Felipe Lira
d713ce87
Fixed Inspector Exception when drawing HDRenderLoop
8 年前
Florent Guinier
fe87f870
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Andre McGrail
45075517
Added Transform Node
8 年前
sebastienlagarde
1bf1067a
HDRenderLoop: use a envLightSky structure to feed sky information
8 年前
Eduardo Chaves
d48c5531
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Evgenii Golubev
64c5cdc1
Correctly enable/disable the sky light
8 年前
GitHub
3fb12546
Merge pull request #25 from EvgeniiG/master
Fix and enable sky IBL
8 年前
Eduardo Chaves
bd162e6b
Added default value to the checkerboard node
8 年前
Evgenii Golubev
8535f07e
Move InitSkyEnvLightData() to LightUtilities.hlsl
8 年前
Jennifer Nordwall
475f5e3b
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Eduardo Chaves
e1e3ee9c
Added default value to the UVTile node
8 年前
Evgenii Golubev
48afa10b
Fix code formatting
8 年前
MingWai
c7641ce9
color balance location to Art/Adjustment
8 年前
bfogerty
6293ef85
Electricity Scene
8 年前
Evgenii Golubev
52904c1b
Correct the factual error in the comment
8 年前
bfogerty
995a95bc
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Eduardo Chaves
fed2bb39
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Evgenii Golubev
1d409736
Add InitSkyEnvLightData() function
8 年前
MingWai
3c115bee
Scatter node (not ready for use)
8 年前
Eduardo Chaves
8938908f
Adding more output variations to voronoi noise
8 年前
Natasha Tatarchuk
db418d02
parallax occlusion mapping node - added support for height scalar parameter
8 年前
Evgenii Golubev
2df9af84
Merge branch 'SkySystem'
8 年前
Matt Dean
34f0ba4b
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Natasha Tatarchuk
0cbb50e7
parallax occlusion mapping node, currently purely samples the height texture, no height scale controls or other input slots (uses texture asset for inner loop sampling).
8 年前
Evgenii Golubev
134c25b5
Re-enable sky parameters in the editor
8 年前
Matt Dean
4eab5d01
Fixed PI, added a few example graphs
8 年前
MingWai
3ccadfe5
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Evgenii Golubev
16b21b8b
Fix the cubemap GGX convolution
8 年前
Matt Dean
b2d664e0
Added matrix common and ops
8 年前
MingWai
4899df50
Color balance
8 年前
Evgenii Golubev
4c335811
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into SkySystem
8 年前
MingWai
fa0213a4
Random range
8 年前
ChrisTchou
c439053d
Custom node with switchable inputs, warp node types and AA checkerboard
8 年前
Evgenii Golubev
12311af9
Enable sky IBL
8 年前
Andre McGrail
48e29dbb
Transform node in master graph presenter
Fixed power slider
8 年前
Evgenii Golubev
8c87a8f3
Add EnvShapeType.Sky
8 年前
Felipe Lira
d2f48b79
Updated project and SRLs to use new GraphicsSettings registration interface.
In order to register a scriptable render loop goto GraphicsSettings and set there.
8 年前
Andre McGrail
7da4795e
Added base for Transform node
8 年前
Evgenii Golubev
8f4d9895
Make "EnvLightData.envIndex" an int
8 年前
GitHub
59bd5b18
Merge pull request #24 from Unity-Technologies/Split-LitUI-and-UnlitUI-with-BaseClass
BaseClass for LitUI and UnlitUI
8 年前
bfogerty
a20b7720
Added a Twist UV node and moved the Noise Node into the correct directory.
8 年前
Matt Dean
718af347
Merge branch 'hackweek2017' of https://github.com/stramit/MaterialGraph into hackweek2017
8 年前
Evgenii Golubev
fc0cb9a4
Merge branch 'master' of https://github.com/Unity-Technologies/ScriptableRenderLoop into SkySystem
8 年前
Paul Demeulenaere
4f7e51fb
Split LitUI and UnlitUI with base class to share behavior with the MaterialGraph
8 年前
Sebastien Lagarde
805c0972
HDRenderLoop: Fix issue with cubemap and tile rendering
- I still have issue on both cubemap and light for what appear to be the
last light/cubemap in the list, not sure why.
8 年前
bfogerty
5dbc06ce
Voronoi noise now outputs different different effects.
8 年前
Evgenii Golubev
82a5fa02
Add the README meta file
8 年前
sebastienlagarde
8cac0660
HDRenderLoop: Clean some formatting error + fix issue with define
8 年前
Andre McGrail
582b23f2
Added new modes to the Vector1node
-Float(usual behaviour)
-Toggle(changes to a toggle on both node and shader)
-Range(adds a slider and min max values to both node and shader)
-PowerSlider(same as above with the addition of a power value to give a curve growth) - DO NOT USE AS SPAMS CONSOLE ERRORS
8 年前
Evgenii Golubev
8e75e0af
Apply extinction to the scene color when performing alpha-blending
8 年前