii Golubev 78ee066f Precompute the phase constant 7 年前
Evgenii Golubev 5cde6c51 Further optimize the SH code 7 年前
Alex Lian e9016313 Add function for preparing a project for editor tests 7 年前
uygar a6b4b937 Set the default depth bias to 0. 7 年前
GitHub f57c8cab Merge pull request #238 from Unity-Technologies/master-preview-fixes 7 年前
Jens Holm 9c44af93 Add hide flags to master preview rendertexture (fixed #225) 7 年前
Jens Holm dd879e77 Make master preview refresh rendertexture on play mode change and check if rendertexture is null 7 年前
GitHub f187d743 Merge pull request #230 from Unity-Technologies/master-preview-rendertexture-rescale 7 年前
Jens Holm d3b6cb07 Make master preview dirty after rendertexture is resized (fixes #235) 7 年前
GitHub 9641212d Merge pull request #224 from Unity-Technologies/node-matrix 7 年前
Jens Holm 82db6687 Make master preview dirty when mouse wheel is scrolled (zoom changes) 7 年前
Martin Thorzen 50036920 Added functionality to double click on a subgraph node to open it up in a new shader graph window 7 年前
GitHub 91b5a7ad Merge pull request #233 from Unity-Technologies/node-bugfixes 7 年前
GitHub f39faa6c Merge pull request #237 from Unity-Technologies/disable-resizing-in-preview-node 7 年前
Peter Bay Bastian a4d1c27d Merge branch 'master' into node-bugfixes 7 年前
Martin Thorzen 5f331eda [FIX] Disabled the resizing of preview node. 7 年前
Matt Dean d5db5366 Fix Transform node bitangent usage 7 年前
GitHub caaf7a64 Merge pull request #236 from Unity-Technologies/splitting-up-uss-files 7 年前
Martin Thorzen 6ad87d77 Split up ScreenPositionSlotControl into its own .USS file 7 年前
Matt Dean e36aeb23 Transform Triplanar normal output to tangent space 7 年前
Martin Thorzen 7b5ca064 Merge with master 7 年前
Matt Dean ba7e5c3b Whiteout blend method for Triplanar node normal mode 7 年前
GitHub e6be5cc8 Merge pull request #232 from keijiro/step-args 7 年前
Matt Dean 295b3e44 Add type colours for Boolean and Cubemap 7 年前
GitHub e621117d Merge pull request #231 from keijiro/fix-222 7 年前
Keijiro Takahashi a3b44dd5 Fix for issue #222 7 年前
Keijiro Takahashi 2dfb9d77 Easy-to-understand names for step function arguments. 7 年前
Matt Dean 6cb97136 Update Is NaN node for GLES and D3D 7 年前
GitHub a1c15f0d Merge pull request #229 from Unity-Technologies/safer-callbacks 7 年前
Peter Bay Bastian c9173f20 Replace `onNodeModified` with methods for registering and deregistering to avoid direct access to the delegate. 7 年前
Peter Bay Bastian 0b99046c Fix issue causing deserialization to fail 7 年前
GitHub e986db46 Merge pull request #223 from Unity-Technologies/tim-fixes 7 年前
Tim Cooper b5bf1073 Add API so that we can find the type of subshaders that can be added. 7 年前
GitHub dbef85a4 Merge pull request #226 from Unity-Technologies/build/automation 7 年前
Tim Cooper 27b8deec Add API for modification of embedded supported subshaders 7 年前
GitHub 6dfcd844 Merge pull request #227 from Unity-Technologies/node-bugfixes 7 年前
Matt Dean 98f88207 Update documentation links 7 年前
Tim Cooper 8dc99cbc *Fefactor subshader / master node generation to be more uniform 7 年前
Matt Dean 5b6fd3d8 Fixes to Matrix 2 definition 7 年前